forked from MTSR/techage_modpack
99 lines
2.3 KiB
Lua
99 lines
2.3 KiB
Lua
|
datastorage = {data = {}}
|
||
|
|
||
|
local DIR_DELIM = DIR_DELIM or "/"
|
||
|
local data_path = minetest.get_worldpath()..DIR_DELIM.."datastorage"..DIR_DELIM
|
||
|
|
||
|
function datastorage.save(id)
|
||
|
local data = datastorage.data[id]
|
||
|
-- Check if the container is empty
|
||
|
if not data or not next(data) then return end
|
||
|
for _, sub_data in pairs(data) do
|
||
|
if not next(sub_data) then return end
|
||
|
end
|
||
|
|
||
|
local file = io.open(data_path..id, "w")
|
||
|
if not file then
|
||
|
-- Most likely the data directory doesn't exist, create it
|
||
|
-- and try again.
|
||
|
if minetest.mkdir then
|
||
|
minetest.mkdir(data_path)
|
||
|
else
|
||
|
-- Using os.execute like this is not very platform
|
||
|
-- independent or safe, but most platforms name their
|
||
|
-- directory creation utility mkdir, the data path is
|
||
|
-- unlikely to contain special characters, and the
|
||
|
-- data path is only mutable by the admin.
|
||
|
os.execute('mkdir "'..data_path..'"')
|
||
|
end
|
||
|
file = io.open(data_path..id, "w")
|
||
|
if not file then return end
|
||
|
end
|
||
|
|
||
|
local datastr = minetest.serialize(data)
|
||
|
if not datastr then return end
|
||
|
|
||
|
file:write(datastr)
|
||
|
file:close()
|
||
|
return true
|
||
|
end
|
||
|
|
||
|
function datastorage.load(id)
|
||
|
local file = io.open(data_path..id, "r")
|
||
|
if not file then return end
|
||
|
|
||
|
local data = minetest.deserialize(file:read("*all"))
|
||
|
datastorage.data[id] = data
|
||
|
|
||
|
file:close()
|
||
|
return data
|
||
|
end
|
||
|
|
||
|
-- Compatability
|
||
|
function datastorage.get_container(player, id)
|
||
|
return datastorage.get(player:get_player_name(), id)
|
||
|
end
|
||
|
|
||
|
-- Retrieves a value from the data storage
|
||
|
function datastorage.get(id, ...)
|
||
|
local last = datastorage.data[id]
|
||
|
if last == nil then last = datastorage.load(id) end
|
||
|
if last == nil then
|
||
|
last = {}
|
||
|
datastorage.data[id] = last
|
||
|
end
|
||
|
local cur = last
|
||
|
for _, sub_id in ipairs({...}) do
|
||
|
last = cur
|
||
|
cur = cur[sub_id]
|
||
|
if cur == nil then
|
||
|
cur = {}
|
||
|
last[sub_id] = cur
|
||
|
end
|
||
|
end
|
||
|
return cur
|
||
|
end
|
||
|
|
||
|
-- Saves a container and reomves it from memory
|
||
|
function datastorage.finish(id)
|
||
|
datastorage.save(id)
|
||
|
datastorage.data[id] = nil
|
||
|
end
|
||
|
|
||
|
-- Compatability
|
||
|
function datastorage.save_container(player)
|
||
|
return datastorage.save(player:get_player_name())
|
||
|
end
|
||
|
|
||
|
minetest.register_on_leaveplayer(function(player)
|
||
|
local player_name = player:get_player_name()
|
||
|
datastorage.save(player_name)
|
||
|
datastorage.data[player_name] = nil
|
||
|
end)
|
||
|
|
||
|
minetest.register_on_shutdown(function()
|
||
|
for id in pairs(datastorage.data) do
|
||
|
datastorage.save(id)
|
||
|
end
|
||
|
end)
|
||
|
|