Minetest realtime mapserver, written in go
doc | ||
mapserver_mod | ||
pics | ||
server | ||
.gitignore | ||
.travis.yml | ||
license.txt | ||
Makefile | ||
readme.md |
Minetest mapserver
Realtime mapserver for Minetest
Documentation
Compatibility
- Minetest 0.4.15 - 0.4.17.1
- Minetest 5.0
Features
Current features
- Click-and-run installation
- Initial and incremental map rendering
- Realtime rendering and map-updating
- Realtime player and world stats
- Configurable layers (default: "Base" from y -16 to 160)
- POI markers / mod integration
- Protector display
- LCD Displays as markers
- Monitoring with Prometheus
Planned Features
- Player infos (HP, breath, etc)
- Street names / Train stuff
- City borders
Supported map-databases
The connection is auto-detected from your world.mt
:
- Sqlite3
- PostgreSql
Screenshots
Web interface
Terminal
Map objects (as markers)
Enable/Disable those in the Configuration See: mapobjects
Bugs
There will be bugs, please file them in the issues page.