--[[ Minecart ======== Copyright (C) 2019-2020 Joachim Stolberg MIT See license.txt for more information ]]-- -- for lazy programmers local M = minetest.get_meta local RegisteredInventories = {} -- Take the given number of items from the inv. -- Returns nil if ItemList is empty. function minecart.inv_take_items(inv, listname, num) if inv:is_empty(listname) then return nil end local size = inv:get_size(listname) for idx = 1, size do local items = inv:get_stack(listname, idx) if items:get_count() > 0 then local taken = items:take_item(num) inv:set_stack(listname, idx, items) return taken end end return nil end function minecart.take_items(pos, param2, num) local npos, node if param2 then npos, node = minecart.get_next_node(pos, (param2 + 2) % 4) else npos, node = pos, minetest.get_node(pos) end local def = RegisteredInventories[node.name] local owner = M(pos):get_string("owner") local inv = minetest.get_inventory({type="node", pos=npos}) if def and inv and def.take_listname and (not def.allow_take or def.allow_take(npos, nil, owner)) then return minecart.inv_take_items(inv, def.take_listname, num) elseif def and def.take_item then return def.take_item(npos, num, owner) else local ndef = minetest.registered_nodes[node.name] if ndef and ndef.minecart_hopper_takeitem then return ndef.minecart_hopper_takeitem(npos, num) end end end function minecart.put_items(pos, param2, stack) local npos, node = minecart.get_next_node(pos, param2) local def = RegisteredInventories[node.name] local owner = M(pos):get_string("owner") local inv = minetest.get_inventory({type="node", pos=npos}) if def and inv and def.put_listname and (not def.allow_put or def.allow_put(npos, stack, owner)) then local leftover = inv:add_item(def.put_listname, stack) if leftover:get_count() > 0 then return leftover end elseif def and def.put_item then return def.put_item(npos, stack, owner) elseif minecart.is_air_like(node.name) or minecart.is_nodecart_available(npos) then minetest.add_item(npos, stack) else local ndef = minetest.registered_nodes[node.name] if ndef and ndef.minecart_hopper_additem then local leftover = ndef.minecart_hopper_additem(npos, stack) if leftover:get_count() > 0 then return leftover end else return stack end end end function minecart.untake_items(pos, param2, stack) local npos, node if param2 then npos, node = minecart.get_next_node(pos, (param2 + 2) % 4) else npos, node = pos, minetest.get_node(pos) end local def = RegisteredInventories[node.name] local inv = minetest.get_inventory({type="node", pos=npos}) if def and inv and def.put_listname then return inv:add_item(def.put_listname, stack) elseif def and def.untake_item then return def.untake_item(npos, stack) else local ndef = minetest.registered_nodes[node.name] if ndef and ndef.minecart_hopper_untakeitem then return ndef.minecart_hopper_untakeitem(npos, stack) end end end -- Register inventory node for hopper access -- (for example, see below) function minecart.register_inventory(node_names, def) for _, name in ipairs(node_names) do RegisteredInventories[name] = { allow_put = def.put and def.put.allow_inventory_put, put_listname = def.put and def.put.listname, allow_take = def.take and def.take.allow_inventory_take, take_listname = def.take and def.take.listname, put_item = def.put and def.put.put_item, take_item = def.take and def.take.take_item, untake_item = def.take and def.take.untake_item, } end end -- Allow the hopper the access to itself minecart.register_inventory({"minecart:hopper"}, { put = { allow_inventory_put = function(pos, stack, player_name) local owner = M(pos):get_string("owner") return owner == player_name end, listname = "main", }, take = { allow_inventory_take = function(pos, stack, player_name) local owner = M(pos):get_string("owner") return owner == player_name end, listname = "main", }, })