Peter Nerlich b60cd978b9 add GUI to manage contacts
- show hint when trying to save an illegal contact (empty name or collision)
- contacts list (selection logic is a bit less straight forward than with messages because contacts are not a list but have strings as keys to prevent duplicate entries)
- contacts list: only show first line of notes
- add direct recipients (in TO) to contacts when sending (in gui.lua, as it's a comfort feature)
- set messages immediately when clicking read/unread, not *after* redrawing the inbox
- set messages only when something changed to reduce disk writes
- move marking mails read to the show message formspec (exept the direct button)
- adjust "No Mail" label
2020-08-10 18:41:05 +02:00
2020-04-23 09:46:30 +02:00
2019-09-16 08:15:43 +02:00
2020-04-23 09:46:30 +02:00
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2020-08-10 12:15:34 +02:00
2019-09-16 08:06:54 +02:00
2019-09-16 08:06:54 +02:00
2020-08-10 18:41:05 +02:00
2019-09-16 08:06:54 +02:00
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2020-04-23 09:46:30 +02:00

Mail mod for Minetest (ingame mod)

This is a fork of cheapies mail mod

It adds a mail-system that allows players to send each other messages in-game and via webmail (optional)

Screenshots

Ingame mail

Installation

In-game mail mod

Install it like any other mod: copy the directory mail_mod to your "worldmods" folder

Webmail

See: https://github.com/minetest-mail/mail

Commands/Howto

To access your mail click on the inventory mail button or use the "/mail" command Mails can be deleted, marked as read or unread, replied to and forwarded to another player

Dependencies

  • None

License

See the "LICENSE" file

Textures

Contributors

  • Cheapie (initial idea/project)
  • Rubenwardy (lua/ui improvements)

Old/Historic stuff

Description
Mail mod for Minetest
Readme 3.4 MiB
Languages
Lua 99.3%
Dockerfile 0.5%
Mathematica 0.2%