2018-04-23 08:45:35 +03:00
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-- Minetest Mod: hotbar
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2024-06-15 10:53:02 +03:00
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-- Version: 0.1.5a+mtsr01
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2018-04-23 08:45:35 +03:00
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-- Licence(s): see the attached license.txt file
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2024-06-15 10:53:02 +03:00
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-- Authors:
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-- - aristotle, a builder on Red Cat Creative
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-- - VinAdmin
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2018-04-23 08:45:35 +03:00
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--
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-- This mod allows the player to set his/her own hotbar slots number
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-- by adding a new command.
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--
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-- hotbar [size]
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--
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-- By itself, hotbar types the hotbar slots number in the chat;
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2018-08-28 09:00:39 +03:00
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-- when it is followed by a number in the correct range that is now [0,23],
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2018-04-23 08:45:35 +03:00
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-- the command accordingly sets the new slots number.
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--
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-- Features:
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2018-08-23 21:13:18 +03:00
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-- - It may permanently store the user's preferences by setting & retrieving
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-- the "hotbar_slots" & "hotbar_mode" keys in the configuration file.
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2018-08-23 15:46:09 +03:00
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-- - For those of us who are running MT 0.4.16+, the hotbar size may be
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-- different in each world / map.
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2018-04-23 08:45:35 +03:00
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--
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-- Changelog:
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2018-08-27 21:11:31 +03:00
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-- 0.1.5a
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-- - Running luacheck underlined that a couple of fixes were needed:
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-- 1. normalize() scope is now local
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-- 2. a few lines had their trailing blanks removed.
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-- - A couple of "security fixes" have been applied to disallow any
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-- floating value inside minetest.conf and the modstorage that might
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2018-08-28 09:00:39 +03:00
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-- have made the mod fail at load time in legacy and world mode.
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2018-08-24 18:36:30 +03:00
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-- 0.1.5
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-- - Went back to just one command: hotbar, now improved to just not take
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-- the size, but the mode as well.
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-- - Some feedback messages have been fixed.
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2018-08-23 15:46:09 +03:00
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-- 0.1.4
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-- - A new command - /hotbar_mode - has been added to take advantage of
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-- the 0.4.16+ mod_storage API.
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-- In singleplayer, the suggested default mode for the most recent
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-- clients (0.4.16+) should now be WORLD, because when this mode is
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-- active a different size can be stored in each world.
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-- The original global behavior / mode is now called LEGACY, and
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-- should be the default and only one for any MT < 0.4.16
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-- because of the lack of the mod_storage API (not tested).
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-- No further effort will be put to provide an alternative storage
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-- system for any MT < 0.4.16.
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-- A third mode - SESSION - is the only mode available when the mod
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-- is running on a server. The player can change the slots number,
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-- but every new session its value is restored to the default.
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-- The SESSION mode is available in singleplayer too.
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-- - The slots range has been extended to include the 0: because of this
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-- it is now possible to hide the hotbar, the wielded item (and,
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-- consequently, the hand).
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-- - The deprecated minetest.setting_{get,set}() calls have been removed:
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-- this avoids some warnings, but might at the same time limit the
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-- compatibility with MT versions < 0.4.16 (not tested too).
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-- - The code has been refactoried to better support future comprehension
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-- and extensibility (eg for a clientmod version): most of it should
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-- now be hopefully self explainatory to me! and even to the occasional
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-- modder. :D
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-- - FIXES
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-- - The slots number is now checked not to be a float (ty GreenDimond).
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2018-07-22 22:18:57 +03:00
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-- 0.1.3
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-- - New update to assure the full API support because the version 0.1.2
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2018-08-23 15:46:09 +03:00
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-- update seems to have gone wrong for some reason. (SORRY. Ty _Xenon)
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2018-07-22 22:18:57 +03:00
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-- The accepted slots number should now be in the range [1,23]!
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2018-05-02 18:17:11 +03:00
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-- 0.1.2
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2018-07-22 22:18:57 +03:00
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-- - Some of the existing textures have been modified to comply with an even
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2018-05-02 18:17:11 +03:00
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-- size (as recommended)
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-- - The missing textures have been added.
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-- - Some of the textures have been renamed to better support sorting.
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-- - As a consequence, the size range has been extended from [1,16] to the
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-- fully supported one [1,23]
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2018-05-02 09:32:06 +03:00
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-- 0.1.1
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-- - The code that did not properly show the error message when the
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-- received size was out of bounds has been corrected
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-- - The accepted range has been extended from [4,16] to [1,16].
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-- - Some code optimization to avoid strings repetitions
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-- 0.1.0
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-- - The hotbar is now correctly shown even when there are no items in it.
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2018-04-23 08:45:35 +03:00
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--
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-- For now this is all folks: happy builds and explorations! :)
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-- aristotle
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2024-06-15 10:53:02 +03:00
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local VERSION = "0.1.5a+mtsr01"
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2018-08-23 15:46:09 +03:00
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local MODES = {legacy = "legacy", world = "world", session = "session"} -- this redundancy simplifies later checks
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2018-08-23 16:28:09 +03:00
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local DEFAULT = {mode = MODES.world, slots = {legacy = 16, world = 10, session = 12}}
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2018-08-23 15:46:09 +03:00
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local MOD_STORAGE = {}
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local new_masked_array = function(mask, max)
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local rc = {}
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for i = 1, max do
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table.insert(rc, string.format(mask, i))
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end
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return rc
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end
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local read_mode = function(key, default_value)
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2018-08-24 10:45:27 +03:00
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if not core.is_singleplayer() then
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2018-08-24 10:09:33 +03:00
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return MODES.session
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end
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2018-08-24 10:45:27 +03:00
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local value = core.settings:get(key)
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2018-08-24 10:09:33 +03:00
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if type(value) ~= "string" or #value == 0 then
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return default_value
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end
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value = string.lower(value)
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if not MODES[value] then
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value = default_value
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2018-08-23 15:46:09 +03:00
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end
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return value
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end
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local get_mode = function(storage, key, default_value)
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2018-08-24 10:45:27 +03:00
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if not core.is_singleplayer() then
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2018-08-24 10:09:33 +03:00
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return MODES.session
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2018-08-23 15:46:09 +03:00
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end
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local value = read_mode(key, default_value)
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local wrong = false
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if value == MODES.world then
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if not storage.present then
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value = MODES.legacy
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wrong = true
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end
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end
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if wrong then
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2018-08-24 10:45:27 +03:00
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core.settings:set(key, value)
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2018-08-23 15:46:09 +03:00
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end
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return value
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2018-04-23 08:45:35 +03:00
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end
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2018-08-23 15:46:09 +03:00
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local get_and_set_initial_slots = function(storage, mode_value, key, default_value)
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local current
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2018-08-24 10:45:27 +03:00
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if not core.is_singleplayer() then
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2018-08-23 15:46:09 +03:00
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mode_value = MODES.session
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2018-08-28 09:00:39 +03:00
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default_value = DEFAULT.slots[mode_value]
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2018-08-23 15:46:09 +03:00
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end
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2018-08-27 20:05:04 +03:00
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2018-08-23 15:46:09 +03:00
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if mode_value == MODES.legacy then
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2018-08-24 10:45:27 +03:00
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local result = tonumber(core.settings:get(key))
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2018-08-23 15:46:09 +03:00
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current = result or default_value -- The first time
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if not result then
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2018-08-27 20:32:15 +03:00
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-- first time
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2018-08-24 10:45:27 +03:00
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core.settings:set(key, current)
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2018-08-23 15:46:09 +03:00
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else
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2018-08-27 20:32:15 +03:00
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current = math.floor(result)
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if current ~= result then
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-- result is a float
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core.settings:set(key, current)
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end
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2018-08-23 15:46:09 +03:00
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end
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elseif mode_value == MODES.world then
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2018-08-24 10:45:27 +03:00
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local result = core.deserialize(storage.settings:get_string(key))
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2018-08-23 15:46:09 +03:00
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if type(result) == "number" then
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2018-08-27 20:32:15 +03:00
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current = math.floor(result)
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if current ~= result then
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-- result is a float
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storage.settings:set_string(key, core.serialize(current))
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2018-08-28 09:00:39 +03:00
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end
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2018-08-23 15:46:09 +03:00
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else
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current = default_value -- The first time
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2018-08-24 10:45:27 +03:00
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storage.settings:set_string(key, core.serialize(current))
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2018-08-23 15:46:09 +03:00
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end
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2018-08-27 20:05:04 +03:00
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2018-08-23 15:46:09 +03:00
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elseif mode_value == MODES.session then
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current = default_value -- Session initial value
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2018-08-27 20:05:04 +03:00
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2018-08-23 15:46:09 +03:00
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else
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current = default_value -- Unplanned case
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end
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2018-08-27 20:05:04 +03:00
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2018-08-23 15:46:09 +03:00
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return current
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2018-04-23 08:45:35 +03:00
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end
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2018-08-24 18:29:35 +03:00
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local adjust_hotbar = function(name, slots, selected_image, bg_image_getter)
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2018-08-24 10:45:27 +03:00
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local player = core.get_player_by_name(name)
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2018-08-23 15:46:09 +03:00
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player:hud_set_hotbar_itemcount(slots)
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player:hud_set_hotbar_selected_image(selected_image)
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2018-08-24 18:29:35 +03:00
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player:hud_set_hotbar_image(bg_image_getter(slots))
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player:hud_set_flags({hotbar = true, wielditem = true})
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2018-08-23 15:46:09 +03:00
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end
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local hb = {}
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hb.adjust = adjust_hotbar
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hb.mode = { key = "hotbar_mode" }
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hb.slots = { key = "hotbar_slots", min = 0, max = 23 }
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hb.image = { selected = "hotbar_selected_slot.png", bg = {} }
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2018-08-27 20:05:04 +03:00
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hb.mode.current = get_mode(MOD_STORAGE, hb.mode.key, DEFAULT.mode)
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2018-08-23 15:46:09 +03:00
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hb.slots.current = get_and_set_initial_slots(MOD_STORAGE, hb.mode.current, hb.slots.key, DEFAULT.slots[hb.mode.current])
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hb.image.bg.array = new_masked_array("hotbar_slots_bg_%02i.png", hb.slots.max)
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hb.image.bg.get = function(slots)
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return hb.image.bg.array[tonumber(slots)]
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end
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hb.slots.set = function(name, slots)
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slots = math.floor(slots) -- to avoid fractions
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2018-08-24 18:29:35 +03:00
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hb.adjust(name, slots, hb.image.selected, hb.image.bg.get)
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2018-08-23 15:46:09 +03:00
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end
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2024-06-15 10:53:02 +03:00
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minetest.register_privilege("builder", {
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description = "Privilege for builders",
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give_to_singleplayer = false
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2018-08-23 15:46:09 +03:00
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})
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2024-06-15 10:53:02 +03:00
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minetest.register_on_joinplayer(function(player)
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if minetest.check_player_privs(player, {builder=true}) then
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--player:hud_set_hotbar_itemcount(tonumber(16))
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--player:hud_set_hotbar_image("")
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hb.adjust(player:get_player_name(), 16, hb.image.selected, hb.image.bg.get)
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end
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end)
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