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Minetest realtime mapserver, written in go
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Minetest mapserver

All Contributors

=======

GitHub release (latest SemVer) GitHub repo size GitHub closed issues GitHub issues

GitHub All Releases Docker Pulls

GitHub go.mod Go version Go Report Card Coverage Status

Realtime mapserver for Minetest

Demo: Pandorabox Server map

Documentation

How it works

See: Incremental rendering

Compatibility

  • Minetest 0.4.15 - 0.4.17.1
  • Minetest 5.0

Features

Current features

  • Click-and-run installation
  • Initial and incremental map rendering
  • Param2 coloring
  • Realtime rendering and map-updating
  • Realtime player and world stats, with SkinsDB support
  • Search bar
  • Configurable layers (default: "Base" from y -16 to 160)
  • POI markers / mod integration
  • Protector display
  • LCD Displays as markers
  • Monitoring with Prometheus

Planned Features

  • Isometric view
  • Route planning (via travelnets / trains)

Supported map-databases

The connection is auto-detected from your world.mt:

  • Sqlite3
  • PostgreSql

Screenshots

Web interface

Terminal

Map objects (as markers)

Enable/Disable those in the Configuration See: mapobjects

Bugs

There will be bugs, please file them in the issues page.

Contributors

Thanks goes to these wonderful people (emoji key):


Buckaroo Banzai

💻

Pierre-Yves Rollo

💻

Peter Nerlich

💻

StephaneG

💻

Ward Vandewege

💻

Benjamin Marwell

📖

Kenneth Watson

💻

3C

💻

This project follows the all-contributors specification. Contributions of any kind welcome!