Fix sapling growth bug
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@ -11,7 +11,7 @@ Ethereal v7 Mapgen mod for Minetest
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- Saplings need clear space above to grow (depending on height of tree)
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- Bonemeal changes to suit new sapling growth
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- Fixed and tweaks
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- Fixes and tweaks
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### 1.20
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66
sapling.lua
66
sapling.lua
@ -21,10 +21,11 @@ minetest.register_node("ethereal:bamboo_sprout", {
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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on_use = minetest.item_eat(-2),
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grown_height = 11,
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})
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-- Register Saplings
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ethereal.register_sapling = function(name, desc, texture)
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ethereal.register_sapling = function(name, desc, texture, height)
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minetest.register_node(name .. "_sapling", {
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description = S(desc .. " Tree Sapling"),
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@ -46,19 +47,20 @@ ethereal.register_sapling = function(name, desc, texture)
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ethereal_sapling = 1, sapling = 1, attached_node = 1
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},
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sounds = default.node_sound_defaults(),
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grown_height = height,
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})
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end
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ethereal.register_sapling("ethereal:willow", "Willow", "willow_sapling")
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ethereal.register_sapling("ethereal:yellow_tree", "Healing", "yellow_tree_sapling")
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ethereal.register_sapling("ethereal:big_tree", "Big", "ethereal_big_tree_sapling")
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ethereal.register_sapling("ethereal:banana_tree", "Banana", "banana_tree_sapling")
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ethereal.register_sapling("ethereal:frost_tree", "Frost", "ethereal_frost_tree_sapling")
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ethereal.register_sapling("ethereal:mushroom", "Mushroom", "ethereal_mushroom_sapling")
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ethereal.register_sapling("ethereal:palm", "Palm", "moretrees_palm_sapling")
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ethereal.register_sapling("ethereal:redwood", "Redwood", "redwood_sapling")
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ethereal.register_sapling("ethereal:orange_tree", "Orange", "orange_tree_sapling")
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ethereal.register_sapling("ethereal:birch", "Birch", "moretrees_birch_sapling")
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ethereal.register_sapling("ethereal:willow", "Willow", "willow_sapling", 14)
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ethereal.register_sapling("ethereal:yellow_tree", "Healing", "yellow_tree_sapling", 19)
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ethereal.register_sapling("ethereal:big_tree", "Big", "ethereal_big_tree_sapling", 7)
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ethereal.register_sapling("ethereal:banana_tree", "Banana", "banana_tree_sapling", 8)
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ethereal.register_sapling("ethereal:frost_tree", "Frost", "ethereal_frost_tree_sapling", 19)
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ethereal.register_sapling("ethereal:mushroom", "Mushroom", "ethereal_mushroom_sapling", 11)
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ethereal.register_sapling("ethereal:palm", "Palm", "moretrees_palm_sapling", 9)
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ethereal.register_sapling("ethereal:redwood", "Redwood", "redwood_sapling", 31)
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ethereal.register_sapling("ethereal:orange_tree", "Orange", "orange_tree_sapling", 6)
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ethereal.register_sapling("ethereal:birch", "Birch", "moretrees_birch_sapling", 7)
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ethereal.add_tree = function (pos, ofx, ofy, ofz, schem)
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-- check for schematic
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@ -124,6 +126,20 @@ function ethereal.grow_birch_tree(pos)
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ethereal.add_tree(pos, 2, 0, 2, ethereal.birchtree)
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end
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-- check if sapling has enough height room to grow
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local function enough_height(pos, height)
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local nod = minetest.line_of_sight(
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{x = pos.x, y = pos.y + 1, z = pos.z},
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{x = pos.x, y = pos.y + height, z = pos.z})
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if not nod then
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return false -- obstructed
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else
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return true -- can grow
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end
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end
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ethereal.grow_sapling = function (pos, node)
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local under = minetest.get_node({
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@ -132,60 +148,66 @@ ethereal.grow_sapling = function (pos, node)
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z = pos.z
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}).name
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if not minetest.registered_nodes[node.name] then
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return
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end
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local height = minetest.registered_nodes[node.name].grown_height
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-- Check if Ethereal Sapling is growing on correct substrate
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if node.name == "ethereal:yellow_tree_sapling"
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and under == "default:dirt_with_snow"
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and enough_height(pos, 19) then
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and enough_height(pos, height) then
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ethereal.grow_yellow_tree(pos)
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elseif node.name == "ethereal:big_tree_sapling"
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and under == "ethereal:green_dirt"
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and enough_height(pos, 7) then
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and enough_height(pos, height) then
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ethereal.grow_big_tree(pos)
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elseif node.name == "ethereal:banana_tree_sapling"
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and under == "ethereal:grove_dirt"
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and enough_height(pos, 8) then
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and enough_height(pos, height) then
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ethereal.grow_banana_tree(pos)
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elseif node.name == "ethereal:frost_tree_sapling"
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and under == "ethereal:crystal_dirt"
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and enough_height(pos, 19) then
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and enough_height(pos, height) then
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ethereal.grow_frost_tree(pos)
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elseif node.name == "ethereal:mushroom_sapling"
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and under == "ethereal:mushroom_dirt"
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and enough_height(pos, 11) then
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and enough_height(pos, height) then
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ethereal.grow_mushroom_tree(pos)
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elseif node.name == "ethereal:palm_sapling"
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and under == "default:sand"
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and enough_height(pos, 9) then
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and enough_height(pos, height) then
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ethereal.grow_palm_tree(pos)
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elseif node.name == "ethereal:willow_sapling"
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and under == "ethereal:gray_dirt"
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and enough_height(pos, 14) then
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and enough_height(pos, height) then
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ethereal.grow_willow_tree(pos)
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elseif node.name == "ethereal:redwood_sapling"
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and under == "bakedclay:red"
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and enough_height(pos, 31) then
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and enough_height(pos, height) then
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ethereal.grow_redwood_tree(pos)
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elseif node.name == "ethereal:orange_tree_sapling"
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and under == "ethereal:prairie_dirt"
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and enough_height(pos, 6) then
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and enough_height(pos, height) then
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ethereal.grow_orange_tree(pos)
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elseif node.name == "ethereal:bamboo_sprout"
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and under == "ethereal:bamboo_dirt"
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and enough_height(pos, 18) then
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and enough_height(pos, height) then
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ethereal.grow_bamboo_tree(pos)
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elseif node.name == "ethereal:birch_sapling"
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and under == "ethereal:green_dirt"
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and enough_height(pos, 7) then
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and enough_height(pos, height) then
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ethereal.grow_birch_tree(pos)
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end
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