--[[ DocLib ====== Copyright (C) 2023 Joachim Stolberg AGPL v3 See LICENSE.txt for more information A library to generate ingame manuals based on markdown files. ]]-- function doclib.create_manual(mod, language, settings) doclib.manual = doclib.manual or {} doclib.manual[mod] = doclib.manual[mod] or {} doclib.manual[mod][language] = doclib.manual[mod][language] or {settings = settings, content = { aTitles = {}, aTexts = {}, aImages = {}, aPlans = {}, kvImages = {}, kvPlans = {}, } } end function doclib.add_to_manual(mod, language, content) local manual = doclib.manual[mod][language] for _, item in ipairs(content.titles) do table.insert(manual.content.aTitles, item) end for _, item in ipairs(content.texts) do table.insert(manual.content.aTexts, item) end for _, item in ipairs(content.images) do table.insert(manual.content.aImages, item) end for _, item in ipairs(content.plans) do table.insert(manual.content.aPlans, item) end end -- Replace image tag from the markdown file with real PNG file name or node name function doclib.add_manual_image(mod, language, name, image) local manual = doclib.manual[mod][language] manual.content.kvImages[name] = image end -- Replace plan tag from the markdown file with real Lua plan table function doclib.add_manual_plan(mod, language, name, plan) local manual = doclib.manual[mod][language] manual.content.kvPlans[name] = plan end