adjust teleport y axis
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@ -111,7 +111,7 @@ local mummy_def = {
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})
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local player_look_dir = self.attack:get_look_dir()
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player_look_dir.y = 0
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player_look_dir.y = 1
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local to_pos = vector.add(player_pos, player_look_dir)
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-- teleport player
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