mapserver/doc/mod.md

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# Mapserver mod
If the `mapserver-mod` is installed and configured
you get more realtime-data from within your minetest-world:
* Current players with their positions
* Current time and max lag
You can use the `mapserver-mod` either passive or active:
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* *Passive* Makes some additional markers available (POI, Labels, etc)
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* *Active* Communicates with the mapserver and sends realtime data (players, lag, time)
## Installing and configuring the bridge-mod
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The mod itself is available in the git [repo](../mapserver_mod)
or as a zip package in the [releases](../releases)
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## Passive mode
You don't have to set up anything, passive mode is the default.
There are some additional map objects you can use in this mode:
* **POI** Point of interest
* **Label** A street or city label
* **Border** A border for cities or regions
* **Train** To display train lines on the map, with stations and line-info
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## Active mode
The mod communicates via http with the mapserver.
You need to configure the *url* and the *secretkey* in your `minetest.conf`
* Install the mapserver mod in your minetest instance
* Copy the `secretkey` from your `mapserver.json` (this is an autogenerated key)
* Enable http for the `mapserver` mod in your `minetest.conf`
* Configure your `minetest.conf` with the settings: `mapserver.url` and `mapserver.key`
Example config:
```
secure.http_mods = mapserver
mapserver.url = http://127.0.0.1:8080
mapserver.key = ZJoSpysiKGlYexof
```