fix stairs redo stair registry

This commit is contained in:
tenplus1 2020-05-28 16:24:18 +01:00
parent 5a884287d9
commit 9109efb495

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@ -7,22 +7,19 @@ if stairs and stairs.mod and stairs.mod == "redo" then
stairs.register_all("crystal_block", "ethereal:crystal_block", stairs.register_all("crystal_block", "ethereal:crystal_block",
{cracky = 1, level = 2, puts_out_fire = 1, cools_lava = 1}, {cracky = 1, level = 2, puts_out_fire = 1, cools_lava = 1},
{"crystal_block.png"}, {"crystal_block.png"},
S("Crystal Block Stair"), S("Crystal Block"),
S("Crystal Block Slab"),
default.node_sound_glass_defaults()) default.node_sound_glass_defaults())
stairs.register_all("icebrick", "ethereal:icebrick", stairs.register_all("icebrick", "ethereal:icebrick",
{cracky = 3, puts_out_fire = 1, cools_lava = 1}, {cracky = 3, puts_out_fire = 1, cools_lava = 1},
{"brick_ice.png"}, {"brick_ice.png"},
S("Ice Brick Stair"), S("Ice Brick"),
S("Ice Brick Slab"),
default.node_sound_glass_defaults()) default.node_sound_glass_defaults())
stairs.register_all("snowbrick", "ethereal:snowbrick", stairs.register_all("snowbrick", "ethereal:snowbrick",
{crumbly = 3, puts_out_fire = 1, cools_lava = 1}, {crumbly = 3, puts_out_fire = 1, cools_lava = 1},
{"brick_snow.png"}, {"brick_snow.png"},
S("Snow Brick Stair"), S("Snow Brick"),
S("Snow Brick Slab"),
default.node_sound_dirt_defaults({ default.node_sound_dirt_defaults({
footstep = {name = "default_snow_footstep", gain = 0.25}, footstep = {name = "default_snow_footstep", gain = 0.25},
dug = {name = "default_snow_footstep", gain = 0.75}, dug = {name = "default_snow_footstep", gain = 0.75},
@ -31,85 +28,73 @@ stairs.register_all("snowbrick", "ethereal:snowbrick",
stairs.register_all("dry_dirt", "ethereal:dry_dirt", stairs.register_all("dry_dirt", "ethereal:dry_dirt",
{crumbly = 3}, {crumbly = 3},
{"ethereal_dry_dirt.png"}, {"ethereal_dry_dirt.png"},
S("Dried Dirt Stair"), S("Dried Dirt"),
S("Dried Dirt Slab"),
default.node_sound_dirt_defaults()) default.node_sound_dirt_defaults())
stairs.register_all("mushroom_trunk", "ethereal:mushroom_trunk", stairs.register_all("mushroom_trunk", "ethereal:mushroom_trunk",
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
{"mushroom_trunk.png"}, {"mushroom_trunk.png"},
S("Mushroom Trunk Stair"), S("Mushroom Trunk"),
S("Mushroom Trunk Slab"),
default.node_sound_wood_defaults()) default.node_sound_wood_defaults())
stairs.register_all("mushroom", "ethereal:mushroom", stairs.register_all("mushroom", "ethereal:mushroom",
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
{"mushroom_block.png"}, {"mushroom_block.png"},
S("Mushroom Top Stair"), S("Mushroom Top"),
S("Mushroom Top Slab"),
default.node_sound_wood_defaults()) default.node_sound_wood_defaults())
stairs.register_all("frost_wood", "ethereal:frost_wood", stairs.register_all("frost_wood", "ethereal:frost_wood",
{choppy = 2, oddly_breakable_by_hand = 1, put_out_fire = 1}, {choppy = 2, oddly_breakable_by_hand = 1, put_out_fire = 1},
{"frost_wood.png"}, {"frost_wood.png"},
S("Frost Wood Stair"), S("Frost Wood"),
S("Frost Wood Slab"),
default.node_sound_wood_defaults()) default.node_sound_wood_defaults())
stairs.register_all("yellow_wood", "ethereal:yellow_wood", stairs.register_all("yellow_wood", "ethereal:yellow_wood",
{choppy = 2, oddly_breakable_by_hand = 1, put_out_fire = 1}, {choppy = 2, oddly_breakable_by_hand = 1, put_out_fire = 1},
{"yellow_wood.png"}, {"yellow_wood.png"},
S("Healing Wood Stair"), S("Healing Wood"),
S("Healing Wood Slab"),
default.node_sound_wood_defaults()) default.node_sound_wood_defaults())
stairs.register_all("palm_wood", "ethereal:palm_wood", stairs.register_all("palm_wood", "ethereal:palm_wood",
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
{"moretrees_palm_wood.png"}, {"moretrees_palm_wood.png"},
S("Palm Wood Stair"), S("Palm Wood"),
S("Palm Wood Slab"),
default.node_sound_wood_defaults()) default.node_sound_wood_defaults())
stairs.register_all("birch_wood", "ethereal:birch_wood", stairs.register_all("birch_wood", "ethereal:birch_wood",
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
{"moretrees_birch_wood.png"}, {"moretrees_birch_wood.png"},
S("Birch Wood Stair"), S("Birch Wood"),
S("Birch Wood Slab"),
default.node_sound_wood_defaults()) default.node_sound_wood_defaults())
stairs.register_all("banana_wood", "ethereal:banana_wood", stairs.register_all("banana_wood", "ethereal:banana_wood",
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
{"banana_wood.png"}, {"banana_wood.png"},
S("Banana Wood Stair"), S("Banana Wood"),
S("Banana Wood Slab"),
default.node_sound_wood_defaults()) default.node_sound_wood_defaults())
stairs.register_all("willow_wood", "ethereal:willow_wood", stairs.register_all("willow_wood", "ethereal:willow_wood",
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
{"willow_wood.png"}, {"willow_wood.png"},
S("Willow Wood Stair"), S("Willow Wood"),
S("Willow Wood Slab"),
default.node_sound_wood_defaults()) default.node_sound_wood_defaults())
stairs.register_all("redwood_wood", "ethereal:redwood_wood", stairs.register_all("redwood_wood", "ethereal:redwood_wood",
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
{"redwood_wood.png"}, {"redwood_wood.png"},
S("Redwood stair"), S("Redwood"),
S("Redwood Slab"),
default.node_sound_wood_defaults()) default.node_sound_wood_defaults())
stairs.register_all("bamboo_wood", "ethereal:bamboo_block", stairs.register_all("bamboo_wood", "ethereal:bamboo_block",
{snappy = 3, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, {snappy = 3, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
{"bamboo_floor.png"}, {"bamboo_floor.png"},
S("Bamboo stair"), S("Bamboo"),
S("Bamboo Slab"),
default.node_sound_wood_defaults()) default.node_sound_wood_defaults())
stairs.register_all("sakura_wood", "ethereal:sakura_wood", stairs.register_all("sakura_wood", "ethereal:sakura_wood",
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
{"ethereal_sakura_wood.png"}, {"ethereal_sakura_wood.png"},
S("Sakura Wood stair"), S("Sakura Wood"),
S("Sakura Wood Slab"),
default.node_sound_wood_defaults()) default.node_sound_wood_defaults())
-- Stairs Plus (in More Blocks) -- Stairs Plus (in More Blocks)
@ -334,5 +319,4 @@ stairs.register_stair_and_slab("sakura_wood", "ethereal:sakura_wood",
S("Sakura Wood Stair"), S("Sakura Wood Stair"),
S("Sakura Wood Slab"), S("Sakura Wood Slab"),
default.node_sound_wood_defaults()) default.node_sound_wood_defaults())
end end