techage/steam_engine/cylinder.lua

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--[[
TechAge
=======
Copyright (C) 2019 Joachim Stolberg
LGPLv2.1+
See LICENSE.txt for more information
TA2 Steam Engine Cylinder
]]--
-- for lazy programmers
local S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local P = minetest.string_to_pos
local M = minetest.get_meta
-- Load support for intllib.
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local MP = minetest.get_modpath("techage")
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local I,_ = dofile(MP.."/intllib.lua")
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local Pipe = techage.SteamPipe
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local function swap_node(pos, name)
local node = minetest.get_node(pos)
if node.name == name then
return
end
node.name = name
minetest.swap_node(pos, node)
end
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-- called with any pipe change
local function after_tube_update(node, pos, out_dir, peer_pos, peer_in_dir)
local mem = tubelib2.get_mem(pos)
mem.running = false
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swap_node(pos, "techage:cylinder")
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end
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minetest.register_node("techage:cylinder", {
description = I("TA2 Cylinder"),
tiles = {
-- up, down, right, left, back, front
"techage_filling_ta2.png^techage_frame_ta2.png",
"techage_filling_ta2.png^techage_frame_ta2.png",
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"techage_filling_ta2.png^techage_appl_open.png^techage_frame_ta2.png",
"techage_filling_ta2.png^techage_frame_ta2.png^techage_steam_hole.png",
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"techage_filling_ta2.png^techage_cylinder.png^techage_frame_ta2.png",
"techage_filling_ta2.png^techage_cylinder.png^techage_frame_ta2.png",
},
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on_construct = tubelib2.init_mem,
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paramtype2 = "facedir",
groups = {cracky=2, crumbly=2, choppy=2},
on_rotate = screwdriver.disallow,
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("techage:cylinder_on", {
description = I("TA2 Cylinder"),
tiles = {
-- up, down, right, left, back, front
"techage_filling_ta2.png^techage_frame_ta2.png",
"techage_filling_ta2.png^techage_frame_ta2.png",
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"techage_filling_ta2.png^techage_appl_open.png^techage_frame_ta2.png",
"techage_filling_ta2.png^techage_frame_ta2.png^techage_steam_hole.png",
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{
image = "techage_filling4_ta2.png^techage_cylinder4.png^techage_frame4_ta2.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 0.4,
},
},
{
image = "techage_filling4_ta2.png^techage_cylinder4.png^techage_frame4_ta2.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 0.4,
},
},
},
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after_tube_update = after_tube_update,
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paramtype2 = "facedir",
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groups = {not_in_creative_inventory=1},
diggable = false,
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on_rotate = screwdriver.disallow,
is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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})
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techage.power.register_node({"techage:cylinder", "techage:cylinder_on"}, {
conn_sides = {"L"},
power_network = Pipe,
})
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-- used by firebox
techage.register_node({"techage:cylinder", "techage:cylinder_on"}, {
on_transfer = function(pos, in_dir, topic, payload)
local mem = tubelib2.get_mem(pos)
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if topic == "trigger" then
local power = techage.transfer(pos, "R", "trigger", nil, nil, {
"techage:flywheel", "techage:flywheel_on"}) or 0
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--print("trigger", power, mem.running)
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if not power then
return 0
elseif power > 0 and not mem.running then
swap_node(pos, "techage:cylinder_on")
mem.running = true
return power
elseif power <= 0 and mem.running then
swap_node(pos, "techage:cylinder")
mem.running = false
return 0
else
return power
end
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elseif topic == "stop" then
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swap_node(pos, "techage:cylinder")
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mem.running = false
end
end
})
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minetest.register_craft({
output = "techage:cylinder",
recipe = {
{"basic_materials:steel_bar", "techage:iron_ingot", "default:wood"},
{"techage:steam_pipeS", "basic_materials:gear_steel", ""},
{"default:wood", "techage:iron_ingot", "basic_materials:steel_bar"},
},
})
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techage.register_help_page(I("TA2 Cylinder"),
I([[Part of the steam engine.
Has to be placed side by side
with the TA2 Flywheel.
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(see TA2 Steam Engine)]]), "techage:cylinder")