add basandra bush and items, add spore grass

This commit is contained in:
tenplus1 2023-06-08 16:06:57 +01:00
parent a9c6f206ea
commit a680503059
16 changed files with 144 additions and 5 deletions

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@ -19,7 +19,7 @@ TODO:
#### Lucky Blocks
It provides 60 new lucky blocks if the mod is detected.
It provides 63 new lucky blocks if the mod is detected.
## Technical info
-----------------
@ -105,6 +105,7 @@ who helped make this mod bigger and better throughout it's release :)
- Fixed willow leaves scaling and forced schematic trunk placement
- Add 11 new lucky blocks
- Caverealms' glow bait reduces wait time when fishing
- Add Basandra Bush and wood items, Add Spore Grass
#### 1.29
- Use "stratum" to generate mesa biome for stripey goodness

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@ -189,6 +189,11 @@ add_node({"default:desert_sand"}, 0.005, {"desert"}, 1, 100,
add_node({"ethereal:mushroom_dirt"}, 0.01, {"mushroom"}, 1, 100,
{"flowers:mushroom_red"}, nil, nil, nil, ethereal.mushroom)
-- spore grass
add_node({"ethereal:mushroom_dirt"}, 0.1, {"mushroom"}, 1, 100,
{"ethereal:spore_grass"}, nil, nil, nil, ethereal.mushroom)
local list = {
{"junglee", {"ethereal:jungle_dirt", "default:dirt_with_rainforest_litter"}, ethereal.junglee},
{"deciduous_forest", {"default:dirt_with_grass"}, ethereal.grassy},

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@ -61,6 +61,7 @@ add_fence("mushroom", "mushroom_trunk", "Mushroom", "ethereal_mushroom_trunk")
add_fence("birch", "birch_wood", "Birch", "moretrees_birch_wood")
add_fence("sakura", "sakura_wood", "Sakura", "ethereal_sakura_wood")
add_fence("olive", "olive_wood", "Olive", "ethereal_olive_wood")
add_fence("basandra", "basandra_wood", "Basandra", "ethereal_basandra_bush_wood")
-- add compatibility for ethereal's to default wooden gates

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@ -487,6 +487,40 @@ minetest.register_craft({
burntime = 1
})
-- basandra bush stem, leaves
minetest.register_node("ethereal:basandra_bush_stem", {
description = S("Basandra Bush Stem"),
drawtype = "plantlike",
visual_scale = 1.41,
damage_per_second = 2,
tiles = {"ethereal_basandra_bush_stem.png"},
inventory_image = "ethereal_basandra_bush_stem.png",
wield_image = "ethereal_basandra_bush_stem.png",
paramtype = "light",
sunlight_propagates = true,
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
selection_box = {
type = "fixed",
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.5, 7 / 16},
}
})
minetest.register_node("ethereal:basandra_bush_leaves", {
description = S("Basandra Bush Leaves"),
drawtype = "allfaces_optional",
tiles = {"ethereal_basandra_bush_leaves.png"},
paramtype = "light",
groups = {snappy = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{items = {"ethereal:basandra_bush_sapling"}, rarity = 5},
{items = {"ethereal:basandra_bush_leaves"}}
}
},
sounds = default.node_sound_leaves_defaults()
})
-- compatibility check for new mt version with leafdecay function
if minetest.registered_nodes["default:dirt_with_rainforest_litter"] then

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@ -22,6 +22,11 @@ THE SOFTWARE.
Textures by TenPlus1 (CC0) unless listed below...
Based on default_leaves.png (Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
ethereal_frost_leaves.png [edited by TenPlus1]
ethereal_yellow_leaves.png [edited by TenPlus1]
ethereal_basandra_leaves.png [edited by TenPlus1]
Textures by BlueTangs Rock (CC BY-SA 3.0):
ethereal_seaweed.png
ethereal_fish_angler.png

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@ -6,10 +6,13 @@ lucky_block:add_schematics({
{"palmtree", ethereal.palmtree, {x = 4, y = 0, z = 4}},
{"bananatree", ethereal.bananatree, {x = 3, y = 0, z = 3}},
{"orangetree", ethereal.orangetree, {x = 2, y = 0, z = 2}},
{"birchtree", ethereal.birchtree, {x = 2, y = 0, z = 2}}
{"birchtree", ethereal.birchtree, {x = 2, y = 0, z = 2}},
{"basandrabush", ethereal.basandrabush, {x = 1, y = 0, z = 1}}
})
lucky_block:add_blocks({
{"sch", "basandrabush", 0, false},
{"dro", {"ethereal:basandra_wood"}, 5},
{"dro", {"ethereal:firethorn"}, 3},
{"dro", {"ethereal:firethorn_jelly"}, 3},
{"nod", "ethereal:crystal_spike", 1},
@ -42,6 +45,7 @@ lucky_block:add_blocks({
{"dro", {"ethereal:axe_crystal"}},
{"nod", "ethereal:fire_flower", 1},
{"dro", {"ethereal:sword_crystal"}},
{"nod", "ethereal:basandra_bush_stem", 1},
{"dro", {"ethereal:pick_crystal"}},
{"sch", "birchtree", 0, false},
{"dro", {"ethereal:fish_raw"}},

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@ -1,6 +1,25 @@
local S = ethereal.intllib
-- Spore Grass
minetest.register_node("ethereal:spore_grass", {
description = S("Spore Grass"),
drawtype = "plantlike",
tiles = {"ethereal_spore_grass.png"},
inventory_image = "ethereal_spore_grass.png",
wield_image = "ethereal_spore_grass.png",
paramtype = "light",
sunlight_propagates = true,
waving = 1,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flora = 1, attached_node = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-5 / 16, -0.5, -5 / 16, 5 / 16, 4 / 16, 5 / 16}
}
})
-- Firethorn (poisonous when eaten raw, must be crushed and washed in flowing water 1st)
minetest.register_node("ethereal:firethorn", {
@ -285,7 +304,7 @@ local add_moss = function(typ, descr, texture, receipe_item)
end
add_moss("crystal", "Crystal", "ethereal_grass_crystal_top.png", "ethereal:frost_leaves")
add_moss("mushroom", "Mushroom", "ethereal_grass_mushroom_top.png", "ethereal:mushroom")
add_moss("mushroom", "Mushroom", "ethereal_grass_mushroom_top.png", "ethereal:spore_grass")
add_moss("fiery", "Fiery", "ethereal_grass_fiery_top.png", "ethereal:dry_shrub")
add_moss("gray", "Gray", "ethereal_grass_gray_top.png", "ethereal:snowygrass")
add_moss("green", "Green", "default_grass.png", "default:jungleleaves")

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@ -1,6 +1,25 @@
local S = ethereal.intllib
-- Basandra Bush Sapling
minetest.register_node("ethereal:basandra_bush_sapling", {
description = S("Basandra Bush Sapling"),
drawtype = "plantlike",
tiles = {"ethereal_basandra_bush_sapling.png"},
inventory_image = "ethereal_basandra_bush_sapling.png",
wield_image = "ethereal_basandra_bush_sapling.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
},
groups = {snappy = 2, dig_immediate = 3, attached_node = 1, ethereal_sapling = 1,
sapling = 1},
sounds = default.node_sound_leaves_defaults(),
grown_height = 2
})
-- Bamboo Sprout
minetest.register_node("ethereal:bamboo_sprout", {
@ -89,6 +108,10 @@ local path = minetest.get_modpath("ethereal") .. "/schematics/"
-- grow tree functions
function ethereal.grow_basandra_bush(pos)
add_tree(pos, 1, 0, 1, ethereal.basandrabush)
end
function ethereal.grow_yellow_tree(pos)
add_tree(pos, 4, 0, 4, ethereal.yellowtree)
end
@ -201,7 +224,11 @@ ethereal.grow_sapling = function(pos, node)
end
-- Check if Ethereal Sapling is growing on correct substrate
if node.name == "ethereal:yellow_tree_sapling"
if node.name == "ethereal:basandra_bush_sapling"
and under == "ethereal:fiery_dirt" then
ethereal.grow_basandra_bush(pos)
elseif node.name == "ethereal:yellow_tree_sapling"
and minetest.get_item_group(under, "soil") > 0 then
ethereal.grow_yellow_tree(pos)

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@ -0,0 +1,23 @@
local _ = {name = "air", param1 = 0}
local S = {name = "ethereal:basandra_bush_stem", param1 = 255, force_place = true}
local B = {name = "ethereal:basandra_bush_leaves", param1 = 255}
local b = {name = "ethereal:basandra_bush_leaves", param1 = 100}
ethereal.basandrabush = {
size = {x = 3, y = 2, z = 3},
data = {
b,B,b,
b,b,b,
B,S,B,
b,B,b,
b,B,b,
b,b,b,
}
}

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@ -26,6 +26,7 @@ dofile(path .. "sakura.lua")
dofile(path .. "igloo.lua")
dofile(path .. "lemon_tree.lua")
dofile(path .. "olive_tree.lua")
dofile(path .. "basandra_bush.lua")
-- helper function
@ -92,6 +93,10 @@ add_schem("ethereal:fiery_dirt", 0.01, {"fiery"}, 1, 100,
add_schem("ethereal:fiery_dirt", 0.003, {"fiery"}, 1, 100,
ethereal.volcanol, ethereal.fiery, nil, "ethereal:fiery_dirt", 8, "random")
-- basandra bush
add_schem("ethereal:fiery_dirt", 0.03, {"fiery"}, 1, 100,
ethereal.basandrabush, ethereal.fiery)
-- default jungle tree
add_schem({"ethereal:jungle_dirt", "default:dirt_with_rainforest_litter"},
0.08, {"junglee"}, 1, 100, dpath .. "jungle_tree.mts", ethereal.junglee)

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@ -1,6 +1,21 @@
local S = ethereal.intllib
-- basandra wood
minetest.register_node("ethereal:basandra_wood", {
description = S("Basandra Wood"),
tiles = {"ethereal_basandra_bush_wood.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {choppy = 2, oddly_breakable_by_hand = 1},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_craft({
output = "ethereal:basandra_wood 1",
recipe = {{"ethereal:basandra_bush_stem"}}
})
-- sakura trunk
minetest.register_node("ethereal:sakura_trunk", {