new textures, formspecs - beginnig

This commit is contained in:
Juraj Vajda 2016-01-31 19:14:51 +01:00
parent 45ff936b6d
commit f659acf325
10 changed files with 275 additions and 37 deletions

14
API.lua
View File

@ -71,18 +71,18 @@ end
function spawners.add_effects(pos, radius)
minetest.add_particlespawner({
amount = 32,
time = .5,
time = 2,
minpos = vector.subtract(pos, radius / 2),
maxpos = vector.add(pos, radius / 2),
minvel = {x=-1, y=-10, z=-1},
maxvel = {x=1, y=10, z=1},
minvel = {x=-0.5, y=-10, z=-0.5},
maxvel = {x=0.5, y=10, z=0.5},
minacc = vector.new(),
maxacc = vector.new(),
minexptime = .5,
maxexptime = 1,
minsize = 2,
maxexptime = 2,
minsize = .5,
maxsize = 8,
texture = "smoke_particle.png",
texture = "spawners_smoke_particle.png",
})
end
@ -127,8 +127,8 @@ function spawners.start_spawning_ores(pos, ore_name, sound_custom, spawners_pos)
})
minetest.set_node(pos, {name=ore_name})
print("#1 spawing "..ore_name.." at "..minetest.pos_to_string(pos))
spawners.add_effects(pos, 1)
print("#1 spawing "..ore_name.." at "..minetest.pos_to_string(pos))
end
end

View File

@ -50,8 +50,8 @@ function spawners.create(mob_name, mod_prefix, size, offset, mesh, texture, nigh
name = "spawners_spawner_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
aspect_w = 32,
aspect_h = 32,
length = 2.0
},
}
@ -76,11 +76,11 @@ function spawners.create(mob_name, mod_prefix, size, offset, mesh, texture, nigh
sunlight_propagates = true,
tiles = {
{
name = "spawners_spawner_off_animated.png",
name = "spawners_spawner_waiting_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
aspect_w = 32,
aspect_h = 32,
length = 2.0
},
}
@ -140,8 +140,8 @@ function spawners.create(mob_name, mod_prefix, size, offset, mesh, texture, nigh
minetest.register_abm({
nodenames = {"spawners:"..mod_prefix.."_"..mob_name.."_spawner", "spawners:"..mod_prefix.."_"..mob_name.."_spawner_active", "spawners:"..mod_prefix.."_"..mob_name.."_spawner_overheat", "spawners:"..mod_prefix.."_"..mob_name.."_spawner_waiting"},
neighbors = {"air"},
interval = 10,
chance = 2,
interval = 10.0,
chance = 5,
action = function(pos, node, active_object_count, active_object_count_wider)
local random_pos, waiting = spawners.check_node_status(pos, mob_name, night_only)

View File

@ -1,3 +1,214 @@
--
-- Formspecs
--
local function active_formspec(fuel_percent, item_percent)
local formspec =
"size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[current_name;fuel;3.5,1.5;1,1;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"button_exit[5,1.5;2,1;exit;Save]"..
"listring[current_name;fuel]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25)
return formspec
end
local inactive_formspec =
"size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[current_name;fuel;3.5,1.5;1,1;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"button_exit[5,1.5;2,1;exit;Save]"..
"listring[current_name;fuel]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25)
--
-- Node callback functions that are the same for active and inactive furnace
--
function spawners.get_formspec(pos)
-- Inizialize metadata
local meta = minetest.get_meta(pos)
-- Inizialize inventory
local inv = meta:get_inventory()
for listname, size in pairs({
fuel = 1,
}) do
if inv:get_size(listname) ~= size then
inv:set_size(listname, size)
end
end
local fuellist = inv:get_list("fuel")
--
-- Cooking
--
-- Check if we have cookable content
-- local cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
-- local cookable = true
-- if cooked.time == 0 then
-- cookable = false
-- end
-- Check if we have enough fuel to burn
-- if fuel_time < fuel_totaltime then
-- -- The furnace is currently active and has enough fuel
-- fuel_time = fuel_time + 1
-- -- If there is a cookable item then check if it is ready yet
-- if cookable then
-- src_time = src_time + 1
-- if src_time >= cooked.time then
-- -- Place result in dst list if possible
-- if inv:room_for_item("dst", cooked.item) then
-- inv:add_item("dst", cooked.item)
-- inv:set_stack("src", 1, aftercooked.items[1])
-- src_time = 0
-- end
-- end
-- end
-- else
-- -- Furnace ran out of fuel
-- if cookable then
-- -- We need to get new fuel
-- local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
-- if fuel.time == 0 then
-- -- No valid fuel in fuel list
-- fuel_totaltime = 0
-- fuel_time = 0
-- src_time = 0
-- else
-- -- Take fuel from fuel list
-- inv:set_stack("fuel", 1, afterfuel.items[1])
-- fuel_totaltime = fuel.time
-- fuel_time = 0
-- end
-- else
-- -- We don't need to get new fuel since there is no cookable item
-- fuel_totaltime = 0
-- fuel_time = 0
-- src_time = 0
-- end
-- end
--
-- Update formspec, infotext and node
--
local formspec = inactive_formspec
-- local item_state = ""
-- local item_percent = 0
-- if cookable then
-- item_percent = math.floor(src_time / cooked.time * 100)
-- item_state = item_percent .. "%"
-- else
-- if srclist[1]:is_empty() then
-- item_state = "Empty"
-- else
-- item_state = "Not cookable"
-- end
-- end
-- local fuel_state = "Empty"
-- local active = "inactive "
-- if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then
-- active = "active "
-- local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
-- fuel_state = fuel_percent .. "%"
-- formspec = active_formspec(fuel_percent, item_percent)
-- -- swap_node(pos, "default:furnace_active")
-- else
-- if not fuellist[1]:is_empty() then
-- fuel_state = "0%"
-- end
-- -- swap_node(pos, "default:furnace")
-- end
-- local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")"
--
-- Set meta values
--
-- meta:set_float("fuel_totaltime", fuel_totaltime)
-- meta:set_float("fuel_time", fuel_time)
-- meta:set_float("src_time", src_time)
meta:set_string("formspec", formspec)
-- meta:set_string("infotext", infotext)
end
local function can_dig(pos, player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("fuel")
end
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
print("allow_metadata_inventory_put")
print("listname: "..listname)
print("stack name: "..stack:get_name())
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local ingot = minetest.get_node_or_nil(pos).name
ingot = string.split(ingot, ":")
ingot = string.split(ingot[2], "_")
print("ingot 3: "..ingot[3])
if stack:get_name() == "default:"..ingot[3].."_ingot" then
if inv:is_empty("src") then
meta:set_string("infotext", "ore spawner is empty")
end
return stack:get_count()
else
return 0
end
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
print("allow_metadata_inventory_take")
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
return stack:get_count()
end
local function on_receive_fields(pos, formname, fields, sender)
print("on_receive_fields")
if minetest.is_protected(pos, sender:get_player_name()) then
return 0
end
for k, v in ipairs(fields) do
print("k: "..k)
print("v: "..v)
end
end
--
-- Ores creation
--
function spawners.create_ore(ore_name, mod_prefix, size, offset, texture, sound_custom)
-- dummy inside the spawner
local dummy_ore_definition = {
@ -24,7 +235,7 @@ function spawners.create_ore(ore_name, mod_prefix, size, offset, texture, sound_
self.timer = self.timer + dtime
local n = minetest.get_node_or_nil(self.object:getpos())
if self.timer > 2 then
if n and n.name and n.name ~= "spawners:"..ore_name.."_spawner_active" and n.name ~= "spawners:"..ore_name.."_spawner_waiting" then
if n and n.name and n.name ~= "spawners:"..ore_name.."_spawner_active" and n.name ~= "spawners:"..ore_name.."_spawner_waiting" and n.name ~= "spawners:"..ore_name.."_spawner" then
self.object:remove()
end
end
@ -44,11 +255,11 @@ function spawners.create_ore(ore_name, mod_prefix, size, offset, texture, sound_
sunlight_propagates = true,
tiles = {
{
name = "spawners_spawner_animated_v2.png",
name = "spawners_spawner_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
aspect_w = 32,
aspect_h = 32,
length = 2.0
},
}
@ -56,13 +267,19 @@ function spawners.create_ore(ore_name, mod_prefix, size, offset, texture, sound_
is_ground_content = true,
groups = {cracky=1,level=2,igniter=1,not_in_creative_inventory=1},
drop = "spawners:"..ore_name.."_spawner",
on_construct = function(pos)
pos.y = pos.y + offset
minetest.add_entity(pos,"spawners:dummy_ore_"..ore_name)
end,
-- on_construct = function(pos)
-- pos.y = pos.y + offset
-- minetest.add_entity(pos,"spawners:dummy_ore_"..ore_name)
-- end,
can_dig = can_dig,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_take = allow_metadata_inventory_take,
on_receive_fields = on_receive_fields,
})
-- node spawner waiting for light - everything is ok but too much light or not enough light
-- node spawner waiting - no stone around or no fuel
minetest.register_node("spawners:"..ore_name.."_spawner_waiting", {
description = ore_name.." spawner waiting",
paramtype = "light",
@ -73,11 +290,11 @@ function spawners.create_ore(ore_name, mod_prefix, size, offset, texture, sound_
sunlight_propagates = true,
tiles = {
{
name = "spawners_spawner_off_animated.png",
name = "spawners_spawner_waiting_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
aspect_w = 32,
aspect_h = 32,
length = 2.0
},
}
@ -85,10 +302,16 @@ function spawners.create_ore(ore_name, mod_prefix, size, offset, texture, sound_
is_ground_content = true,
groups = {cracky=1,level=2,not_in_creative_inventory=1},
drop = "spawners:"..ore_name.."_spawner",
on_construct = function(pos)
pos.y = pos.y + offset
minetest.add_entity(pos,"spawners:dummy_ore_"..ore_name)
end,
-- on_construct = function(pos)
-- spawners.get_formspec(pos)
-- pos.y = pos.y + offset
-- minetest.add_entity(pos,"spawners:dummy_ore_"..ore_name)
-- end,
can_dig = can_dig,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_take = allow_metadata_inventory_take,
on_receive_fields = on_receive_fields,
})
-- node spawner inactive (default)
@ -105,19 +328,32 @@ function spawners.create_ore(ore_name, mod_prefix, size, offset, texture, sound_
on_construct = function(pos)
local waiting, found_node = spawners.check_node_status_ores(pos, ore_name, "default:stone")
spawners.get_formspec(pos)
if found_node then
minetest.set_node(pos, {name="spawners:"..ore_name.."_spawner_active"})
minetest.swap_node(pos, {name="spawners:"..ore_name.."_spawner_active"})
elseif waiting then
minetest.set_node(pos, {name="spawners:"..ore_name.."_spawner_waiting"})
minetest.swap_node(pos, {name="spawners:"..ore_name.."_spawner_waiting"})
else
end
pos.y = pos.y + offset
minetest.add_entity(pos,"spawners:dummy_ore_"..ore_name)
end,
can_dig = can_dig,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_take = allow_metadata_inventory_take,
on_receive_fields = on_receive_fields,
})
-- abm
--
-- ABM
--
minetest.register_abm({
nodenames = {"spawners:"..ore_name.."_spawner", "spawners:"..ore_name.."_spawner_active", "spawners:"..ore_name.."_spawner_waiting"},
interval = 5,
interval = 5.0,
chance = 5,
action = function(pos, node, active_object_count, active_object_count_wider)
@ -128,7 +364,7 @@ function spawners.create_ore(ore_name, mod_prefix, size, offset, texture, sound_
if found_node then
-- make sure the right node status is shown
if node.name ~= "spawners:"..ore_name.."_spawner_active" then
minetest.set_node(pos, {name="spawners:"..ore_name.."_spawner"})
minetest.swap_node(pos, {name="spawners:"..ore_name.."_spawner"})
end
-- enough place to spawn more ores
@ -137,7 +373,7 @@ function spawners.create_ore(ore_name, mod_prefix, size, offset, texture, sound_
else
-- waiting status
if node.name ~= "spawners:"..ore_name.."_spawner_waiting" then
minetest.set_node(pos, {name="spawners:"..ore_name.."_spawner_waiting"})
minetest.swap_node(pos, {name="spawners:"..ore_name.."_spawner_waiting"})
end
end
@ -149,10 +385,13 @@ end
-- default:stone_with_gold
spawners.create_ore("stone_with_gold", "", {x=.33,y=.33}, 0, {"default_stone.png^default_mineral_gold.png"}, "tnt_ignite")
-- default:stone_with_coal
spawners.create_ore("stone_with_coal", "", {x=.33,y=.33}, 0, {"default_stone.png^default_mineral_gold.png"}, "tnt_ignite")
-- default:stone_with_iron
spawners.create_ore("stone_with_iron", "", {x=.33,y=.33}, 0, {"default_stone.png^default_mineral_gold.png"}, "tnt_ignite")
-- default:stone_with_copper
spawners.create_ore("stone_with_copper", "", {x=.33,y=.33}, 0, {"default_stone.png^default_mineral_gold.png"}, "tnt_ignite")
@ -192,4 +431,3 @@ minetest.register_craft({
{"default:diamondblock", "xpanes:bar", "default:diamondblock"},
}
})

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