332 lines
9.3 KiB
Lua
332 lines
9.3 KiB
Lua
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--[[
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TechAge
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=======
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Copyright (C) 2020-2022 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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TA5 Pack Container
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]]--
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-- for lazy programmers
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local M = minetest.get_meta
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local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
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local S2P = minetest.string_to_pos
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local S = techage.S
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local MP = minetest.get_modpath("techage")
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local fly = dofile(MP .. "/basis/fly_lib.lua")
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local mark = dofile(MP .. "/basis/mark_lib.lua")
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local MAX_BLOCKS = 16
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local DESCRIPTION = S("TA5 Pack Container")
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local function formspec(nvm, meta)
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local status = meta:get_string("status")
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local path = meta:contains("path") and meta:get_string("path") or "0,3,0"
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return "size[8,3]" ..
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"box[0,-0.1;7.8,0.5;#c6e8ff]" ..
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"label[0.2,-0.1;" .. minetest.colorize( "#000000", DESCRIPTION) .. "]" ..
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--techage.wrench_image(7.4, -0.05) ..
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"button[0.1,0.7;3.8,1;record;" .. S("Record") .. "]" ..
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"button[4.1,0.7;3.8,1;done;" .. S("Done") .. "]" ..
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"button[0.1,1.5;3.8,1;left;" .. S("Turn left") .. "]" ..
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"button[4.1,1.5;3.8,1;right;" .. S("Turn right") .. "]" ..
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"label[0.3,2.5;" .. status .. "]"
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end
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minetest.register_node("techage:ta4_turncontroller", {
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description = S("TA4 Turn Controller"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta4.png^techage_frame_ta4_top.png",
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"techage_filling_ta4.png^techage_frame_ta4_top.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_turn.png",
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},
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after_place_node = function(pos, placer, itemstack)
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local meta = M(pos)
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techage.logic.after_place_node(pos, placer, "techage:ta4_turncontroller", S("TA4 Turn Controller"))
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techage.logic.infotext(meta, DESCRIPTION)
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local nvm = techage.get_nvm(pos)
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meta:set_string("formspec", formspec(nvm, meta))
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end,
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on_receive_fields = function(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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local meta = M(pos)
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local nvm = techage.get_nvm(pos)
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if fields.record then
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nvm.lpos1 = {}
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nvm.lpos2 = {}
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meta:set_string("status", S("Recording..."))
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local name = player:get_player_name()
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minetest.chat_send_player(name, S("Click on all blocks that shall be turned"))
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mark.start(name, MAX_BLOCKS)
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meta:set_string("formspec", formspec(nvm, meta))
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elseif fields.done then
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local name = player:get_player_name()
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local pos_list = mark.get_poslist(name)
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local text = #pos_list.." "..S("block positions are stored.")
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meta:set_string("status", text)
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nvm.lpos = pos_list
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mark.unmark_all(name)
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mark.stop(name)
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meta:set_string("formspec", formspec(nvm, meta))
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elseif fields.left then
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meta:set_string("status", "")
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local new_posses = fly.rotate_nodes(pos, nvm.lpos, "l")
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if new_posses then
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nvm.lpos = new_posses
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local name = player:get_player_name()
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mark.stop(name)
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end
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meta:set_string("formspec", formspec(nvm, meta))
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elseif fields.right then
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meta:set_string("status", "")
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local new_posses = fly.rotate_nodes(pos, nvm.lpos, "r")
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if new_posses then
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nvm.lpos = new_posses
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local name = player:get_player_name()
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mark.stop(name)
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end
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meta:set_string("formspec", formspec(nvm, meta))
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end
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local name = digger:get_player_name()
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mark.unmark_all(name)
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mark.stop(name)
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techage.remove_node(pos, oldnode, oldmetadata)
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end,
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paramtype2 = "facedir",
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groups = {choppy=2, cracky=2, crumbly=2},
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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})
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local INFO = [[Commands: 'left', 'right', 'uturn']]
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techage.register_node({"techage:ta4_turncontroller"}, {
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on_recv_message = function(pos, src, topic, payload)
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if topic == "info" then
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return INFO
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elseif topic == "left" then
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local nvm = techage.get_nvm(pos)
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local new_posses = fly.rotate_nodes(pos, nvm.lpos, "l")
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if new_posses then
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nvm.lpos = new_posses
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return true
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end
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return false
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elseif topic == "right" then
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local nvm = techage.get_nvm(pos)
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local new_posses = fly.rotate_nodes(pos, nvm.lpos, "r")
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if new_posses then
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nvm.lpos = new_posses
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return true
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end
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return false
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elseif topic == "uturn" then
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local nvm = techage.get_nvm(pos)
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local new_posses = fly.rotate_nodes(pos, nvm.lpos, "r")
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if new_posses then
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nvm.lpos = new_posses
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new_posses = fly.rotate_nodes(pos, nvm.lpos, "r")
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if new_posses then
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nvm.lpos = new_posses
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return true
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end
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end
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return false
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end
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return false
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end,
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})
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minetest.register_craft({
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output = "techage:ta4_turncontroller",
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recipe = {
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{"default:steel_ingot", "dye:blue", "default:steel_ingot"},
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{"techage:aluminum", "techage:baborium_ingot", "techage:aluminum"},
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{"group:wood", "basic_materials:gear_steel", "group:wood"},
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},
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})
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local storage = minetest.get_mod_storage()
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local function get_number()
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storage:set_int("number", storage:get_int("number") + 1)
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return storage:get_int("number")
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end
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local function store_node_data(meta, lrpos, data)
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local number = meta:get_string("number")
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local tbl = {lrpos = lrpos, data = data}
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storage:set_string(number, minetest.serialize(tbl))
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end
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local function get_node_data(meta)
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local number = meta:get_string("number")
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local s = storage:get_string(number)
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storage:set_string(number, "")
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local tbl = minetest.deserialize(s or "")
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if tbl then
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return tbl.lrpos, tbl.data
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end
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end
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local function has_node_data(meta)
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local number = meta:get_string("number")
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return storage:contains(number)
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end
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local function pack_nodes(pos, nvm)
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local tbl = {}
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for idx, rpos in ipairs(nvm.lrpos or {}) do
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local pos2 = vector.add(pos, rpos)
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local node = minetest.get_node(pos2)
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print("node", node.name, P2S(pos))
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local ndef = minetest.registered_nodes[node.name]
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if ndef and ndef.on_pack then
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tbl[rpos] = {name = node.name, param2 = node.param2, data = ndef.on_pack(pos2, node)}
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end
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end
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return tbl
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end
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local function unpack_nodes(pos, tbl)
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for rpos, item in pairs(tbl or {}) do
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local pos2 = vector.add(pos, rpos)
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local ndef = minetest.registered_nodes[item.name]
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if ndef and ndef.on_unpack then
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ndef.on_unpack(pos2, item.name, item.param2, item.data)
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end
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end
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end
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local function restore_metadata(itemstack, meta)
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local imeta = itemstack:get_meta()
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if imeta then
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meta:set_string("number", imeta:get_string("number"))
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end
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end
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local function preserve_metadata(pos, oldnode, oldmetadata, drops)
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local imeta = drops[1]:get_meta()
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imeta:set_string("description", oldmetadata.infotext)
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imeta:set_string("number", oldmetadata.number)
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end
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local function formspec(meta)
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local status = meta:get_string("status")
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return "size[8,4]" ..
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"button[0.7,1.2;3,1;record;" .. S("Record") .. "]" ..
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"button[4.3,1.2;3,1;ready;" .. S("Done") .. "]" ..
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"button[0.7,2.2;3,1;pack;" .. S("Pack") .. "]" ..
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"button[4.3,2.2;3,1;unpack;" .. S("Unpack") .. "]" ..
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"label[0.5,3.3;" .. status .. "]"
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end
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local Data = nil
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minetest.register_node("test:container", {
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description = S("Test Container"),
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tiles = {
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"default_chest_top.png",
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"default_chest_top.png",
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"default_chest_side.png",
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"default_chest_side.png",
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"default_chest_front.png",
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"default_chest_inside.png"
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},
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after_place_node = function(pos, placer, itemstack)
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local meta = M(pos)
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restore_metadata(itemstack, meta)
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if not meta:contains("number") then
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meta:set_string("number", get_number())
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end
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meta:set_string("infotext", S("Test Container") .. ": " .. meta:get_string("number"))
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meta:set_string("formspec", formspec(meta))
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end,
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on_receive_fields = function(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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local meta = M(pos)
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local nvm = tubelib2.get_mem(pos)
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local data
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if fields.record then
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local inv = meta:get_inventory()
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nvm.pos_list = nil
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nvm.is_on = false
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meta:set_string("status", S("Recording..."))
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local name = player:get_player_name()
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minetest.chat_send_player(name, S("Click on all blocks that shall be moved"))
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MarkedNodes[name] = {}
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meta:set_string("formspec", formspec(meta))
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elseif fields.ready then
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local name = player:get_player_name()
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local rpos_list = get_rposlist(pos, name)
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local text = #rpos_list.." "..S("block positions are stored.")
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meta:set_string("status", text)
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nvm.lrpos = rpos_list
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unmark_all(name)
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meta:set_string("formspec", formspec(meta))
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elseif fields.pack and not has_node_data(meta) then
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data = pack_nodes(pos, nvm)
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store_node_data(meta, nvm.lrpos, data)
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meta:set_string("status", S("Packed"))
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meta:set_string("formspec", formspec(meta))
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local name = player:get_player_name()
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MarkedNodes[name] = nil
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elseif fields.unpack and has_node_data(meta) then
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nvm.lrpos, data = get_node_data(meta)
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unpack_nodes(pos, data)
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meta:set_string("status", S("Unpacked"))
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meta:set_string("formspec", formspec(meta))
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local name = player:get_player_name()
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MarkedNodes[name] = nil
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end
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end,
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after_dig_node = function(pos, oldnode, oldmetadata)
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end,
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preserve_metadata = preserve_metadata,
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paramtype2 = "facedir",
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groups = {choppy=2, cracky=2, crumbly=2},
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_on_punchnode(function(pos, node, puncher, pointed_thing)
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if puncher and puncher:is_player() then
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local name = puncher:get_player_name()
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if not MarkedNodes[name] then
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return
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end
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mark_position(name, pointed_thing.under)
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end
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end)
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