Added bushes to mapgen

This commit is contained in:
TenPlus1 2017-04-19 10:26:56 +01:00
parent 7d0ee51772
commit 658703bebc
2 changed files with 47 additions and 0 deletions

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@ -20,6 +20,7 @@ Ethereal Mapgen mod for Minetest (works on all except v6)
- Added support for Real Torch so that torches near water drop an unlit torch
- Added support for new leafdecay functions (0.4.15 dev)
- Mapgen will use dirt_with_rainforest_litter for jungles if found
- Added bushes to mapgen
### 1.21

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@ -333,6 +333,52 @@ add_schem({"ethereal:bamboo_dirt"}, 0.08, {"bamboo"}, 1, 100, ethereal.bush, eth
-- vine tree
add_schem({"ethereal:green_dirt"}, 0.02, {"swamp"}, 1, 100, path .. "vinetree.mts", ethereal.swamp)
-- bushes
if minetest.registered_nodes["default:acacia_bush_stem"] then
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_grass", "default:dirt_with_snow"},
sidelen = 16,
noise_params = {
offset = -0.004,
scale = 0.01,
spread = {x = 100, y = 100, z = 100},
seed = 137,
octaves = 3,
persist = 0.7,
},
biomes = {"grassy", "grassytwo", "jumble"},
y_min = 1,
y_max = 31000,
schematic = dpath .. "/bush.mts",
flags = "place_center_x, place_center_z",
})
-- Acacia bush
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = -0.004,
scale = 0.01,
spread = {x = 100, y = 100, z = 100},
seed = 90155,
octaves = 3,
persist = 0.7,
},
biomes = {"savannah", "mesa"},
y_min = 1,
y_max = 31000,
schematic = dpath .. "/acacia_bush.mts",
flags = "place_center_x, place_center_z",
})
end
--= simple decorations
local add_node = function(a, b, c, d, e, f, g, h, i, j)