more drops for uruk hai. mummy spawns on deco stones
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1f71224a7e
commit
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@ -2,4 +2,5 @@ default
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xpanes?
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xpanes?
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fire?
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fire?
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mobs?
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mobs?
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creatures?
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creatures?
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bones?
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@ -78,7 +78,7 @@ mobs:register_mob("spawners_mobs:mummy", mummy_def)
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mobs:spawn({
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mobs:spawn({
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name = "spawners_mobs:mummy",
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name = "spawners_mobs:mummy",
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nodes = {"default:desert_sand", "default:desert_stone", "default:sand", "default:sandstone", "default:silver_sand"},
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nodes = {"default:desert_sand", "default:desert_stone", "default:sand", "default:sandstone", "default:silver_sand", "spawners_mobs:deco_stone_eye", "spawners_mobs:deco_stone_men", "spawners_mobs:deco_stone_sun"},
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min_light = 0,
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min_light = 0,
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max_light = 20,
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max_light = 20,
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chance = 2000,
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chance = 2000,
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@ -38,7 +38,9 @@ local uruk_hai_def = {
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{name = "default:wood", chance = 4, min = 1, max = 2},
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{name = "default:wood", chance = 4, min = 1, max = 2},
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{name = "default:stick", chance = 2, min = 1, max = 2},
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{name = "default:stick", chance = 2, min = 1, max = 2},
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{name = "default:torch", chance = 3, min = 1, max = 2},
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{name = "default:torch", chance = 3, min = 1, max = 2},
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{name = "spawners_mobs:uruk_hai", chance = 30, min = 1, max = 1},
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{name = "default:sword_bronze", chance = 5, min = 1, max = 1},
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{name = "default:sword_mese", chance = 5, min = 1, max = 1},
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{name = "bones:bones", chance = 5, min = 1, max = 1},
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},
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},
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water_damage = 0,
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water_damage = 0,
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lava_damage = 0,
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lava_damage = 0,
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