forked from MTSR/techage_modpack
62 lines
2.7 KiB
Markdown
62 lines
2.7 KiB
Markdown
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# Tower Crane Mod
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In order to simplify the construction of buildings, the crane forms a construction area in which the player gets fly privs.
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Browse on: ![GitHub](https://github.com/minetest-mods/towercrane)
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Download: ![GitHub](https://github.com/minetest-mods/towercrane/archive/master.zip)
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The crane can be completely assembled by setting only the base block.
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The size of the crane (which is the construction area) and the rope length can be configured.
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![Tower Crane](https://github.com/minetest-mods/towercrane/blob/master/towercrane640.png)
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## Introduction
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* Place the crane base block.
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The crane arm will later be build in the same direction you are currently looking
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* Right-click the crane base block and set the crane dimensions in height and width (between 8 and 32 by default).
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The crane will be build according to this settings.
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If there is not enough free space for the crane mast/arm or the potential construction area of the
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crane intersects a protected area from another player, the crane will not be build.
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* Right-click the crane switch block to start the crane (get fly privs). The player will be placed in front of the crane.
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* To remove the crane, destroy the base block.
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**Minetest v5.0+ is required!**
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## Dependencies
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default
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# License
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Copyright (C) 2017-2020 Joachim Stolberg
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Code: Licensed under the GNU LGPL version 2.1 or later. See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
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Textures: CC0 (by Ammoth)
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# History:
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* 2017-06-04 v0.01 first version
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* 2017-06-06 v0.02 Hook bugfix
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* 2017-06-07 v0.03 fixed 2 bugs, added config.lua and sound
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* 2017-06-08 v0.04 recipe and rope length now configurable
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* 2017-06-10 v0.05 resizing bugfix, area protection added
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* 2017-07-11 v0.06 fixed the space check bug, settingtypes added
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* 2017-07-16 v0.07 crane remove bug fix
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* 2017-07-16 v0.08 player times out bugfix
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* 2017-08-19 v0.09 crane protection area to prevent crane clusters
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* 2017-08-27 v0.10 hook instance and sound switch off bug fixes
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* 2017-09-09 v0.11 further player bugfixes
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* 2017-09-24 v0.12 Switched from entity hook model to real fly privs
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* 2017-10-17 v0.13 Area protection bugfix
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* 2017-11-01 v0.14 Crane handing over bugfix
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* 2017-11-07 v0.15 Working zone is now restricted to areas with necessary rights
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* 2018-02-27 v0.16 "fly privs" bug fixed (issue #2)
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* 2018-04-12 v0.17 "area owner changed" bug fixed (issue #3)
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* 2018-05-28 v1.0 Mod released
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* 2019-09-08 v2.0 Completely restructured, protection areas removed
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* 2019-12-03 v2.1 Bugfix issue #2 (Some players still have "fly" after detaching)
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* 2020-01-03 V2.2 dying player bugfix (when fly mode is disabled)
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* 2020-03-16 V2.3 switched to 16 bit textures (by tuedel/Ammoth) and crane upright time increased to 5 real days
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