Update md manual file for light detector (lua file not generated) and add item entry to doc/items.lua
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@ -110,6 +110,7 @@ techage.Items = {
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ta3_logic = "techage:ta3_logic",
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ta3_logic = "techage:ta3_logic",
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ta3_nodedetector = "techage:ta3_nodedetector_off",
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ta3_nodedetector = "techage:ta3_nodedetector_off",
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ta3_playerdetector = "techage:ta3_playerdetector_off",
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ta3_playerdetector = "techage:ta3_playerdetector_off",
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ta3_lightdetector = "techage:ta3_lightdetector_off",
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ta3_repeater = "techage:ta3_repeater",
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ta3_repeater = "techage:ta3_repeater",
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ta3_sequencer = "techage:ta3_sequencer",
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ta3_sequencer = "techage:ta3_sequencer",
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ta3_timer = "techage:ta3_timer",
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ta3_timer = "techage:ta3_timer",
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@ -730,6 +730,12 @@ If the search should be limited to specific players, these player names can also
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[ta3_playerdetector|image]
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[ta3_playerdetector|image]
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### TA3 Light Detector
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The light detector sends an `on` command if the light level of the block above exceeds a certain level, which can be set through the right-click menu.
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If you have a TA4 Lua Controller, you can get the exact light level with $get_cmd(num, 'light_level')
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[ta3_lightdetector|image]
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## TA3 Machines
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## TA3 Machines
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