log debug
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@ -342,6 +342,8 @@ function spawners.create(mob_name, mod_prefix, size, offset, mesh, texture, nigh
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ext = ""
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end
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minetest.log("action", "[Mod][Spawners] checking for: "..mob_name)
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if random_pos then
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-- do not spawn if too many active entities in map block and call cooldown
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