techage_modpack/techage/iron_age/hammer.lua

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--[[
TechAge
=======
Copyright (C) 2019 Joachim Stolberg
GPL v3
See LICENSE.txt for more information
Hammer to convert stone into gravel
]]--
local S = techage.S
local function handler(player_name, node, itemstack, digparams)
local pos = techage.dug_node[player_name]
if not pos then return end
if minetest.is_protected(pos, player_name) then
minetest.record_protection_violation(pos, player_name)
return
end
if minetest.get_item_group(node.name, "stone") > 0 then
-- Remove item from players inventory or from the world
local ndef = minetest.registered_nodes[node.name]
if ndef then
local item = ItemStack(ndef.drop or node.name)
local inv = minetest.get_inventory({type="player", name=player_name})
if inv:room_for_item("main", item) then
local taken = inv:remove_item("main", item)
else
for _,obj in ipairs(minetest.get_objects_inside_radius(pos, 1)) do
obj:remove()
break
end
end
end
if node.name == "techage:basalt_stone" or node.name == "techage:basalt_cobble" then
node.name = "techage:basalt_gravel"
else
node.name = "default:gravel"
end
minetest.swap_node(pos, node)
minetest.check_single_for_falling(pos)
end
end
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minetest.register_tool("techage:hammer_stone", {
description = S("TA1 Stone Hammer (smash stone to gravel)"),
inventory_image = "techage_tool_hammer_stone.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
cracky = {times={[1]=6.00, [2]=2.5, [3]=1.2}, uses=30, maxlevel=2},
},
damage_groups = {fleshy=4},
},
sound = {breaks = "default_tool_breaks"},
after_use = function(itemstack, user, node, digparams)
minetest.after(0.01, handler, user:get_player_name(), node)
itemstack:add_wear(digparams.wear)
return itemstack
end,
})
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minetest.register_tool("techage:hammer_bronze", {
description = S("TA1 Bronze Hammer (smash stone to gravel)"),
inventory_image = "techage_tool_hammer_bronze.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
cracky = {times={[1]=5.00, [2]=2.0, [3]=1.0}, uses=40, maxlevel=2},
},
damage_groups = {fleshy=4},
},
sound = {breaks = "default_tool_breaks"},
after_use = function(itemstack, user, node, digparams)
minetest.after(0.01, handler, user:get_player_name(), node)
itemstack:add_wear(digparams.wear)
return itemstack
end,
})
minetest.register_tool("techage:hammer_steel", {
description = S("TA1 Steel Hammer (smash stone to gravel)"),
inventory_image = "techage_tool_hammer_steel.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=50, maxlevel=2},
},
damage_groups = {fleshy=4},
},
sound = {breaks = "default_tool_breaks"},
after_use = function(itemstack, user, node, digparams)
minetest.after(0.01, handler, user:get_player_name(), node)
itemstack:add_wear(digparams.wear)
return itemstack
end,
})
minetest.register_tool("techage:hammer_mese", {
description = S("TA1 Mese Hammer (smash stone to gravel)"),
inventory_image = "techage_tool_hammer_mese.png",
tool_capabilities = {
full_punch_interval = 0.9,
max_drop_level=3,
groupcaps={
cracky = {times={[1]=2.4, [2]=1.2, [3]=0.60}, uses=60, maxlevel=3},
},
damage_groups = {fleshy=5},
},
sound = {breaks = "default_tool_breaks"},
after_use = function(itemstack, user, node, digparams)
minetest.after(0.01, handler, user:get_player_name(), node)
itemstack:add_wear(digparams.wear)
return itemstack
end,
})
minetest.register_tool("techage:hammer_diamond", {
description = S("TA1 Diamond Hammer (smash stone to gravel)"),
inventory_image = "techage_tool_hammer_diamond.png",
tool_capabilities = {
full_punch_interval = 0.9,
max_drop_level=3,
groupcaps={
cracky = {times={[1]=2.0, [2]=1.0, [3]=0.50}, uses=70, maxlevel=3},
},
damage_groups = {fleshy=5},
},
sound = {breaks = "default_tool_breaks"},
after_use = function(itemstack, user, node, digparams)
minetest.after(0.01, handler, user:get_player_name(), node)
itemstack:add_wear(digparams.wear)
return itemstack
end,
})
if minetest.global_exists("wielded_light") then
minetest.register_tool("techage:hammer_meridium", {
description = S("TA1 Meridium Hammer (smash stone to gravel)"),
inventory_image = "techage_tool_hammer_meridium.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=60, maxlevel=2},
},
damage_groups = {fleshy=4},
},
sound = {breaks = "default_tool_breaks"},
after_use = function(itemstack, user, node, digparams)
minetest.after(0.01, handler, user:get_player_name(), node)
itemstack:add_wear(digparams.wear)
return itemstack
end,
})
minetest.register_craft({
output = "techage:hammer_meridium 2",
recipe = {
{"techage:meridium_ingot", "group:stick", "techage:meridium_ingot"},
{"techage:meridium_ingot", "group:stick", "techage:meridium_ingot"},
{"", "group:stick", ""},
}
})
end
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minetest.register_craft({
output = "techage:hammer_stone 2",
recipe = {
{"default:cobble", "group:stick", "default:cobble"},
{"default:cobble", "group:stick", "default:cobble"},
{"", "group:stick", ""},
}
})
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minetest.register_craft({
output = "techage:hammer_bronze 2",
recipe = {
{"default:bronze_ingot", "group:stick", "default:bronze_ingot"},
{"default:bronze_ingot", "group:stick", "default:bronze_ingot"},
{"", "group:stick", ""},
}
})
minetest.register_craft({
output = "techage:hammer_steel 2",
recipe = {
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
{"", "group:stick", ""},
}
})
minetest.register_craft({
output = "techage:hammer_mese 2",
recipe = {
{"default:mese_crystal", "group:stick", "default:mese_crystal"},
{"default:mese_crystal", "group:stick", "default:mese_crystal"},
{"", "group:stick", ""},
}
})
minetest.register_craft({
output = "techage:hammer_diamond 2",
recipe = {
{"default:diamond", "group:stick", "default:diamond"},
{"default:diamond", "group:stick", "default:diamond"},
{"", "group:stick", ""},
}
})