distributor now working

This commit is contained in:
Joachim Stolberg 2019-03-10 22:33:03 +01:00
parent 65a51d1091
commit 80a2f67bcf
18 changed files with 427 additions and 370 deletions

View File

@ -8,7 +8,7 @@
LGPLv2.1+ LGPLv2.1+
See LICENSE.txt for more information See LICENSE.txt for more information
distributor.lua: TA2/TA3/TA4 Distributor
]]-- ]]--
@ -17,110 +17,109 @@ local S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local P = minetest.string_to_pos local P = minetest.string_to_pos
local M = minetest.get_meta local M = minetest.get_meta
local N = minetest.get_node local N = minetest.get_node
-- Techage Related Data
local TRD = function(pos) return (minetest.registered_nodes[minetest.get_node(pos).name] or {}).techage end
local NUM_FILTER_ELEM = 6 -- Load support for intllib.
local NUM_FILTER_SLOTS = 4 local MP = minetest.get_modpath("tubelib2")
local I,_ = dofile(MP.."/intllib.lua")
local COUNTDOWN_TICKS = 4 local SRC_INV_SIZE = 8
local STANDBY_TICKS = 8
local CYCLE_TIME = 2
local function formspec(self, pos, meta) local COUNTDOWN_TICKS = 10
local filter = minetest.deserialize(meta:get_string("filter")) or {false,false,false,false} local STANDBY_TICKS = 10
local CYCLE_TIME = 4
local function formspec(self, pos, mem)
local filter = minetest.deserialize(M(pos):get_string("filter")) or {false,false,false,false}
return "size[10.5,8.5]".. return "size[10.5,8.5]"..
default.gui_bg.. default.gui_bg..
default.gui_bg_img.. default.gui_bg_img..
default.gui_slots.. default.gui_slots..
"list[context;src;0,0;2,4;]".. "list[context;src;0,0;2,4;]"..
"image[2,1.5;1,1;tubelib_gui_arrow.png]".. "image[2,1.5;1,1;techage_form_arrow.png]"..
"image_button[2,3;1,1;"..self:get_state_button_image(meta)..";state_button;]".. "image_button[2,3;1,1;"..self:get_state_button_image(mem)..";state_button;]"..
"checkbox[3,0;filter1;On;"..dump(filter[1]).."]".. "checkbox[3,0;filter1;On;"..dump(filter[1]).."]"..
"checkbox[3,1;filter2;On;"..dump(filter[2]).."]".. "checkbox[3,1;filter2;On;"..dump(filter[2]).."]"..
"checkbox[3,2;filter3;On;"..dump(filter[3]).."]".. "checkbox[3,2;filter3;On;"..dump(filter[3]).."]"..
"checkbox[3,3;filter4;On;"..dump(filter[4]).."]".. "checkbox[3,3;filter4;On;"..dump(filter[4]).."]"..
"image[4,0;0.3,1;tubelib_red.png]".. "image[4,0;0.3,1;techage_inv_red.png]"..
"image[4,1;0.3,1;tubelib_green.png]".. "image[4,1;0.3,1;techage_inv_green.png]"..
"image[4,2;0.3,1;tubelib_blue.png]".. "image[4,2;0.3,1;techage_inv_blue.png]"..
"image[4,3;0.3,1;tubelib_yellow.png]".. "image[4,3;0.3,1;techage_inv_yellow.png]"..
"list[context;red;4.5,0;6,1;]".. "list[context;red;4.5,0;6,1;]"..
"list[context;green;4.5,1;6,1;]".. "list[context;green;4.5,1;6,1;]"..
"list[context;blue;4.5,2;6,1;]".. "list[context;blue;4.5,2;6,1;]"..
"list[context;yellow;4.5,3;6,1;]".. "list[context;yellow;4.5,3;6,1;]"..
"list[current_player;main;1.25,4.5;8,4;]".. "list[current_player;main;1.25,4.5;8,4;]"..
"listring[context;src]".. "listring[context;src]"..
"listring[current_player;main]" "listring[current_player;main]"..
default.get_hotbar_bg(1.25,4.5)
end end
local State = tubelib.NodeStates:new({
node_name_passive = "tubelib:distributor",
node_name_active = "tubelib:distributor_active",
node_name_defect = "tubelib:distributor_defect",
infotext_name = "Tubelib Distributor",
cycle_time = CYCLE_TIME,
standby_ticks = STANDBY_TICKS,
aging_factor = 10,
formspec_func = formspec,
})
-- Return a key/value table with all items and the corresponding stack numbers --local Side2Color = {B="red", L="green", F="blue", R="yellow"}
local function invlist_content_as_kvlist(list) local SlotColors = {"red", "green", "blue", "yellow"}
local res = {} local Num2Ascii = {"B", "L", "F", "R"}
for idx,items in ipairs(list) do local FilterCache = {} -- local cache for filter settings
local name = items:get_name()
if name ~= "" then local function filter_settings(pos)
res[name] = idx local meta = M(pos)
local param2 = minetest.get_node(pos).param2
local inv = meta:get_inventory()
local filter = minetest.deserialize(meta:get_string("filter")) or {false,false,false,false}
local ItemFilter = {} -- {<item:name> = {dir,...}]
local OpenPorts = {} -- {dir, ...}
-- collect all filter settings
for idx,slot in ipairs(SlotColors) do
if filter[idx] == true then
local side = Num2Ascii[idx]
local out_dir = techage.side_to_outdir(side, param2)
if inv:is_empty(slot) then
table.insert(OpenPorts, out_dir)
else
for _,stack in ipairs(inv:get_list(slot)) do
local name = stack:get_name()
if name ~= "" then
if not ItemFilter[name] then
ItemFilter[name] = {}
end
table.insert(ItemFilter[name], out_dir)
end
end
end
end end
end end
return res
FilterCache[minetest.hash_node_position(pos)] = {
ItemFilter = ItemFilter,
OpenPorts = OpenPorts,
}
print("ItemFilter = "..dump(ItemFilter), "\nOpenPorts = "..dump(OpenPorts))
end end
-- Return the total number of list entries -- Return filter table and list of open ports.
local function invlist_num_entries(list) -- (see test data)
local res = 0 local function get_filter_settings(pos)
for _,items in ipairs(list) do -- local ItemFilter = {
local name = items:get_name() -- ["default:dirt"] = {1,2},
if name ~= "" then -- ["default:cobble"] = {4},
res = res + items:get_count() -- }
end -- local OpenPorts = {3}
-- return ItemFilter, OpenPorts
local hash = minetest.hash_node_position(pos)
if FilterCache[hash] == nil then
filter_settings(pos)
end end
return res return FilterCache[hash].ItemFilter, FilterCache[hash].OpenPorts
end end
-- Return a gapless table with all items
local function invlist_entries_as_list(list)
local res = {}
for _,items in ipairs(list) do
if items:get_count() > 0 then
res[#res+1] = {items:get_name(), items:get_count()}
end
end
return res
end
local function AddToTbl(kvTbl, new_items)
for _, l in ipairs(new_items) do
kvTbl[l[1]] = true
end
return kvTbl
end
-- return the number of items to be pushed to an unconfigured slot
local function num_items(moved_items, name, filter_item_names, rejected_item_names)
if filter_item_names[name] == nil then -- not configured in one filter?
if moved_items < MAX_NUM_PER_CYC then
return math.min(4, MAX_NUM_PER_CYC - moved_items)
end
end
if rejected_item_names[name] then -- rejected item from another slot?
if moved_items < MAX_NUM_PER_CYC then
return math.min(rejected_item_names[name], MAX_NUM_PER_CYC - moved_items)
end
end
end
local function allow_metadata_inventory_put(pos, listname, index, stack, player) local function allow_metadata_inventory_put(pos, listname, index, stack, player)
local meta = M(pos) local meta = M(pos)
local trd = TRD(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
local list = inv:get_list(listname) local list = inv:get_list(listname)
@ -128,12 +127,14 @@ local function allow_metadata_inventory_put(pos, listname, index, stack, player)
return 0 return 0
end end
if listname == "src" then if listname == "src" then
if State:get_state(M(pos)) == tubelib.STANDBY then if trd.State:get_state(M(pos)) == techage.STANDBY then
State:start(pos, meta) trd.State:start(pos, meta)
end end
return stack:get_count() return stack:get_count()
elseif invlist_num_entries(list) < MAX_NUM_PER_CYC then elseif stack:get_count() == 1 and
return stack:get_count() (list[index]:get_count() == 0 or stack:get_name() ~= list[index]:get_name()) then
filter_settings(pos)
return 1
end end
return 0 return 0
end end
@ -152,120 +153,86 @@ local function allow_metadata_inventory_move(pos, from_list, from_index, to_list
return allow_metadata_inventory_put(pos, to_list, to_index, stack, player) return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
end end
local SlotColors = {"red", "green", "blue", "yellow"}
local Num2Ascii = {"B", "L", "F", "R"} -- color to side translation
local FilterCache = {} -- local cache for filter settings
local function filter_settings(pos) local function push_item(pos, filter, item_name, num_items, mem)
local hash = minetest.hash_node_position(pos) local idx = 1
local meta = M(pos) local num_pushed = 0
local inv = meta:get_inventory() local num_ports = #filter
local filter = minetest.deserialize(meta:get_string("filter")) or {false,false,false,false} local amount = math.floor(math.max((num_items + 1) / num_ports, 1))
local kvFilterItemNames = {} -- {<item:name> = true,...} local successful = false
local kvSide2ItemNames = {} -- {"F" = {<item:name>,...},...} while num_pushed < num_items do
local push_dir = filter[idx]
-- collect all filter settings local num_to_push = math.min(amount, num_items - num_pushed)
for idx,slot in ipairs(SlotColors) do if techage.push_items(pos, push_dir, ItemStack(item_name.." "..num_to_push)) then
local side = Num2Ascii[idx] num_pushed = num_pushed + num_to_push
if filter[idx] == true then successful = true
local list = inv:get_list(slot) mem.port_counter[push_dir] = (mem.port_counter[push_dir] or 0) + num_to_push
local filter = invlist_entries_as_list(list) end
AddToTbl(kvFilterItemNames, filter) idx = idx + 1
kvSide2ItemNames[side] = filter if idx > num_ports then
idx = 1
if not successful then break end
end end
end end
return num_pushed
FilterCache[hash] = {
kvFilterItemNames = kvFilterItemNames,
kvSide2ItemNames = kvSide2ItemNames,
kvRejectedItemNames = {},
}
end end
-- move items from configured filters to the output -- move items to output slots
local function distributing(pos, meta) local function distributing(pos, inv, trd, mem)
local player_name = meta:get_string("player_name") local item_filter, open_ports = get_filter_settings(pos)
local slot_idx = meta:get_int("slot_idx") or 1 local sum_num_pushed = 0
meta:set_int("slot_idx", (slot_idx + 1) % NUM_FILTER_SLOTS) local num_pushed = 0
local side = Num2Ascii[slot_idx+1]
local listname = SlotColors[slot_idx+1]
local inv = meta:get_inventory()
local list = inv:get_list("src")
local kvSrc = invlist_content_as_kvlist(list)
local counter = minetest.deserialize(meta:get_string("item_counter")) or
{red=0, green=0, blue=0, yellow=0}
-- calculate the filter settings only once -- start searching after last position
local hash = minetest.hash_node_position(pos) local offs = mem.last_index or 1
if FilterCache[hash] == nil then
filter_settings(pos)
end
-- read data from Cache for i = 1, SRC_INV_SIZE do
-- all filter items as key/value {<item:name> = true,...} local idx = ((i + offs - 1) % 8) + 1
local kvFilterItemNames = FilterCache[hash].kvFilterItemNames local stack = inv:get_stack("src", idx)
-- filter items of one slot as list {{<item:name>, <num-items>},...} local item_name = stack:get_name()
local items = FilterCache[hash].kvSide2ItemNames[side] local num_items = stack:get_count()
-- rejected items from other filter slots local num_to_push = math.min(trd.num_items - sum_num_pushed, num_items)
local rejected = FilterCache[hash].kvRejectedItemNames num_pushed = 0
if items == nil then return end if item_filter[item_name] then
-- Push items based on filter
local moved_items_total = 0 num_pushed = push_item(pos, item_filter[item_name], item_name, num_to_push, mem)
if next(items) then print("num_pushed",num_pushed, "num_to_push", num_to_push)
for _,item in ipairs(items) do end
local name, num = item[1], item[2] if num_pushed == 0 and #open_ports > 0 then
if kvSrc[name] then -- Push items based on open ports
local item = tubelib.get_this_item(meta, "src", kvSrc[name], num) -- <<=== tubelib num_pushed = push_item(pos, open_ports, item_name, num_to_push, mem)
if item then end
if not tubelib.push_items(pos, side, item, player_name) then -- <<=== tubelib
tubelib.put_item(meta, "src", item) sum_num_pushed = sum_num_pushed + num_pushed
rejected[name] = num stack:take_item(num_pushed)
else inv:set_stack("src", idx, stack)
counter[listname] = counter[listname] + num if sum_num_pushed >= trd.num_items then
moved_items_total = moved_items_total + num mem.last_index = idx
end break
end
end
end end
end end
-- move additional items from unconfigured filters to the output print("sum_num_pushed",sum_num_pushed)
if next(items) == nil then if num_pushed == 0 then
local moved_items = 0 trd.State:blocked(pos, mem)
for name,_ in pairs(kvSrc) do
local num = num_items(moved_items, name, kvFilterItemNames, rejected)
if num then
local item = tubelib.get_this_item(meta, "src", kvSrc[name], num) -- <<=== tubelib
if item then
if not tubelib.push_items(pos, side, item, player_name) then -- <<=== tubelib
tubelib.put_item(meta, "src", item)
else
counter[listname] = counter[listname] + num
moved_items = moved_items + num
moved_items_total = moved_items_total + num
end
end
end
end
-- delete list for next slot round
if moved_items > 0 then
FilterCache[hash].kvRejectedItemNames = {}
end
end
meta:set_string("item_counter", minetest.serialize(counter))
if moved_items_total > 0 then
State:keep_running(pos, meta, COUNTDOWN_TICKS, moved_items_total)
else else
State:idle(pos, meta) trd.State:keep_running(pos, mem, COUNTDOWN_TICKS, 1)
end end
end end
-- move items to the output slots -- move items to the output slots
local function keep_running(pos, elapsed) local function keep_running(pos, elapsed)
local meta = M(pos) local mem = tubelib2.get_mem(pos)
distributing(pos, meta) mem.port_counter = mem.port_counter or {}
return State:is_active(meta) local trd = TRD(pos)
local inv = M(pos):get_inventory()
if not inv:is_empty("src") then
distributing(pos, inv, trd, mem)
else
trd.State:idle(pos, mem)
end
return trd.State:is_active(mem)
end end
local function on_receive_fields(pos, formname, fields, player) local function on_receive_fields(pos, formname, fields, player)
@ -273,6 +240,7 @@ local function on_receive_fields(pos, formname, fields, player)
return return
end end
local meta = M(pos) local meta = M(pos)
local trd = TRD(pos)
local filter = minetest.deserialize(meta:get_string("filter")) local filter = minetest.deserialize(meta:get_string("filter"))
if fields.filter1 ~= nil then if fields.filter1 ~= nil then
filter[1] = fields.filter1 == "true" filter[1] = fields.filter1 == "true"
@ -287,14 +255,15 @@ local function on_receive_fields(pos, formname, fields, player)
filter_settings(pos) filter_settings(pos)
local mem = tubelib2.get_mem(pos)
if fields.state_button ~= nil then if fields.state_button ~= nil then
State:state_button_event(pos, fields) trd.State:state_button_event(pos, mem, fields)
else else
meta:set_string("formspec", formspec(State, pos, meta)) meta:set_string("formspec", formspec(trd.State, pos, mem))
end end
end end
-- tubelib command to turn on/off filter channels -- techage command to turn on/off filter channels
local function change_filter_settings(pos, slot, val) local function change_filter_settings(pos, slot, val)
local slots = {["red"] = 1, ["green"] = 2, ["blue"] = 3, ["yellow"] = 4} local slots = {["red"] = 1, ["green"] = 2, ["blue"] = 3, ["yellow"] = 4}
local meta = M(pos) local meta = M(pos)
@ -307,189 +276,70 @@ local function change_filter_settings(pos, slot, val)
filter_settings(pos) filter_settings(pos)
meta:set_string("formspec", formspec(State, pos, meta)) meta:set_string("formspec", formspec(TRD(pos).State, pos, meta))
return true return true
end end
minetest.register_node("tubelib:distributor", { local function can_dig(pos, player)
description = "Tubelib Distributor", if minetest.is_protected(pos, player:get_player_name()) then
tiles = { return false
-- up, down, right, left, back, front end
'tubelib_distributor.png', local inv = M(pos):get_inventory()
'tubelib_front.png', return inv:is_empty("src")
'tubelib_distributor_yellow.png', end
'tubelib_distributor_green.png',
"tubelib_distributor_red.png",
"tubelib_distributor_blue.png",
},
after_place_node = function(pos, placer) local tiles = {}
local meta = M(pos) -- '#' will be replaced by the stage number
local number = tubelib.add_node(pos, "tubelib:distributor") -- <<=== tubelib -- '{power}' will be replaced by the power PNG
local filter = {false,false,false,false} tiles.pas = {
meta:set_string("filter", minetest.serialize(filter)) -- up, down, right, left, back, front
State:node_init(pos, number) "techage_filling_ta#.png^techage_appl_distri.png^techage_frame_ta#_top.png",
meta:set_string("player_name", placer:get_player_name()) "techage_filling_ta#.png^techage_frame_ta#.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_distri_yellow.png",
local inv = meta:get_inventory() "techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_distri_green.png",
inv:set_size('src', 8) "techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_distri_red.png",
inv:set_size('yellow', 6) "techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_distri_blue.png",
inv:set_size('green', 6) }
inv:set_size('red', 6) tiles.act = {
inv:set_size('blue', 6) -- up, down, right, left, back, front
meta:set_string("item_counter", minetest.serialize({red=0, green=0, blue=0, yellow=0})) {
end, image = "techage_filling4_ta#.png^techage_appl_distri4.png^techage_frame4_ta#_top.png",
backface_culling = false,
on_receive_fields = on_receive_fields, animation = {
type = "vertical_frames",
can_dig = function(pos, player) aspect_w = 32,
if minetest.is_protected(pos, player:get_player_name()) then aspect_h = 32,
return false length = 1.0,
end
local inv = M(pos):get_inventory()
return inv:is_empty("src")
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
tubelib.remove_node(pos) -- <<=== tubelib
State:after_dig_node(pos, oldnode, oldmetadata, digger)
end,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_take = allow_metadata_inventory_take,
allow_metadata_inventory_move = allow_metadata_inventory_move,
on_timer = keep_running,
on_rotate = screwdriver.disallow,
drop = "",
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
groups = {choppy=2, cracky=2, crumbly=2},
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("tubelib:distributor_active", {
description = "Tubelib Distributor",
tiles = {
-- up, down, right, left, back, front
{
image = "tubelib_distributor_active.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 2.0,
},
}, },
'tubelib_front.png',
'tubelib_distributor_yellow.png',
'tubelib_distributor_green.png',
"tubelib_distributor_red.png",
"tubelib_distributor_blue.png",
}, },
"techage_filling_ta#.png^techage_frame_ta#.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_distri_yellow.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_distri_green.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_distri_red.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_distri_blue.png",
}
tiles.def = {
-- up, down, right, left, back, front
"techage_filling_ta#.png^techage_appl_distri.png^techage_frame_ta#_top.png",
"techage_filling_ta#.png^techage_frame_ta#.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_distri_yellow.png^techage_appl_defect.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_distri_green.png^techage_appl_defect.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_distri_red.png^techage_appl_defect.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_distri_blue.png^techage_appl_defect.png",
}
on_receive_fields = on_receive_fields, local tubing = {
on_pull_item = function(pos, in_dir, num)
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_take = allow_metadata_inventory_take,
allow_metadata_inventory_move = allow_metadata_inventory_move,
on_timer = keep_running,
on_rotate = screwdriver.disallow,
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
groups = {crumbly=0, not_in_creative_inventory=1},
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("tubelib:distributor_defect", {
description = "Tubelib Distributor",
tiles = {
-- up, down, right, left, back, front
'tubelib_distributor.png',
'tubelib_front.png',
'tubelib_distributor_yellow.png^tubelib_defect.png',
'tubelib_distributor_green.png^tubelib_defect.png',
"tubelib_distributor_red.png^tubelib_defect.png",
"tubelib_distributor_blue.png^tubelib_defect.png",
},
after_place_node = function(pos, placer)
local meta = M(pos)
local number = tubelib.add_node(pos, "tubelib:distributor") -- <<=== tubelib
State:node_init(pos, number)
meta:set_string("player_name", placer:get_player_name())
local filter = {false,false,false,false}
meta:set_string("filter", minetest.serialize(filter))
local inv = meta:get_inventory()
inv:set_size('src', 8)
inv:set_size('yellow', 6)
inv:set_size('green', 6)
inv:set_size('red', 6)
inv:set_size('blue', 6)
meta:set_string("item_counter", minetest.serialize({red=0, green=0, blue=0, yellow=0}))
State:defect(pos, meta)
end,
on_receive_fields = on_receive_fields,
can_dig = function(pos, player)
if minetest.is_protected(pos, player:get_player_name()) then
return false
end
local inv = M(pos):get_inventory() local inv = M(pos):get_inventory()
return inv:is_empty("src") return techage.get_items(inv, "src", num)
end, end,
on_push_item = function(pos, in_dir, stack)
after_dig_node = function(pos, oldnode, oldmetadata, digger) local inv = M(pos):get_inventory()
tubelib.remove_node(pos) -- <<=== tubelib return techage.put_items(inv, "src", stack)
end, end,
on_unpull_item = function(pos, in_dir, stack)
allow_metadata_inventory_put = allow_metadata_inventory_put, local inv = M(pos):get_inventory()
allow_metadata_inventory_take = allow_metadata_inventory_take, return techage.put_items(inv, "src", stack)
allow_metadata_inventory_move = allow_metadata_inventory_move,
on_rotate = screwdriver.disallow,
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory=1},
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
})
minetest.register_craft({
output = "tubelib:distributor 2",
recipe = {
{"group:wood", "default:steel_ingot", "group:wood"},
{"tubelib:tubeS", "default:mese_crystal", "tubelib:tubeS"},
{"group:wood", "default:steel_ingot", "group:wood"},
},
})
--------------------------------------------------------------- tubelib
tubelib.register_node("tubelib:distributor",
{"tubelib:distributor_active", "tubelib:distributor_defect"}, {
on_pull_item = function(pos, side)
return tubelib.get_item(M(pos), "src")
end,
on_push_item = function(pos, side, item)
return tubelib.put_item(M(pos), "src", item)
end,
on_unpull_item = function(pos, side, item)
return tubelib.put_item(M(pos), "src", item)
end, end,
on_recv_message = function(pos, topic, payload) on_recv_message = function(pos, topic, payload)
if topic == "filter" then if topic == "filter" then
@ -502,7 +352,7 @@ tubelib.register_node("tubelib:distributor",
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
meta:set_string("item_counter", minetest.serialize({red=0, green=0, blue=0, yellow=0})) meta:set_string("item_counter", minetest.serialize({red=0, green=0, blue=0, yellow=0}))
else else
local resp = State:on_receive_message(pos, topic, payload) local resp = TRD(pos).State:on_receive_message(pos, topic, payload)
if resp then if resp then
return resp return resp
else else
@ -512,10 +362,65 @@ tubelib.register_node("tubelib:distributor",
end, end,
on_node_load = function(pos) on_node_load = function(pos)
State:on_node_load(pos) TRD(pos).State:on_node_load(pos)
end, end,
on_node_repair = function(pos) on_node_repair = function(pos)
return State:on_node_repair(pos) return TRD(pos).State:on_node_repair(pos)
end, end,
}) }
--------------------------------------------------------------- tubelib
local node_name_ta2, node_name_ta3, node_name_ta4 =
techage.register_consumer("distributor", I("Distributor"), tiles, {
cycle_time = CYCLE_TIME,
standby_ticks = STANDBY_TICKS,
has_item_meter = true,
aging_factor = 10,
formspec = formspec,
tubing = tubing,
after_place_node = function(pos, placer)
local meta = M(pos)
local filter = {false,false,false,false}
meta:set_string("filter", minetest.serialize(filter))
local inv = meta:get_inventory()
inv:set_size('src', 8)
inv:set_size('yellow', 6)
inv:set_size('green', 6)
inv:set_size('red', 6)
inv:set_size('blue', 6)
end,
can_dig = can_dig,
node_timer = keep_running,
on_receive_fields = on_receive_fields,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list)
if from_list ~= "src" or to_list ~= "src" then
filter_settings(pos)
end
end,
on_metadata_inventory_put = function(pos, listname)
if listname ~= "src" then
filter_settings(pos)
end
end,
on_metadata_inventory_take = function(pos, listname)
if listname ~= "src" then
filter_settings(pos)
end
end,
groups = {choppy=2, cracky=2, crumbly=2},
sounds = default.node_sound_wood_defaults(),
num_items = {0,4,12,36},
})
minetest.register_craft({
output = node_name_ta2,
recipe = {
{"group:wood", "default:steel_ingot", "group:wood"},
{"tubelib:tubeS", "default:mese_crystal", "tubelib:tubeS"},
{"group:wood", "default:steel_ingot", "group:wood"},
},
})

View File

@ -8,7 +8,7 @@
LGPLv2.1+ LGPLv2.1+
See LICENSE.txt for more information See LICENSE.txt for more information
TA2/TA3/TA4 Grinding Cobble/Basalt to Gravel TA2/TA3/TA4 Grinder, grinding Cobble/Basalt to Gravel
]]-- ]]--
@ -48,7 +48,8 @@ local function formspec(self, pos, mem)
"listring[context;dst]".. "listring[context;dst]"..
"listring[current_player;main]".. "listring[current_player;main]"..
"listring[context;src]".. "listring[context;src]"..
"listring[current_player;main]" "listring[current_player;main]"..
default.get_hotbar_bg(0, 4)
end end
local function allow_metadata_inventory_put(pos, listname, index, stack, player) local function allow_metadata_inventory_put(pos, listname, index, stack, player)
@ -77,10 +78,8 @@ end
local function src_to_dst(src_stack, idx, num_items, inv, dst_name) local function src_to_dst(src_stack, idx, num_items, inv, dst_name)
local taken = src_stack:take_item(num_items) local taken = src_stack:take_item(num_items)
local output = ItemStack(dst_name) local output = ItemStack(dst_name)
print("taken:get_count()", taken:get_count(), output:get_count() * taken:get_count())
output:set_count(output:get_count() * taken:get_count()) output:set_count(output:get_count() * taken:get_count())
if inv:room_for_item("dst", output) then if inv:room_for_item("dst", output) then
print("output:get_count()", output:get_count())
inv:set_stack("src", idx, src_stack) inv:set_stack("src", idx, src_stack)
inv:add_item("dst", output) inv:add_item("dst", output)
return true return true
@ -220,7 +219,6 @@ local node_name_ta2, node_name_ta3, node_name_ta4 =
formspec = formspec, formspec = formspec,
tubing = tubing, tubing = tubing,
after_place_node = function(pos, placer) after_place_node = function(pos, placer)
print("my after_place_node")
local inv = M(pos):get_inventory() local inv = M(pos):get_inventory()
inv:set_size('src', 9) inv:set_size('src', 9)
inv:set_size('dst', 9) inv:set_size('dst', 9)

View File

@ -83,6 +83,18 @@ function techage.register_consumer(base_name, inv_name, tiles, tNode)
end end
power_png = 'techage_appl_hole_electric.png' power_png = 'techage_appl_hole_electric.png'
end end
-- No power needed?
if not tNode.power_consumption then
start_node = nil
stop_node = nil
turn_on_clbk = nil
valid_power_dir = nil
power_network = nil
tNode.power_consumption = {0,0,0,0} -- needed later
else
power_network:add_secondary_node_names({name_pas, name_act})
end
local tState = techage.NodeStates:new({ local tState = techage.NodeStates:new({
node_name_passive = name_pas, node_name_passive = name_pas,
@ -116,7 +128,12 @@ function techage.register_consumer(base_name, inv_name, tiles, tNode)
techage = tTechage, techage = tTechage,
after_place_node = function(pos, placer, itemstack, pointed_thing) after_place_node = function(pos, placer, itemstack, pointed_thing)
local mem = consumer.after_place_node(pos, placer) local mem
if power_network then
mem = consumer.after_place_node(pos, placer)
else
mem = tubelib2.init_mem(pos)
end
local meta = M(pos) local meta = M(pos)
local node = minetest.get_node(pos) local node = minetest.get_node(pos)
meta:set_int("push_dir", techage.side_to_indir("L", node.param2)) meta:set_int("push_dir", techage.side_to_indir("L", node.param2))
@ -137,7 +154,9 @@ function techage.register_consumer(base_name, inv_name, tiles, tNode)
end end
techage.remove_node(pos) techage.remove_node(pos)
TRDN(oldnode).State:after_dig_node(pos, oldnode, oldmetadata, digger) TRDN(oldnode).State:after_dig_node(pos, oldnode, oldmetadata, digger)
consumer.after_dig_node(pos, oldnode) if power_network then
consumer.after_dig_node(pos, oldnode)
end
end, end,
after_tube_update = consumer.after_tube_update, after_tube_update = consumer.after_tube_update,
@ -148,6 +167,9 @@ function techage.register_consumer(base_name, inv_name, tiles, tNode)
allow_metadata_inventory_put = tNode.allow_metadata_inventory_put, allow_metadata_inventory_put = tNode.allow_metadata_inventory_put,
allow_metadata_inventory_move = tNode.allow_metadata_inventory_move, allow_metadata_inventory_move = tNode.allow_metadata_inventory_move,
allow_metadata_inventory_take = tNode.allow_metadata_inventory_take, allow_metadata_inventory_take = tNode.allow_metadata_inventory_take,
on_metadata_inventory_move = tNode.on_metadata_inventory_move,
on_metadata_inventory_put = tNode.on_metadata_inventory_put,
on_metadata_inventory_take = tNode.on_metadata_inventory_take,
drop = "", drop = "",
paramtype2 = "facedir", paramtype2 = "facedir",
@ -170,6 +192,9 @@ function techage.register_consumer(base_name, inv_name, tiles, tNode)
allow_metadata_inventory_put = tNode.allow_metadata_inventory_put, allow_metadata_inventory_put = tNode.allow_metadata_inventory_put,
allow_metadata_inventory_move = tNode.allow_metadata_inventory_move, allow_metadata_inventory_move = tNode.allow_metadata_inventory_move,
allow_metadata_inventory_take = tNode.allow_metadata_inventory_take, allow_metadata_inventory_take = tNode.allow_metadata_inventory_take,
on_metadata_inventory_move = tNode.on_metadata_inventory_move,
on_metadata_inventory_put = tNode.on_metadata_inventory_put,
on_metadata_inventory_take = tNode.on_metadata_inventory_take,
paramtype2 = "facedir", paramtype2 = "facedir",
diggable = false, diggable = false,
@ -205,6 +230,9 @@ function techage.register_consumer(base_name, inv_name, tiles, tNode)
allow_metadata_inventory_put = tNode.allow_metadata_inventory_put, allow_metadata_inventory_put = tNode.allow_metadata_inventory_put,
allow_metadata_inventory_move = tNode.allow_metadata_inventory_move, allow_metadata_inventory_move = tNode.allow_metadata_inventory_move,
allow_metadata_inventory_take = tNode.allow_metadata_inventory_take, allow_metadata_inventory_take = tNode.allow_metadata_inventory_take,
on_metadata_inventory_move = tNode.on_metadata_inventory_move,
on_metadata_inventory_put = tNode.on_metadata_inventory_put,
on_metadata_inventory_take = tNode.on_metadata_inventory_take,
after_dig_node = function(pos, oldnode, oldmetadata, digger) after_dig_node = function(pos, oldnode, oldmetadata, digger)
if tNode.after_dig_node then if tNode.after_dig_node then
@ -221,7 +249,6 @@ function techage.register_consumer(base_name, inv_name, tiles, tNode)
}) })
techage.register_node(name_pas, {name_act, name_def}, tNode.tubing) techage.register_node(name_pas, {name_act, name_def}, tNode.tubing)
power_network:add_secondary_node_names({name_pas, name_act})
end end
return names[1], names[2], names[3] return names[1], names[2], names[3]
end end

View File

@ -406,11 +406,13 @@ function NodeStates:on_node_load(pos, not_start_timer)
return return
end end
-- wrong number? -- wrong number and no dummy number?
local info = techage.get_node_info(number) if number ~= "-" then
if not info or not info.pos or not vector.equals(pos, info.pos) then local info = techage.get_node_info(number)
swap_node(pos, "techage:defect_dummy") if not info or not info.pos or not vector.equals(pos, info.pos) then
return swap_node(pos, "techage:defect_dummy")
return
end
end end
-- state corrupt? -- state corrupt?

View File

@ -30,6 +30,7 @@ dofile(MP.."/steam_engine/cylinder.lua")
dofile(MP.."/steam_engine/flywheel.lua") dofile(MP.."/steam_engine/flywheel.lua")
dofile(MP.."/steam_engine/gearbox.lua") dofile(MP.."/steam_engine/gearbox.lua")
dofile(MP.."/steam_engine/consumer.lua") dofile(MP.."/steam_engine/consumer.lua")
dofile(MP.."/steam_engine/battery.lua")
dofile(MP.."/electric/electric_cable.lua") dofile(MP.."/electric/electric_cable.lua")
dofile(MP.."/electric/test.lua") dofile(MP.."/electric/test.lua")
@ -39,6 +40,7 @@ dofile(MP.."/electric/consumer.lua")
dofile(MP.."/basic_machines/pusher.lua") dofile(MP.."/basic_machines/pusher.lua")
dofile(MP.."/basic_machines/legacy_nodes.lua") dofile(MP.."/basic_machines/legacy_nodes.lua")
dofile(MP.."/basic_machines/grinder.lua") dofile(MP.."/basic_machines/grinder.lua")
dofile(MP.."/basic_machines/distributor.lua")
--dofile(MP.."/fermenter/biogas_pipe.lua") --dofile(MP.."/fermenter/biogas_pipe.lua")

123
steam_engine/battery.lua Normal file
View File

@ -0,0 +1,123 @@
-- for lazy programmers
local S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local P = minetest.string_to_pos
local M = minetest.get_meta
-- Load support for intllib.
local MP = minetest.get_modpath("tubelib2")
local I,_ = dofile(MP.."/intllib.lua")
local STANDBY_TICKS = 4
local COUNTDOWN_TICKS = 4
local CYCLE_TIME = 16
local POWER_CAPACITY = 12
local Axle = techage.Axle
local generator = techage.generator
local function formspec(self, pos, mem)
return "size[8,7]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"image[6,0.5;1,2;"..generator.formspec_level(mem, mem.power_result)..
"image_button[5,1;1,1;".. self:get_state_button_image(mem) ..";state_button;]"..
"button[2.5,1;1.8,1;update;"..I("Update").."]"..
"list[current_player;main;0,3;8,4;]"..
default.get_hotbar_bg(0, 3)
end
local function start_node(pos, mem, state)
generator.turn_power_on(pos, POWER_CAPACITY)
end
local function stop_node(pos, mem, state)
generator.turn_power_on(pos, 0)
end
local State = techage.NodeStates:new({
node_name_passive = "techage:battery",
cycle_time = CYCLE_TIME,
standby_ticks = STANDBY_TICKS,
formspec_func = formspec,
start_node = start_node,
stop_node = stop_node,
})
local function node_timer(pos, elapsed)
local mem = tubelib2.get_mem(pos)
return State:is_active(mem)
end
local function turn_power_on(pos, in_dir, sum)
local mem = tubelib2.get_mem(pos)
-- store result for formspec
mem.power_result = sum
if State:is_active(mem) and sum <= 0 then
State:fault(pos, mem)
-- No automatic turn on
mem.power_capacity = 0
end
M(pos):set_string("formspec", formspec(State, pos, mem))
end
local function on_receive_fields(pos, formname, fields, player)
if minetest.is_protected(pos, player:get_player_name()) then
return
end
local mem = tubelib2.get_mem(pos)
State:state_button_event(pos, mem, fields)
if fields.update then
M(pos):set_string("formspec", formspec(State, pos, mem))
end
end
local function on_rightclick(pos)
local mem = tubelib2.get_mem(pos)
M(pos):set_string("formspec", formspec(State, pos, mem))
end
minetest.register_node("techage:battery", {
description = "TA2 Battery",
tiles = {
-- up, down, right, left, back, front
"techage_filling_ta2.png^techage_frame_ta2_top.png",
"techage_filling_ta2.png^techage_frame_ta2.png",
"techage_filling_ta2.png^techage_axle_clutch.png^techage_frame_ta2.png",
"techage_filling_ta2.png^techage_frame_ta2.png^techage_appl_electric_power.png",
"techage_filling_ta2.png^techage_frame_ta2.png^techage_appl_electric_power.png",
"techage_filling_ta2.png^techage_frame_ta2.png^techage_appl_electric_power.png",
},
paramtype2 = "facedir",
groups = {cracky=2, crumbly=2, choppy=2},
on_rotate = screwdriver.disallow,
is_ground_content = false,
techage = {
turn_on = turn_power_on,
read_power_consumption = generator.read_power_consumption,
power_network = Axle,
power_side = "R",
animated_power_network = true,
},
after_place_node = function(pos, placer)
local mem = generator.after_place_node(pos)
State:node_init(pos, mem, "")
on_rightclick(pos)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
State:after_dig_node(pos, oldnode, oldmetadata, digger)
generator.after_dig_node(pos, oldnode)
end,
after_tube_update = generator.after_tube_update,
on_receive_fields = on_receive_fields,
on_rightclick = on_rightclick,
on_timer = node_timer,
})
Axle:add_secondary_node_names({"techage:battery"})

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 277 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 272 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 272 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 273 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 542 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 458 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 113 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 113 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 113 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 113 B