200 lines
5.3 KiB
Lua
200 lines
5.3 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2019-2020 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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TA3 Booster
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]]--
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-- for lazy programmers
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local M = minetest.get_meta
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local S = techage.S
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local PWR_NEEDED = 3
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local CYCLE_TIME = 2
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local Cable = techage.ElectricCable
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local power = networks.power
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local function infotext(pos, state)
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M(pos):set_string("infotext", S("TA3 Booster")..": "..state)
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end
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local function swap_node(pos, name)
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local node = techage.get_node_lvm(pos)
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if node.name == name then
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return
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end
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node.name = name
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minetest.swap_node(pos, node)
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end
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local function play_sound(pos)
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local mem = techage.get_mem(pos)
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if not mem.handle or mem.handle == -1 then
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mem.handle = minetest.sound_play("techage_booster", {
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pos = pos,
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gain = 1,
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max_hear_distance = 7,
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loop = true})
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if mem.handle == -1 then
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minetest.after(1, play_sound, pos)
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end
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end
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end
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local function stop_sound(pos)
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local mem = techage.get_mem(pos)
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if mem.handle then
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minetest.sound_stop(mem.handle)
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mem.handle = nil
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end
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end
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local function after_place_node(pos)
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local nvm = techage.get_nvm(pos)
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Cable:after_place_node(pos)
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local node = minetest.get_node(pos)
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local indir = techage.side_to_indir("R", node.param2)
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M(pos):set_int("indir", indir)
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infotext(pos, "stopped")
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end
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local function after_dig_node(pos, oldnode)
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Cable:after_dig_node(pos)
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techage.del_mem(pos)
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end
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minetest.register_node("techage:ta3_booster", {
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description = S("TA3 Booster"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta3.png^techage_appl_arrow.png^techage_frame_ta3.png",
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"techage_filling_ta3.png^techage_frame_ta3.png",
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"techage_filling_ta3.png^techage_appl_hole_pipe.png^techage_frame_ta3.png",
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"techage_filling_ta3.png^techage_appl_hole_electric.png^techage_frame_ta3.png",
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"techage_filling_ta3.png^techage_appl_compressor.png^techage_frame_ta3.png",
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"techage_filling_ta3.png^techage_appl_compressor.png^[transformFX^techage_frame_ta3.png",
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},
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on_timer = function(pos, elapsed)
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local consumed = power.consume_power(pos, Cable, nil, PWR_NEEDED)
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if consumed == PWR_NEEDED then
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swap_node(pos, "techage:ta3_booster_on")
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infotext(pos, "running")
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play_sound(pos)
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end
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return true
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end,
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after_place_node = after_place_node,
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after_dig_node = after_dig_node,
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paramtype2 = "facedir",
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groups = {cracky=2, crumbly=2, choppy=2},
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on_rotate = screwdriver.disallow,
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node("techage:ta3_booster_on", {
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta3.png^techage_appl_arrow.png^techage_frame_ta3.png",
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"techage_filling_ta3.png^techage_frame_ta3.png",
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"techage_filling_ta3.png^techage_appl_hole_pipe.png^techage_frame_ta3.png",
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"techage_filling_ta3.png^techage_appl_hole_electric.png^techage_frame_ta3.png",
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{
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name = "techage_filling4_ta3.png^techage_appl_compressor4.png^techage_frame4_ta3.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 0.2,
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},
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},
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{
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name = "techage_filling4_ta3.png^techage_appl_compressor4.png^[transformFX]^techage_frame4_ta3.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 0.2,
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},
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},
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},
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on_timer = function(pos, elapsed)
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local consumed = power.consume_power(pos, Cable, nil, PWR_NEEDED)
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if consumed < PWR_NEEDED then
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swap_node(pos, "techage:ta3_booster")
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infotext(pos, "no power")
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stop_sound(pos)
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end
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return true
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end,
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after_place_node = after_place_node,
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after_dig_node = after_dig_node,
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paramtype2 = "facedir",
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groups = {not_in_creative_inventory = 1},
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diggable = false,
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on_rotate = screwdriver.disallow,
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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})
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power.register_nodes({"techage:ta3_booster", "techage:ta3_booster_on"}, Cable, "con", {"B", "F", "L", "D", "U"})
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-- for intra machine communication
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techage.register_node({"techage:ta3_booster", "techage:ta3_booster_on"}, {
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on_transfer = function(pos, in_dir, topic, payload)
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if M(pos):get_int("indir") == in_dir then
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local nvm = techage.get_nvm(pos)
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if topic == "power" then
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return techage.get_node_lvm(pos).name == "techage:ta3_booster_on" or
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power.power_available(pos, Cable)
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elseif topic == "running" then
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return techage.get_node_lvm(pos).name == "techage:ta3_booster_on"
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elseif topic == "start" and not nvm.running then
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if power.power_available(pos, Cable) then
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nvm.running = true
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minetest.get_node_timer(pos):start(CYCLE_TIME)
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swap_node(pos, "techage:ta3_booster_on")
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infotext(pos, "running")
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play_sound(pos)
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else
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infotext(pos, "no power")
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end
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elseif topic == "stop" then
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nvm.running = false
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swap_node(pos, "techage:ta3_booster")
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minetest.get_node_timer(pos):stop()
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infotext(pos, "stopped")
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stop_sound(pos)
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end
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end
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end,
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on_node_load = function(pos, node)
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if node.name == "techage:ta3_booster_on" then
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play_sound(pos)
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end
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end,
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})
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minetest.register_craft({
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output = "techage:ta3_booster",
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recipe = {
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{"basic_materials:steel_bar", "default:wood", "basic_materials:steel_bar"},
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{"", "basic_materials:gear_steel", ""},
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{"basic_materials:steel_bar", "default:wood", "basic_materials:steel_bar"},
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},
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})
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