Chat and Commands: Capitalise titles
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@ -9,13 +9,13 @@ root: ../../
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Mods can interact with player chat, including
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Mods can interact with player chat, including
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sending messages, intercepting messages and registering chat commands.
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sending messages, intercepting messages and registering chat commands.
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* [Sending messages to all players](#sending-messages-to-all-players)
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* [Sending Messages to All Players](#sending-messages-to-all-players)
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* [Sending messages to specific players](#sending-messages-to-specific-players)
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* [Sending Messages to Specific Players](#sending-messages-to-specific-players)
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* [Chat commands](#chat-commands)
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* [Chat Commands](#chat-commands)
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* [Complex subcommands](#complex-subcommands)
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* [Complex Subcommands](#complex-subcommands)
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* [Intercepting messages](#intercepting-messages)
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* [Intercepting Messages](#intercepting-messages)
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## Sending messages to all players
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## Sending Messages to All Players
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To send a message to every player in the game, call the chat_send_all function.
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To send a message to every player in the game, call the chat_send_all function.
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@ -31,7 +31,7 @@ Here is an example of how this appears in-game:
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The message appears on a separate line to distinguish it from in-game player chat.
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The message appears on a separate line to distinguish it from in-game player chat.
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## Sending messages to specific players
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## Sending Messages to Specific Players
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To send a message to a specific player, call the chat_send_player function:
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To send a message to a specific player, call the chat_send_player function:
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@ -42,7 +42,7 @@ minetest.chat_send_player("player1", "This is a chat message for player1")
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This message displays in the same manner as messages to all players, but is
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This message displays in the same manner as messages to all players, but is
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only visible to the named player, in this case player1.
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only visible to the named player, in this case player1.
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### Older mods
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### Older Mods
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Occasionally you'll see mods where the chat_send_player function includes a
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Occasionally you'll see mods where the chat_send_player function includes a
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boolean:
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boolean:
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@ -56,7 +56,7 @@ The boolean is no longer used, and has no affect
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<sup>[[commit]](https://github.com/minetest/minetest/commit/9a3b7715e2c2390a3a549d4e105ed8c18defb228)</sup>.
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<sup>[[commit]](https://github.com/minetest/minetest/commit/9a3b7715e2c2390a3a549d4e105ed8c18defb228)</sup>.
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## Chat commands
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## Chat Commands
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To register a chat command, for example /foo, use register_chatcommand:
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To register a chat command, for example /foo, use register_chatcommand:
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@ -102,7 +102,7 @@ function that requires an in-game player, will work in a chat command call back.
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should provide a text only version. For example, the email mod allows both `/inbox`
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should provide a text only version. For example, the email mod allows both `/inbox`
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to show a formspec, and `/inbox text` to send information to chat.
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to show a formspec, and `/inbox text` to send information to chat.
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## Complex subcommands
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## Complex Subcommands
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It is often required to make complex chat commands, such as:
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It is often required to make complex chat commands, such as:
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@ -116,7 +116,7 @@ approach is to use a mod library. See rubenwardy's
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[Complex Chat Commands](chat_complex.html).
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[Complex Chat Commands](chat_complex.html).
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## Intercepting messages
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## Intercepting Messages
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To intercept a message, use register_on_chat_message:
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To intercept a message, use register_on_chat_message:
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