forked from MTSR/techage_modpack
196 lines
5.6 KiB
Lua
196 lines
5.6 KiB
Lua
--[[
|
|
|
|
TechAge
|
|
=======
|
|
|
|
Copyright (C) 2021 Joachim Stolberg
|
|
|
|
AGPL v3
|
|
See LICENSE.txt for more information
|
|
|
|
TA1 Sluice Gate
|
|
|
|
]]--
|
|
|
|
local S = techage.S
|
|
|
|
local M = minetest.get_meta
|
|
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
|
|
local S2P = minetest.string_to_pos
|
|
|
|
local function check_position(pos, facedir)
|
|
local dir = minetest.facedir_to_dir(facedir)
|
|
local pos_ = vector.add(pos, dir)
|
|
local node = minetest.get_node(pos_)
|
|
return (node.name == "default:water_source" or node.name == "default:water_flowing"), pos_
|
|
end
|
|
|
|
-- Function checks if water is avaliable and
|
|
-- returns the pos for the new water block, and the result (true/false).
|
|
local function has_water(pos, facedir)
|
|
local res1, pos1 = check_position(pos, (facedir + 1) % 4)
|
|
local res2, pos2 = check_position(pos, (facedir + 3) % 4)
|
|
|
|
if res1 and not res2 then
|
|
M(pos):set_string("millrace_pos", P2S(pos2))
|
|
return pos2, true
|
|
end
|
|
|
|
if not res1 and res2 then
|
|
M(pos):set_string("millrace_pos", P2S(pos1))
|
|
return pos1, true
|
|
end
|
|
|
|
local pos3 = S2P(M(pos):get_string("millrace_pos"))
|
|
if pos3 then
|
|
return pos3, true
|
|
end
|
|
return pos1, false
|
|
end
|
|
|
|
local function on_rightclick(pos, node, clicker, itemstack, pointed_thing)
|
|
if minetest.is_protected(pos, clicker:get_player_name()) then
|
|
return
|
|
end
|
|
|
|
local pos2 = vector.add(pos, {x = 0, y = -1, z = 0})
|
|
local node2 = minetest.get_node(pos2)
|
|
local pos3, res = has_water(pos2, node2.param2)
|
|
local node3 = minetest.get_node(pos3)
|
|
|
|
if node2.name == "techage:ta1_sluice_closed" then
|
|
minetest.swap_node(pos, {name = "techage:ta1_sluice_handle_open", param2 = node.param2})
|
|
minetest.swap_node(pos2, {name = "techage:ta1_sluice_open", param2 = node.param2})
|
|
if res and (node3.name == "air" or node3.name == "default:water_flowing") then
|
|
minetest.add_node(pos3, {name = "default:water_source"})
|
|
minetest.get_node_timer(pos3):start(2)
|
|
end
|
|
minetest.sound_play("doors_door_open", {gain = 0.5, pos = pos,
|
|
max_hear_distance = 10}, true)
|
|
elseif node2.name == "techage:ta1_sluice_open" then
|
|
minetest.swap_node(pos, {name = "techage:ta1_sluice_handle_closed", param2 = node.param2})
|
|
minetest.swap_node(pos2, {name = "techage:ta1_sluice_closed", param2 = node.param2})
|
|
if res and node3.name == "default:water_source" then
|
|
minetest.add_node(pos3, {name = "air"})
|
|
end
|
|
minetest.sound_play("doors_door_close", {gain = 0.5, pos = pos,
|
|
max_hear_distance = 10}, true)
|
|
end
|
|
end
|
|
|
|
minetest.register_node("techage:ta1_sluice_closed", {
|
|
description = S("TA1 Sluice Gate"),
|
|
tiles = {
|
|
"default_wood.png^techage_junglewood_top.png",
|
|
"default_wood.png",
|
|
"default_wood.png^techage_junglewood.png",
|
|
"default_wood.png^techage_junglewood.png",
|
|
"default_wood.png",
|
|
"default_wood.png",
|
|
},
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-8/16, -8/16, 5/16, 8/16, 8/16, 8/16},
|
|
{-8/16, -8/16, -8/16, 8/16, 8/16, -5/16},
|
|
{-8/16, -8/16, -8/16, 8/16, -5/16, 8/16},
|
|
{-1/16, -5/16, -7/16, 1/16, 8/16, 7/16},
|
|
},
|
|
},
|
|
|
|
paramtype2 = "facedir",
|
|
paramtype = "light",
|
|
use_texture_alpha = techage.CLIP,
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("techage:ta1_sluice_open", {
|
|
description = S("TA1 Sluice Gate"),
|
|
tiles = {"default_wood.png"},
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-8/16, -8/16, 5/16, 8/16, 8/16, 8/16},
|
|
{-8/16, -8/16, -8/16, 8/16, 8/16, -5/16},
|
|
{-8/16, -8/16, -8/16, 8/16, -5/16, 8/16},
|
|
},
|
|
},
|
|
|
|
paramtype2 = "facedir",
|
|
paramtype = "light",
|
|
use_texture_alpha = techage.CLIP,
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, not_in_creative_inventory = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
drop = "techage:ta1_sluice_closed",
|
|
})
|
|
|
|
minetest.register_node("techage:ta1_sluice_handle_closed", {
|
|
description = S("TA1 Sluice Handle"),
|
|
tiles = {"default_wood.png"},
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-8/16, -8/16, -8/16, 8/16, 0/16, 8/16},
|
|
{-1/16, 0/16, -1/16, 1/16, 4/16, 1/16},
|
|
{-1/16, 2/16, -4/16, 1/16, 4/16, 4/16},
|
|
},
|
|
},
|
|
on_rightclick = on_rightclick,
|
|
paramtype2 = "facedir",
|
|
paramtype = "light",
|
|
use_texture_alpha = techage.CLIP,
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("techage:ta1_sluice_handle_open", {
|
|
description = S("TA1 Sluice Handle"),
|
|
tiles = {"default_wood.png"},
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-8/16, -8/16, -8/16, 8/16, 0/16, 8/16},
|
|
{-1/16, 0/16, -1/16, 1/16, 14/16, 1/16},
|
|
{-1/16, 14/16, -4/16, 1/16, 16/16, 4/16},
|
|
},
|
|
},
|
|
on_rightclick = on_rightclick,
|
|
paramtype2 = "facedir",
|
|
paramtype = "light",
|
|
use_texture_alpha = techage.CLIP,
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, not_in_creative_inventory = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
drop = "techage:ta1_sluice_handle_closed",
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "techage:ta1_sluice_closed",
|
|
recipe = {
|
|
{"", "", ""},
|
|
{"techage:ta1_board1_apple", "techage:ta1_board1_jungle", "techage:ta1_board1_apple"},
|
|
{"", "techage:ta1_board1_apple", ""},
|
|
},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "techage:ta1_sluice_handle_closed",
|
|
recipe = {
|
|
{"default:stick", "default:stick", "default:stick"},
|
|
{"", "default:stick", ""},
|
|
{"", "stairs:slab_wood", ""},
|
|
},
|
|
})
|