forked from MTSR/techage_modpack
119 lines
3.8 KiB
Markdown
119 lines
3.8 KiB
Markdown
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DocLib [doclib]
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===============
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**A library to generate ingame manuals based on markdown files.**
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Browse on: [GitHub](https://github.com/joe7575/doclib)
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Download: [GitHub](https://github.com/joe7575/doclib/archive/main.zip)
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![DocLib](https://github.com/joe7575/doclib/blob/main/screenshot.png)
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### Introduction
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DocLib is used to generate a manual as ingame documentation.
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The manual content is generated based on markdown files.
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An advantage of this solution is the dual use of the documentation:
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- A markdown file as web solution e. g. on GitHub
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- A book as ingame manual
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To generate a manual for your mod:
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- Create your documentation as markdown file
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- Copy the python script `markdown_to_lua.py` to your mod folder
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- Add your markdown file to the python script (the last few lines)
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- Install mistune with `pip install mistune==0.8.4`
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- Run the script with `python markdown_to_lua.py`
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- Implement the book node according to `node.lua`
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### Supported Markdown Markups
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- Heading
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- List
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- Code block
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In addition DocLib supports image links for the ingame manual:
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- for node images: `[doclib:manual|image]`
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- for PNG images: `[doclib_book_inv.png|image]`
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See examples in `manual_EN.md`.
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### Construction Plans
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This is a feature, mainly used by the mod techage to show construction plans of
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multi-block machines. But it can be used for any other mod, too.
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![Plan](https://github.com/joe7575/doclib/blob/main/construction_plan.png)
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A construction plan is a map with up to 12 * 10 fields.
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Each field can contain a node/item, text, or an image.
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The arrangement is defined via a Lua table.
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- Unused field elements are set to `false`
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- For a text field (red mark) a table like `{"text", "Pointless Demo"}` is used
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- For an item field (yellow mark) a table like `{"item", "doclib_demo_img2.png", "Tooltip 1"}` is used.
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The third value is a tooltip. It can be a string, a node name, or `nil` for no tooltip.
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- For an image field (blue mark) a table like `{"img", "doclib_book_inv.png", "2,2"}` is used.
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The third value is the image size in fields (width x height).
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This is an example of a map with 12 * 10 fields from the demo code in `node.lua`:
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```lua
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local ITEM1 = {"item", "doclib_demo_img1.png"}
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local ITEM2 = {"item", "doclib_demo_img2.png", "Tooltip 1"}
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local ITEM3 = {"item", "doclib_demo_img3.png", "Tooltip 2"}
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local ITEM4 = {"item", "doclib_demo_img4.png", "Tooltip 3"}
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local ITEM5 = {"item", "doclib_book_inv.png", "doclib:manual"}
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local ITEM6 = {"item", "doclib:manual", "doclib:manual"}
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local IMG_1 = {"img", "doclib_book_inv.png", "2,2"}
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local TEXT1 = {"text", "Top view"}
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local TEXT2 = {"text", "Pointless Demo"}
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local TEXT3 = {"text", "End"}
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local plan1 = {
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{TEXT2, false, false, false, false, false, false, false, false, false, false, ITEM4},
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{false, false, false, TEXT1, false, false, false, false, IMG_1, false, false, false},
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{false, false, false, false, false, false, false, false, false, false, false, false},
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{false, false, false, false, ITEM1, false, false, false, false, false, false, false},
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{false, false, false, ITEM4, ITEM5, ITEM2, false, false, false, false, false, false},
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{false, false, false, false, ITEM3, false, false, false, false, false, false, false},
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{false, false, false, false, ITEM6, false, false, false, false, false, false, false},
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{false, false, false, false, false, false, false, false, false, false, false, false},
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{false, false, false, false, false, false, false, false, false, false, false, false},
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{TEXT3, false, false, false, false, false, false, false, false, false, false, ITEM4},
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}
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doclib.add_manual_plan("doclib", "EN", "demo1", plan1)
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```
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With `doclib.add_manual_plan` the plan is stored under the name "demo1".
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### License
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Copyright (C) 2023 Joachim Stolberg
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Code: Licensed under the GNU AGPL version 3. See LICENSE.txt
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Textures: CC BY-SA 3.0
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### Dependencies
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none
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### History
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- 2023-07-30 V1.00 * First commit
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