mail/storage.lua
Peter Nerlich f82c3d2b82 add contacts dir, leave mail files as is
- restructured storage.lua so reading/writing json is not duplicated
- when a player joins and has no contacts file yet, automatically add all players he wrote to
2020-08-10 18:29:11 +02:00

71 lines
1.7 KiB
Lua

-- TODO: maybe local cache?
function mail.getMailFile(playername)
local saneplayername = string.gsub(playername, "[.|/]", "")
return mail.maildir .. "/" .. saneplayername .. ".json"
end
function mail.getContactsFile(playername)
local saneplayername = string.gsub(playername, "[.|/]", "")
return mail.maildir .. "/contacts/" .. saneplayername .. ".json"
end
mail.getMessages = function(playername)
local messages = mail.read_json_file(mail.getMailFile(playername))
if messages then
mail.hud_update(playername, messages)
end
return messages
end
mail.setMessages = function(playername, messages)
if mail.write_json_file(mail.getMailFile(playername), messages) then
mail.hud_update(playername, messages)
return true
else
minetest.log("error","[mail] Save failed - messages may be lost! ("..playername..")")
return false
end
end
mail.getContacts = function(playername)
return mail.read_json_file(mail.getContactsFile(playername))
end
mail.setContacts = function(playername, contacts)
if mail.write_json_file(mail.getContactsFile(playername), contacts) then
return true
else
minetest.log("error","[mail] Save failed - contacts may be lost! ("..playername..")")
return false
end
end
function mail.read_json_file(path)
local file = io.open(path, "r")
local content = {}
if file then
local json = file:read("*a")
print(string.format('read from %s: %s', path, json))
content = minetest.parse_json(json or "[]") or {}
file:close()
end
return content
end
function mail.write_json_file(path, content)
local file = io.open(path,"w")
local json = minetest.write_json(content)
print(string.format('writing to %s: %s', path, json))
if file and file:write(json) and file:close() then
return true
else
return false
end
end