techage_modpack/techage/liquids/node_api.lua
2020-09-13 13:24:06 +02:00

238 lines
6.4 KiB
Lua

--[[
TechAge
=======
Copyright (C) 2019-2020 Joachim Stolberg
GPL v3
See LICENSE.txt for more information
Liquid transportation API via Pipe(s) (peer, put, take)
]]--
local P2S = minetest.pos_to_string
local M = minetest.get_meta
local N = function(pos) return minetest.get_node(pos).name end
local LQD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).liquid end
local Pipe = techage.LiquidPipe
local S = techage.S
local net_def = techage.networks.net_def
local networks = techage.networks
local liquid = techage.liquid
--
-- Networks
--
-- determine network ID (largest hash number of all pumps)
local function determine_netID(pos, outdir)
local netID = 0
networks.connection_walk(pos, outdir, Pipe, function(pos, indir, node)
local ntype = net_def(pos, "pipe2").ntype
if ntype and ntype == "pump" then
local new = minetest.hash_node_position(pos) * 8 + outdir
if netID <= new then
netID = new
end
end
end)
return netID
end
-- store network ID on each pump like node
local function store_netID(pos, outdir, netID)
networks.connection_walk(pos, outdir, Pipe, function(pos, indir, node)
local ntype = net_def(pos, "pipe2").ntype
if ntype and ntype == "pump" then
local nvm = techage.get_nvm(pos)
local outdir = networks.Flip[indir]
nvm.pipe2 = nvm.pipe2 or {}
nvm.pipe2.netIDs = nvm.pipe2.netIDs or {}
nvm.pipe2.netIDs[outdir] = netID
end
end)
end
-- delete network and ID on each pump like node
local function delete_netID(pos, outdir)
local netID = 0
networks.connection_walk(pos, outdir, Pipe, function(pos, indir, node)
local ntype = net_def(pos, "pipe2").ntype
if ntype and ntype == "pump" then
local nvm = techage.get_nvm(pos)
local outdir = networks.Flip[indir]
if nvm.pipe2 and nvm.pipe2.netIDs and nvm.pipe2.netIDs[outdir] then
netID = nvm.pipe2.netIDs[outdir]
nvm.pipe2.netIDs[outdir] = nil
end
end
end)
networks.delete_network("pipe2", netID)
end
local function get_netID(pos, outdir)
local nvm = techage.get_nvm(pos)
if not nvm.pipe2 or not nvm.pipe2.netIDs or not nvm.pipe2.netIDs[outdir] then
local netID = determine_netID(pos, outdir)
store_netID(pos, outdir, netID)
end
return nvm.pipe2 and nvm.pipe2.netIDs and nvm.pipe2.netIDs[outdir]
end
-- return list of nodes {pos = ..., indir = ...} of given type
local function get_network_table(pos, outdir, ntype)
local netID = get_netID(pos, outdir)
if netID then
local netw = networks.get_network("pipe2", netID)
if not netw then
netw = networks.collect_network_nodes(pos, outdir, Pipe)
networks.set_network("pipe2", netID, netw)
end
if not netw[ntype] then -- connection lost (e.g. tank cart)?
-- reactivate network
networks.node_connections(pos, Pipe)
delete_netID(pos, outdir)
end
--print("netw", string.format("%012X", netID), dump(netw[ntype]))
return netw[ntype] or {}
end
return {}
end
--
-- Client remote functions
--
-- Determine and return liquid 'name' from the
-- remote inventory.
function liquid.peek(pos, outdir)
for _,item in ipairs(get_network_table(pos, outdir, "tank")) do
local liquid = LQD(item.pos)
if liquid and liquid.peek then
return liquid.peek(item.pos, item.indir)
end
end
end
-- Add given amount of liquid to the remote inventory.
-- return leftover amount
function liquid.put(pos, outdir, name, amount, player_name)
for _,item in ipairs(get_network_table(pos, outdir, "tank")) do
local liquid = LQD(item.pos)
if liquid and liquid.put and liquid.peek then
-- wrong items?
local peek = liquid.peek(item.pos, item.indir)
if peek and peek ~= name then return amount or 0 end
if player_name then
local num = techage.get_node_number(pos) or "000"
techage.mark_position(player_name, item.pos, "("..num..") put", "", 1)
end
amount = liquid.put(item.pos, item.indir, name, amount)
if not amount or amount == 0 then break end
end
end
return amount or 0
end
-- Take given amount of liquid from the remote inventory.
-- return taken amount and item name
function liquid.take(pos, outdir, name, amount, player_name)
local taken = 0
local item_name = nil
for _,item in ipairs(get_network_table(pos, outdir, "tank")) do
local liquid = LQD(item.pos)
if liquid and liquid.take then
if player_name then
local num = techage.get_node_number(pos)
techage.mark_position(player_name, item.pos, "("..num..") take", "", 1)
end
local val, name = liquid.take(item.pos, item.indir, name, amount - taken)
if val and name then
taken = taken + val
item_name = name
if amount - taken == 0 then break end
end
end
end
return taken, item_name
end
function liquid.untake(pos, outdir, name, amount, player_name)
for _,item in ipairs(get_network_table(pos, outdir, "tank")) do
local liquid = LQD(item.pos)
if liquid and liquid.untake then
amount = liquid.untake(item.pos, item.indir, name, amount)
if not amount or amount == 0 then break end
end
end
return amount or 0
end
--
-- Server local functions
--
function liquid.srv_peek(pos, indir)
local nvm = techage.get_nvm(pos)
nvm.liquid = nvm.liquid or {}
return nvm.liquid.name
end
function liquid.srv_put(pos, indir, name, amount)
local nvm = techage.get_nvm(pos)
nvm.liquid = nvm.liquid or {}
amount = amount or 0
if not nvm.liquid.name then
nvm.liquid.name = name
nvm.liquid.amount = amount
return 0
elseif nvm.liquid.name == name then
nvm.liquid.amount = nvm.liquid.amount or 0
local capa = LQD(pos).capa
if nvm.liquid.amount + amount <= capa then
nvm.liquid.amount = nvm.liquid.amount + amount
return 0
else
local rest = nvm.liquid.amount + amount - capa
nvm.liquid.amount = capa
return rest
end
end
return amount
end
function liquid.srv_take(pos, indir, name, amount)
local nvm = techage.get_nvm(pos)
nvm.liquid = nvm.liquid or {}
amount = amount or 0
if not name or nvm.liquid.name == name then
name = nvm.liquid.name
nvm.liquid.amount = nvm.liquid.amount or 0
if nvm.liquid.amount > amount then
nvm.liquid.amount = nvm.liquid.amount - amount
return amount, name
else
local rest = nvm.liquid.amount
local name = nvm.liquid.name
nvm.liquid.amount = 0
nvm.liquid.name = nil
return rest, name
end
end
return 0
end
-- To be called from each node via 'tubelib2_on_update2'
-- 'output' is optional and only needed for nodes with dedicated
-- pipe sides (e.g. pumps).
function liquid.update_network(pos, outdir)
networks.node_connections(pos, Pipe)
delete_netID(pos, outdir)
end