148 lines
4.7 KiB
Lua
148 lines
4.7 KiB
Lua
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-- does flowers:mushroom_red exists?
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-- if not then create temporary shroom stuff
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if minetest.registered_nodes["flowers:mushroom_red"] then
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print ("[Ethereal] Using current mushrooms in flowers mod")
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else
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print ("[Ethereal] Defining temporary mushrooms")
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-- The following code was taken from minetest 0.4.13's flowers mod
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-- incase players are using older version of minetest
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local mushrooms_datas = {
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{"brown", 2},
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{"red", -6}
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}
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for _, m in pairs(mushrooms_datas) do
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local name, nut = m[1], m[2]
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-- Register fertile mushrooms (these spawn on map and drop spores)
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minetest.register_node(":flowers:mushroom_fertile_" .. name, {
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description = string.sub(string.upper(name), 0, 1) ..
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string.sub(name, 2) .. " Fertile Mushroom",
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tiles = {"flowers_mushroom_" .. name .. ".png"},
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inventory_image = "flowers_mushroom_" .. name .. ".png",
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wield_image = "flowers_mushroom_" .. name .. ".png",
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drawtype = "plantlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flammable = 3, attached_node = 1,
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not_in_creative_inventory = 1},
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drop = {
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items = {
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{items = {"flowers:mushroom_" .. name}},
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{items = {"flowers:mushroom_spores_" .. name}, rarity = 4},
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{items = {"flowers:mushroom_spores_" .. name}, rarity = 2},
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{items = {"flowers:mushroom_spores_" .. name}, rarity = 2}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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on_use = minetest.item_eat(nut),
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
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}
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})
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-- Register infertile mushrooms (these do not drop spores)
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minetest.register_node(":flowers:mushroom_" .. name, {
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description = string.sub(string.upper(name), 0, 1) ..
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string.sub(name, 2) .. " Mushroom",
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tiles = {"flowers_mushroom_" .. name .. ".png"},
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inventory_image = "flowers_mushroom_" .. name .. ".png",
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wield_image = "flowers_mushroom_" .. name .. ".png",
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drawtype = "plantlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flammable = 3, attached_node = 1},
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sounds = default.node_sound_leaves_defaults(),
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on_use = minetest.item_eat(nut),
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
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}
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})
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-- Register mushroom spores
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minetest.register_node(":flowers:mushroom_spores_" .. name, {
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description = string.sub(string.upper(name), 0, 1) ..
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string.sub(name, 2) .. " Mushroom Spores",
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drawtype = "signlike",
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tiles = {"flowers_mushroom_spores_" .. name .. ".png"},
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inventory_image = "flowers_mushroom_spores_" .. name .. ".png",
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wield_image = "flowers_mushroom_spores_" .. name .. ".png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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selection_box = {
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type = "wallmounted",
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},
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groups = {dig_immediate = 3, attached_node = 1},
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})
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end
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end -- END if red mushroom exists already
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-- Register growing ABM
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minetest.register_abm({
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nodenames = {"flowers:mushroom_spores_brown", "flowers:mushroom_spores_red"},
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interval = 11,
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chance = 50,
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action = function(pos, node)
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local node_under = minetest.get_node_or_nil({x = pos.x,
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y = pos.y - 1, z = pos.z})
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if not node_under then
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return
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end
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if minetest.get_item_group(node_under.name, "soil") ~= 0 and
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minetest.get_node_light(pos, nil) <= 13 then
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if node.name == "flowers:mushroom_spores_brown" then
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minetest.set_node(pos, {name = "flowers:mushroom_fertile_brown"})
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elseif node.name == "flowers:mushroom_spores_red" then
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minetest.set_node(pos, {name = "flowers:mushroom_fertile_red"})
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end
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end
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end
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})
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-- set compatibility with old ethereal shrooms
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minetest.register_alias("ethereal:mushroom_craftingitem", "flowers:mushroom_spores_brown")
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minetest.register_alias("ethereal:mushroom_plant", "flowers:mushroom_brown")
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minetest.register_alias("ethereal:mushroom_soup_cooked", "ethereal:mushroom_soup")
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minetest.register_alias("ethereal:mushroom_1", "flowers:mushroom_spores_brown")
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minetest.register_alias("ethereal:mushroom_2", "flowers:mushroom_spores_brown")
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minetest.register_alias("ethereal:mushroom_3", "flowers:mushroom_fertile_brown")
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minetest.register_alias("ethereal:mushroom_4", "flowers:mushroom_fertile_brown")
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-- mushroom soup (Heals 1 heart)
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minetest.register_craftitem("ethereal:mushroom_soup", {
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description = "Mushroom Soup",
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inventory_image = "mushroom_soup.png",
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on_use = minetest.item_eat(5, "ethereal:bowl"),
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})
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minetest.register_craft({
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output = "ethereal:mushroom_soup",
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recipe = {
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{"flowers:mushroom_brown"},
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{"flowers:mushroom_brown"},
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{"ethereal:bowl"},
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}
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})
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