--[[ Hyperloop Mod ============= Copyright (C) 2017-2019 Joachim Stolberg LGPLv2.1+ See LICENSE.txt for more information ]]-- -- for lazy programmers --local SP = function(pos) if pos then return minetest.pos_to_string(pos) end end --local P = minetest.string_to_pos local M = minetest.get_meta -- Load support for intllib. local S = hyperloop.S local Tube = hyperloop.Tube local Stations = hyperloop.Stations Tube:register_on_tube_update(function(node, pos, out_dir, peer_pos, peer_in_dir) if node.name == "hyperloop:station" then if out_dir <= 5 then Stations:update_connections(pos, out_dir, peer_pos) local s = hyperloop.get_connection_string(pos) M(pos):set_string("infotext", S("Station connected to ")..s) end elseif node.name == "hyperloop:junction" then Stations:update_connections(pos, out_dir, peer_pos) local s = hyperloop.get_connection_string(pos) M(pos):set_string("infotext", S("Junction connected to ")..s) elseif Tube.secondary_node_names[node.name] then if out_dir == 5 then Stations:update_connections(pos, out_dir, peer_pos) local s = hyperloop.get_connection_string(pos) M(pos):set_string("conn_to", s) end end end) minetest.register_node("hyperloop:junction", { description = S("Hyperloop Junction Block"), tiles = { "hyperloop_junction_top.png", "hyperloop_junction_top.png", "hyperloop_station_connection.png", }, after_place_node = function(pos, placer, itemstack, pointed_thing) hyperloop.check_network_level(pos, placer) M(pos):set_string("infotext", S("Junction")) Stations:set(pos, "Junction", { owner = placer:get_player_name(), junction = true}) Tube:after_place_node(pos) end, after_dig_node = function(pos, oldnode, oldmetadata, digger) Tube:after_dig_node(pos) Stations:delete(pos) end, paramtype2 = "facedir", on_rotate = screwdriver.disallow, paramtype = "light", sunlight_propagates = true, groups = {cracky = 1}, is_ground_content = false, sounds = default.node_sound_metal_defaults(), }) -- for tube viaducts minetest.register_node("hyperloop:pillar", { description = S("Hyperloop Pillar"), tiles = {"hyperloop_tube_locked.png^[transformR90]"}, drawtype = "nodebox", node_box = { type = "fixed", fixed = { { -3/8, -4/8, -3/8, 3/8, 4/8, 3/8}, }, }, on_rotate = screwdriver.disallow, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {cracky = 2, stone = 2}, sounds = default.node_sound_metal_defaults(), })