ethereal/sealife.lua

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local S = ethereal.intllib
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-- Seaweed
minetest.register_node("ethereal:seaweed", {
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description = S("Seaweed"),
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drawtype = "plantlike",
tiles = {"ethereal_seaweed.png"},
inventory_image = "ethereal_seaweed.png",
wield_image = "ethereal_seaweed.png",
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paramtype = "light",
walkable = false,
climbable = true,
drowning = 1,
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selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
post_effect_color = {a = 64, r = 100, g = 100, b = 200},
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groups = {food_seaweed = 1, snappy = 3, flammable = 3},
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on_use = minetest.item_eat(1),
sounds = default.node_sound_leaves_defaults(),
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end
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})
minetest.register_craft( {
type = "shapeless",
output = "dye:dark_green 3",
recipe = {"ethereal:seaweed"}
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})
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-- agar powder
minetest.register_craftitem("ethereal:agar_powder", {
description = S("Agar Powder"),
inventory_image = "ethereal_agar_powder.png",
groups = {food_gelatin = 1, flammable = 2}
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})
minetest.register_craft({
output = "ethereal:agar_powder 3",
recipe = {
{"group:food_seaweed", "group:food_seaweed", "group:food_seaweed"},
{"bucket:bucket_water", "bucket:bucket_water", "default:torch"},
{"bucket:bucket_water", "bucket:bucket_water", "default:torch"}
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},
replacements = {
{"bucket:bucket_water", "bucket:bucket_empty 4"}
}
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})
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-- Blue Coral
minetest.register_node("ethereal:coral2", {
description = S("Blue Glow Coral"),
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drawtype = "plantlike",
tiles = {"ethereal_coral_blue.png"},
inventory_image = "ethereal_coral_blue.png",
wield_image = "ethereal_coral_blue.png",
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paramtype = "light",
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selection_box = {
type = "fixed",
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 1 / 4, 6 / 16}
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},
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light_source = 3,
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groups = {snappy = 3},
sounds = default.node_sound_leaves_defaults()
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})
minetest.register_craft( {
output = "dye:cyan 3",
recipe = {{"ethereal:coral2"}}
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})
-- Orange Coral
minetest.register_node("ethereal:coral3", {
description = S("Orange Glow Coral"),
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drawtype = "plantlike",
tiles = {"ethereal_coral_orange.png"},
inventory_image = "ethereal_coral_orange.png",
wield_image = "ethereal_coral_orange.png",
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paramtype = "light",
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selection_box = {
type = "fixed",
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 1 / 4, 6 / 16}
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},
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light_source = 3,
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groups = {snappy = 3},
sounds = default.node_sound_leaves_defaults()
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})
minetest.register_craft( {
output = "dye:orange 3",
recipe = {{"ethereal:coral3"}}
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})
-- Pink Coral
minetest.register_node("ethereal:coral4", {
description = S("Pink Glow Coral"),
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drawtype = "plantlike",
tiles = {"ethereal_coral_pink.png"},
inventory_image = "ethereal_coral_pink.png",
wield_image = "ethereal_coral_pink.png",
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paramtype = "light",
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selection_box = {
type = "fixed",
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 8 / 16, 6 / 16}
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},
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light_source = 3,
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groups = {snappy = 3},
sounds = default.node_sound_leaves_defaults()
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})
minetest.register_craft( {
output = "dye:pink 3",
recipe = {{"ethereal:coral4"}}
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})
-- Green Coral
minetest.register_node("ethereal:coral5", {
description = S("Green Glow Coral"),
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drawtype = "plantlike",
tiles = {"ethereal_coral_green.png"},
inventory_image = "ethereal_coral_green.png",
wield_image = "ethereal_coral_green.png",
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paramtype = "light",
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selection_box = {
type = "fixed",
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 3 / 16, 6 / 16}
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},
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light_source = 3,
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groups = {snappy = 3},
sounds = default.node_sound_leaves_defaults()
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})
minetest.register_craft( {
output = "dye:green 3",
recipe = {{"ethereal:coral5"}}
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})
-- Undersea Sand
minetest.register_node("ethereal:sandy", {
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description = S("Sandy"),
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tiles = {"default_sand.png"},
is_ground_content = true,
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groups = {
crumbly = 3, falling_node = 1, sand = 1, not_in_creative_inventory = 1
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},
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drop = "default:sand",
sounds = default.node_sound_sand_defaults()
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})
-- randomly generate coral or seaweed and have seaweed grow up to 14 high
if ethereal.sealife == 1 then
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minetest.register_abm({
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label = "Grow coral/seaweed",
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nodenames = {"ethereal:sandy"},
neighbors = {"group:water"},
interval = 15,
chance = 10,
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catch_up = false,
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action = function(pos, node)
local sel = math.random(6)
pos.y = pos.y + 1
local nod = minetest.get_node(pos).name
if nod == "default:water_source"
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and sel == 6 then
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minetest.swap_node(pos, {name = "ethereal:sponge_wet"})
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return
end
if nod == "default:water_source"
and sel > 1 then
minetest.swap_node(pos, {name = "ethereal:coral" .. sel})
return
end
if nod == "ethereal:seaweed"
or sel == 1 then
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local height = 0
local high = 14
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while height < high
and minetest.get_node(pos).name == "ethereal:seaweed" do
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height = height + 1
pos.y = pos.y + 1
end
if pos.y < 1
and height < high
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and minetest.get_node(pos).name == "default:water_source" then
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minetest.swap_node(pos, {name = "ethereal:seaweed"})
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end
end
end
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})
end
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-- sponges
minetest.register_node("ethereal:sponge_air", {
drawtype = "airlike",
paramtype = "light",
walkable = false,
buildable_to = true,
sunlight_propagates = true,
pointable = false,
drop = "",
groups = {not_in_creative_inventory = 1}
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})
minetest.register_node("ethereal:sponge", {
description = S("Sponge"),
tiles = {"ethereal_sponge.png"},
groups = {crumbly = 3},
sounds = default.node_sound_sand_defaults(),
after_place_node = function(pos, placer, itemstack, pointed_thing)
-- get player name
local name = placer:get_player_name()
-- is area protected
if minetest.is_protected(pos, name) then
return
end
-- get water nodes within range
local num = minetest.find_nodes_in_area(
{x = pos.x - 3, y = pos.y - 3, z = pos.z - 3},
{x = pos.x + 3, y = pos.y + 3, z = pos.z + 3},
{"group:water"})
-- no water
if #num == 0 then return end
-- replace water nodes with sponge air
for _, w in pairs(num) do
if not minetest.is_protected(pos, name) then
minetest.swap_node(w, {name = "ethereal:sponge_air"})
end
end
-- replace dry sponge with wet sponge
minetest.swap_node(pos, {name = "ethereal:sponge_wet"})
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end
})
minetest.register_node("ethereal:sponge_wet", {
description = S("Wet sponge"),
tiles = {"ethereal_sponge_wet.png"},
groups = {crumbly = 3},
sounds = default.node_sound_sand_defaults()
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})
-- cook wet sponge into dry sponge
minetest.register_craft({
type = "cooking",
recipe = "ethereal:sponge_wet",
output = "ethereal:sponge",
cooktime = 3
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})
-- use leaf decay to remove sponge air nodes
default.register_leafdecay({
trunks = {"ethereal:sponge_wet"},
leaves = {"ethereal:sponge_air"},
radius = 3
})
-- dry sponges can be used as fuel
minetest.register_craft({
type = "fuel",
recipe = "ethereal:sponge",
burntime = 5
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})