--[[ Signs Bot ========= Copyright (C) 2019 Joachim Stolberg GPL v3 See LICENSE.txt for more information Signal AND. Signal is sent, if all input signals are received. ]]-- -- for lazy programmers local S = function(pos) if pos then return minetest.pos_to_string(pos) end end local P = minetest.string_to_pos local M = minetest.get_meta -- Load support for intllib. local MP = minetest.get_modpath("signs_bot") local I,_ = dofile(MP.."/intllib.lua") local lib = signs_bot.lib local function inputs(tbl) local out = {} for _,v in ipairs(tbl) do if v then out[#out + 1] = "1" else out[#out + 1] = "0" end end return table.concat(out, " ") end local function update_infotext(pos, dest_pos, cmnd) local mem = tubelib2.get_mem(pos) local text = table.concat({ I("Signal AND with"), #mem.inputs or 0, I("inputs"), ":", I("Connected with"), S(dest_pos), "/", cmnd, ":", inputs(mem.inputs or {}) }, " ") M(pos):set_string("infotext", text) end local function all_inputs(mem) mem.inputs = mem.inputs or {} for _,v in ipairs(mem.inputs) do if not v then return false end end return true end local function zero_inputs(mem) mem.inputs = mem.inputs or {} for _,v in ipairs(mem.inputs) do if v then return true end end return false end local function clear_inputs(mem) mem.inputs = mem.inputs or {} for i,_ in ipairs(mem.inputs) do mem.inputs[i] = false end end local function infotext(pos) local meta = M(pos) local dest_pos = meta:get_string("signal_pos") local signal = meta:get_string("signal_data") if dest_pos ~= "" and signal ~= "" then update_infotext(pos, P(dest_pos), signal) end end -- Used by the pairing tool local function signs_bot_get_signal(pos, node) local mem = tubelib2.get_mem(pos) mem.inputs = mem.inputs or {} mem.inputs[#mem.inputs + 1] = false clear_inputs(mem) infotext(pos) return #mem.inputs end -- switch to normal texture local function turn_off(pos) local node = minetest.get_node(pos) if node.name == "signs_bot:and2" or node.name == "signs_bot:and3" then node.name = "signs_bot:and1" minetest.swap_node(pos, node) end end -- switch to not zero texture local function not_zero(pos) local node = minetest.get_node(pos) if node.name == "signs_bot:and1" or node.name == "signs_bot:and3" then node.name = "signs_bot:and2" minetest.swap_node(pos, node) end infotext(pos) end local function send_signal(pos) local meta = M(pos) local mem = tubelib2.get_mem(pos) local node = minetest.get_node(pos) if node.name == "signs_bot:and1" or node.name == "signs_bot:and2" then node.name = "signs_bot:and3" minetest.swap_node(pos, node) minetest.after(2, turn_off, pos) end signs_bot.send_signal(pos) signs_bot.lib.activate_extender_nodes(pos, true) clear_inputs(mem) infotext(pos) end -- To be called from sensors local function signs_bot_on_signal(pos, node, signal) local mem = tubelib2.get_mem(pos) signal = tonumber(signal) or 1 mem.inputs = mem.inputs or {} mem.inputs[signal] = true if all_inputs(mem) then send_signal(pos) else not_zero(pos) end end minetest.register_node("signs_bot:and1", { description = I("Signal AND"), inventory_image = "signs_bot_and_inv.png", drawtype = "nodebox", node_box = { type = "fixed", fixed = { { -11/32, -1/2, -11/32, 11/32, -5/16, 11/32}, }, }, tiles = { -- up, down, right, left, back, front "signs_bot_sensor2.png^signs_bot_and1.png", "signs_bot_sensor2.png", }, after_place_node = function(pos, placer) local meta = M(pos) local mem = tubelib2.init_mem(pos) mem.inputs = {} infotext(pos) end, signs_bot_get_signal = signs_bot_get_signal, signs_bot_on_signal = signs_bot_on_signal, update_infotext = update_infotext, on_rotate = screwdriver.disallow, paramtype = "light", sunlight_propagates = true, paramtype2 = "facedir", is_ground_content = false, groups = {sign_bot_sensor = 1, cracky = 1}, sounds = default.node_sound_metal_defaults(), }) minetest.register_node("signs_bot:and2", { description = I("Signal AND"), drawtype = "nodebox", node_box = { type = "fixed", fixed = { { -11/32, -1/2, -11/32, 11/32, -5/16, 11/32}, }, }, tiles = { -- up, down, right, left, back, front "signs_bot_sensor2.png^signs_bot_and2.png", "signs_bot_sensor2.png", }, signs_bot_get_signal = signs_bot_get_signal, signs_bot_on_signal = signs_bot_on_signal, update_infotext = update_infotext, on_rotate = screwdriver.disallow, paramtype = "light", sunlight_propagates = true, paramtype2 = "facedir", is_ground_content = false, drop = "signs_bot:and1", groups = {sign_bot_sensor = 1, cracky = 1, not_in_creative_inventory = 1}, sounds = default.node_sound_metal_defaults(), }) minetest.register_node("signs_bot:and3", { description = I("Signal AND"), drawtype = "nodebox", node_box = { type = "fixed", fixed = { { -11/32, -1/2, -11/32, 11/32, -5/16, 11/32}, }, }, tiles = { -- up, down, right, left, back, front "signs_bot_sensor2.png^signs_bot_and3.png", "signs_bot_sensor2.png", }, update_infotext = update_infotext, on_rotate = screwdriver.disallow, paramtype = "light", sunlight_propagates = true, paramtype2 = "facedir", is_ground_content = false, diggable = false, groups = {sign_bot_sensor = 1, not_in_creative_inventory = 1}, sounds = default.node_sound_metal_defaults(), }) minetest.register_craft({ output = "signs_bot:and1", recipe = { {"group:wood", "dye:yellow", ""}, {"", "", ""}, {"default:steel_ingot", "", "default:mese_crystal_fragment"}, } }) if minetest.get_modpath("doc") then doc.add_entry("signs_bot", "and", { name = I("Signal AND"), data = { item = "signs_bot:and1", text = table.concat({ I("Signal is sent, if all input signals are received."), }, "\n") }, }) end