forked from MTSR/techage_modpack
94 lines
2.5 KiB
Lua
94 lines
2.5 KiB
Lua
--[[
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Hyperloop Mod
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=============
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Copyright (C) 2017-2019 Joachim Stolberg
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LGPLv2.1+
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See LICENSE.txt for more information
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]]--
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-- for lazy programmers
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local SP = function(pos) if pos then return minetest.pos_to_string(pos) end end
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local P = minetest.string_to_pos
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local M = minetest.get_meta
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-- Load support for intllib.
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local S = hyperloop.S
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local NS = hyperloop.NS
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local Tube = hyperloop.Tube
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local Stations = hyperloop.Stations
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Tube:register_on_tube_update(function(node, pos, out_dir, peer_pos, peer_in_dir)
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if node.name == "hyperloop:station" then
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if out_dir <= 5 then
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Stations:update_connections(pos, out_dir, peer_pos)
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local s = hyperloop.get_connection_string(pos)
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M(pos):set_string("infotext", S("Station connected to ")..s)
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end
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elseif node.name == "hyperloop:junction" then
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Stations:update_connections(pos, out_dir, peer_pos)
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local s = hyperloop.get_connection_string(pos)
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M(pos):set_string("infotext", S("Junction connected to ")..s)
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elseif Tube.secondary_node_names[node.name] then
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if out_dir == 5 then
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Stations:update_connections(pos, out_dir, peer_pos)
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local s = hyperloop.get_connection_string(pos)
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M(pos):set_string("conn_to", s)
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end
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end
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end)
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minetest.register_node("hyperloop:junction", {
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description = S("Hyperloop Junction Block"),
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tiles = {
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"hyperloop_junction_top.png",
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"hyperloop_junction_top.png",
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"hyperloop_station_connection.png",
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},
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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hyperloop.check_network_level(pos, placer)
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M(pos):set_string("infotext", S("Junction"))
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Stations:set(pos, "Junction", {
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owner = placer:get_player_name(), junction = true})
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Tube:after_place_node(pos)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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Tube:after_dig_node(pos)
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Stations:delete(pos)
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end,
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paramtype2 = "facedir",
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on_rotate = screwdriver.disallow,
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paramtype = "light",
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sunlight_propagates = true,
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groups = {cracky = 1},
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is_ground_content = false,
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sounds = default.node_sound_metal_defaults(),
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})
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-- for tube viaducts
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minetest.register_node("hyperloop:pillar", {
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description = S("Hyperloop Pillar"),
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tiles = {"hyperloop_tube_locked.png^[transformR90]"},
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{ -3/8, -4/8, -3/8, 3/8, 4/8, 3/8},
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},
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},
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on_rotate = screwdriver.disallow,
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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groups = {cracky = 2, stone = 2},
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sounds = default.node_sound_metal_defaults(),
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})
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