forked from MTSR/techage_modpack
159 lines
3.9 KiB
Lua
159 lines
3.9 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2019-2022 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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ICTA Controller - Signal Tower
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]]--
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local function switch_on(pos, node, color)
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local meta = minetest.get_meta(pos)
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meta:set_string("state", color)
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node.name = "techage:ta4_signaltower_"..color
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minetest.swap_node(pos, node)
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end
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local function switch_off(pos, node)
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local meta = minetest.get_meta(pos)
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meta:set_string("state", "off")
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node.name = "techage:ta4_signaltower"
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minetest.swap_node(pos, node)
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end
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minetest.register_node("techage:ta4_signaltower", {
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description = "TA4 Signal Tower",
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tiles = {
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'techage_signaltower_top.png',
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'techage_signaltower_top.png',
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'techage_signaltower.png',
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},
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{ -5/32, -16/32, -5/32, 5/32, 16/32, 5/32},
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},
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},
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after_place_node = function(pos, placer)
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local number = techage.add_node(pos, "techage:ta4_signaltower")
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local meta = minetest.get_meta(pos)
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meta:set_string("state", "off")
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meta:set_string("infotext", "TA4 Signal Tower "..number)
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end,
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on_rightclick = function(pos, node, clicker)
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if not minetest.is_protected(pos, clicker:get_player_name()) then
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switch_on(pos, node, "green")
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end
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end,
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after_dig_node = function(pos, oldnode, oldmetadata)
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techage.remove_node(pos, oldnode, oldmetadata)
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end,
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paramtype = "light",
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use_texture_alpha = techage.CLIP,
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light_source = 0,
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sunlight_propagates = true,
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paramtype2 = "facedir",
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groups = {cracky=2, crumbly=2},
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is_ground_content = false,
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sounds = default.node_sound_glass_defaults(),
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})
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for _,color in ipairs({"green", "amber", "red"}) do
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minetest.register_node("techage:ta4_signaltower_"..color, {
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description = "TA4 Signal Tower",
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tiles = {
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'techage_signaltower_top.png',
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'techage_signaltower_top.png',
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'techage_signaltower_'..color..'.png',
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},
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{ -5/32, -16/32, -5/32, 5/32, 16/32, 5/32},
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},
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},
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on_rightclick = function(pos, node, clicker)
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if not minetest.is_protected(pos, clicker:get_player_name()) then
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switch_off(pos, node)
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end
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end,
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paramtype = "light",
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use_texture_alpha = techage.CLIP,
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light_source = 10,
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sunlight_propagates = true,
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paramtype2 = "facedir",
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groups = {crumbly=0, not_in_creative_inventory=1},
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is_ground_content = false,
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sounds = default.node_sound_glass_defaults(),
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drop = "techage:ta4_signaltower",
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})
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end
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minetest.register_craft({
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output = "techage:ta4_signaltower",
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recipe = {
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{"dye:red", "default:copper_ingot", ""},
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{"dye:orange", "default:glass", ""},
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{"dye:green", "techage:ta4_wlanchip", ""},
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},
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})
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techage.register_node({"techage:ta4_signaltower",
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"techage:ta4_signaltower_green",
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"techage:ta4_signaltower_amber",
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"techage:ta4_signaltower_red"}, {
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on_recv_message = function(pos, src, topic, payload)
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local node = minetest.get_node(pos)
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if topic == "green" then
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switch_on(pos, node, "green")
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elseif topic == "amber" then
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switch_on(pos, node, "amber")
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elseif topic == "red" then
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switch_on(pos, node, "red")
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elseif topic == "off" then
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switch_off(pos, node)
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elseif topic == "state" then
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local meta = minetest.get_meta(pos)
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return meta:get_string("state")
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end
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end,
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on_beduino_receive_cmnd = function(pos, src, topic, payload)
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if topic == 2 then
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local color = ({"green", "amber", "red"})[payload[1]]
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local node = minetest.get_node(pos)
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if color then
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switch_on(pos, node, color)
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else
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switch_off(pos, node)
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end
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return 0
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else
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return 2 -- unknown or invalid topic
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end
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end,
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on_beduino_request_data = function(pos, src, topic, payload)
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if topic == 130 then
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local meta = minetest.get_meta(pos)
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local color = ({off = 0, green = 1, amber = 2, red = 3})[meta:get_string("state")] or 1
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return 0, {color}
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else
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return 2, "" -- unknown or invalid topic
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end
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end,
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})
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