mapserver/doc/mod.md
Thomas Rudin 7eab6a5969 url fix
2019-02-08 21:39:16 +01:00

1.4 KiB

Mapserver mod

If the mapserver-mod is installed and configured you get more realtime-data from within your minetest-world:

  • Current players with their positions
  • Current time and max lag

You can use the mapserver-mod either passive or active:

  • Passive Makes some additional markers available (POI, Labels, etc)
  • Active Communicates with the mapserver and sends realtime data (players, lag, time)

Installing and configuring the bridge-mod

The mod itself is available in the git repo or as a zip package in the releases

Passive mode

You don't have to set up anything, passive mode is the default. There are some additional map objects you can use in this mode:

  • POI Point of interest
  • Label A street or city label
  • Border A border for cities or regions
  • Train To display train lines on the map, with stations and line-info

Active mode

The mod communicates via http with the mapserver. You need to configure the url and the secretkey in your minetest.conf

  • Install the mapserver mod in your minetest instance
  • Copy the secretkey from your mapserver.json (this is an autogenerated key)
  • Enable http for the mapserver mod in your minetest.conf
  • Configure your minetest.conf with the settings: mapserver.url and mapserver.key

Example config:

secure.http_mods = mapserver
mapserver.url = http://127.0.0.1:8080
mapserver.key = ZJoSpysiKGlYexof