74 lines
1.8 KiB
Markdown
74 lines
1.8 KiB
Markdown
Minetest mapserver
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=======
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[![Dependencies](https://img.shields.io/librariesio/github/thomasrudin-mt/mapserver.svg)](https://github.com/thomasrudin-mt/mapserver)
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[![Build Status](https://travis-ci.org/thomasrudin-mt/mapserver.svg?branch=master)](https://travis-ci.org/thomasrudin-mt/mapserver)
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![GitHub repo size](https://img.shields.io/github/repo-size/thomasrudin-mt/mapserver.svg)
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![GitHub closed issues](https://img.shields.io/github/issues-closed/thomasrudin-mt/mapserver.svg)
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Realtime mapserver for [Minetest](https://minetest.net)
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# Documentation
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* [Installation](doc/install.md)
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* [Mapserver mod](doc/mod.md)
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* [Parameters](doc/params.md)
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* [Configuration](doc/config.md)
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* [Contribution](doc/contrib.md)
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* [Development](doc/dev.md)
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* [License](doc/license.md)
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* [Changelog](doc/changelog.md)
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# How it works
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See: [Incremental rendering](doc/incrementalrendering.md)
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# Compatibility
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* Minetest 0.4.15 - 0.4.17.1
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* Minetest 5.0
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# Features
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## Current features
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* Click-and-run installation
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* Initial and incremental map rendering
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* Realtime rendering and map-updating
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* Realtime player and world stats
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* Configurable layers (default: "Base" from y -16 to 160)
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* POI [markers](doc/mapobjects.md) / [mod](doc/mod.md) integration
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* Protector display
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* LCD Displays as markers
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* Monitoring with [Prometheus](doc/prometheus.md)
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## Planned Features
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* Player infos (HP, breath, etc)
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* Street names / Train stuff
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* City borders
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# Supported map-databases
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The connection is auto-detected from your `world.mt`:
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* Sqlite3
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* PostgreSql
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# Screenshots
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## Web interface
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<img src="./pics/web.png">
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## Terminal
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<img src="./pics/terminal.png">
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## Map objects (as markers)
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Enable/Disable those in the [Configuration](doc/config.md)
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See: [mapobjects](doc/mapobjects.md)
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# Bugs
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There will be bugs, please file them in the [issues](./issues) page.
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