techage/furnace/furnace_top.lua
2024-07-14 22:26:54 +02:00

340 lines
10 KiB
Lua

--[[
TechAge
=======
Copyright (C) 2019-2022 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
TA3 Industrial Furnace Top
]]--
-- for lazy programmers
local M = minetest.get_meta
local S = techage.S
-- Consumer Related Data
local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
local STANDBY_TICKS = 6
local COUNTDOWN_TICKS = 6
local CYCLE_TIME = 2
local smelting = techage.furnace.smelting
local get_output = techage.furnace.get_output
local num_recipes = techage.furnace.get_num_recipes
local reset_cooking = techage.furnace.reset_cooking
local get_ingredients = techage.furnace.get_ingredients
local check_if_worth_to_wakeup = techage.furnace.check_if_worth_to_wakeup
local range = techage.in_range
local MP = minetest.get_modpath(minetest.get_current_modname())
local mConf = assert(loadfile(MP .. "/basis/conf_inv.lua"))("cfg")
local WRENCH_MENU3 = {
{
type = "items",
name = "config",
label = S("Pre-Assignment Input Inv."),
tooltip = S("Stack locations can be pre-assigned to specific items,\nto be filled only with those items."),
width = 2,
height = 2,
}
}
local function update_recipe_menu(pos, nvm)
local ingr = get_ingredients(pos)
nvm.rp_num = num_recipes(ingr)
nvm.rp_idx = range(nvm.rp_idx or 1, 0, nvm.rp_num)
nvm.rp_outp = get_output(nvm, ingr, nvm.rp_idx)
end
local function formspec(self, pos, nvm)
local idx = nvm.rp_idx or 1
local num = nvm.rp_num or 1
local outp = nvm.rp_outp or ""
return "size[8,7.2]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
techage.wrench_image(7.6, -0.2) ..
"list[context;src;0,0;2,2;]"..
mConf.preassigned_stacks(pos, 2, 2)..
"image[2,0.5;1,1;techage_form_arrow_bg.png^[lowpart:"..
(nvm.item_percent or 0)..":techage_form_arrow_fg.png^[transformR270]"..
"image_button[2,2;1,1;".. self:get_state_button_image(nvm) ..";state_button;]"..
"tooltip[2,2;1,1;"..self:get_state_tooltip(nvm).."]"..
"list[context;dst;3,0;2,2;]"..
"label[6,0;"..S("Outp")..": "..idx.."/"..num.."]"..
"item_image_button[6.5,0.5;1,1;"..outp..";b1;]"..
"button[6,1.5;1,1;priv;<<]"..
"button[7,1.5;1,1;next;>>]"..
"list[current_player;main;0,3.5;8,4;]" ..
"listring[current_player;main]"..
"listring[context;src]" ..
"listring[current_player;main]"..
"listring[context;dst]" ..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 3.5)
end
local function on_rightclick(pos, node, clicker)
local nvm = techage.get_nvm(pos)
M(pos):set_string("formspec", formspec(CRD(pos).State, pos, nvm))
end
local function firebox_cmnd(pos, cmnd)
return techage.transfer(
{x=pos.x, y=pos.y-1, z=pos.z},
nil, -- outdir
cmnd, -- topic
nil, -- payload
nil, -- network
{"techage:furnace_firebox", "techage:furnace_firebox_on",
"techage:furnace_heater", "techage:furnace_heater_on"})
end
local function firebox_has_fuel(nvm, pos)
if nvm.techage_state == techage.RUNNING then
return firebox_cmnd(pos, "running")
else
return firebox_cmnd(pos, "fuel")
end
end
local function cooking(pos, crd, nvm, elapsed)
if nvm.techage_state == techage.RUNNING or check_if_worth_to_wakeup(pos, nvm) then
if firebox_has_fuel(nvm, pos) then
local state, err = smelting(pos, nvm, elapsed)
if state == techage.RUNNING then
crd.State:keep_running(pos, nvm, COUNTDOWN_TICKS)
elseif state == techage.BLOCKED then
crd.State:blocked(pos, nvm)
elseif state == techage.FAULT then
crd.State:fault(pos, nvm, err)
elseif state == techage.STANDBY then
crd.State:idle(pos, nvm)
end
else
crd.State:standby(pos, nvm, S("no fuel or no power"))
end
end
end
local function keep_running(pos, elapsed)
local nvm = techage.get_nvm(pos)
local crd = CRD(pos)
cooking(pos, crd, nvm, elapsed)
nvm.toggle = not nvm.toggle
if nvm.toggle then -- progress bar/arrow
M(pos):set_string("formspec", formspec(crd.State, pos, nvm))
end
end
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
if listname == "src" then
local nvm = techage.get_nvm(pos)
return stack:get_count()
elseif listname == "dst" then
return 0
end
end
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
return stack:get_count()
end
local function on_metadata_inventory(pos)
local nvm = techage.get_nvm(pos)
local crd = CRD(pos)
M(pos):set_string("formspec", formspec(crd.State, pos, nvm))
end
local function on_receive_fields(pos, formname, fields, player)
if minetest.is_protected(pos, player:get_player_name()) then
return
end
local nvm = techage.get_nvm(pos)
nvm.rp_idx = nvm.rp_idx or 1
if fields.next == ">>" then
local ingr = get_ingredients(pos)
nvm.rp_idx = math.min(nvm.rp_idx + 1, num_recipes(ingr))
update_recipe_menu(pos, nvm)
M(pos):set_string("formspec", formspec(CRD(pos).State, pos, nvm))
reset_cooking(nvm)
elseif fields.priv == "<<" then
local ingr = get_ingredients(pos)
nvm.rp_idx = range(nvm.rp_idx - 1, 1, num_recipes(ingr))
update_recipe_menu(pos, nvm)
M(pos):set_string("formspec", formspec(CRD(pos).State, pos, nvm))
reset_cooking(nvm)
end
CRD(pos).State:state_button_event(pos, nvm, fields)
end
local function can_dig(pos, player)
if minetest.is_protected(pos, player:get_player_name()) then
return false
end
local inv = M(pos):get_inventory()
return inv:is_empty("dst") and inv:is_empty("src")
end
local function can_start(pos, nvm, state)
if not firebox_cmnd(pos, "fuel") then
return S("no fuel or no power")
end
return true
end
local function on_node_state_change(pos, old_state, new_state)
local pwr1 = techage.needs_power2(old_state)
local pwr2 = techage.needs_power2(new_state)
if pwr1 ~= pwr2 then
if pwr2 then
firebox_cmnd(pos, "start")
else
firebox_cmnd(pos, "stop")
end
end
local nvm = techage.get_nvm(pos)
reset_cooking(nvm)
end
local tiles = {}
-- '#' will be replaced by the stage number
tiles.pas = {
-- up, down, right, left, back, front
"techage_concrete.png^techage_frame_ta#_top.png",
"techage_concrete.png^techage_frame_ta#_top.png",
"techage_concrete.png^techage_frame_ta#.png^techage_appl_outp.png",
"techage_concrete.png^techage_frame_ta#.png^techage_appl_inp.png",
"techage_concrete.png^techage_frame_ta#.png",
"techage_concrete.png^techage_appl_furnace.png^techage_frame_ta#.png",
}
tiles.act = tiles.pas
local tubing = {
on_inv_request = function(pos, in_dir, access_type)
if access_type == "push" then
local meta = minetest.get_meta(pos)
if meta:get_int("push_dir") == in_dir or in_dir == 5 then
return meta:get_inventory(), "src"
end
end
end,
on_pull_item = function(pos, in_dir, num)
local meta = minetest.get_meta(pos)
if meta:get_int("pull_dir") == in_dir then
local inv = M(pos):get_inventory()
return techage.get_items(pos, inv, "dst", num)
end
end,
on_push_item = function(pos, in_dir, stack, idx)
local meta = minetest.get_meta(pos)
if meta:get_int("push_dir") == in_dir or in_dir == 5 then
local inv = M(pos):get_inventory()
local mem = techage.get_mem(pos)
mem.filter = mem.filter or mConf.item_filter(pos, 4)
mem.chest_configured = mem.chest_configured or not inv:is_empty("cfg")
if mem.chest_configured then
local name = stack:get_name()
local stacks = mem.filter[name] or mem.filter["unconfigured"]
return mConf.put_items(pos, inv, "src", stack, stacks, idx)
else
return techage.put_items(inv, "src", stack, idx)
end
end
end,
on_unpull_item = function(pos, in_dir, stack)
local meta = minetest.get_meta(pos)
if meta:get_int("pull_dir") == in_dir then
local inv = M(pos):get_inventory()
return techage.put_items(inv, "dst", stack)
end
end,
on_recv_message = function(pos, src, topic, payload)
if topic == "output" then
local nvm = techage.get_nvm(pos)
return string.split(nvm.output or "unknown", " ")[1]
else
return CRD(pos).State:on_receive_message(pos, topic, payload)
end
end,
on_beduino_receive_cmnd = function(pos, src, topic, payload)
return CRD(pos).State:on_beduino_receive_cmnd(pos, topic, payload)
end,
on_beduino_request_data = function(pos, src, topic, payload)
if topic == 141 then -- Furnace Output
local nvm = techage.get_nvm(pos)
return 0, string.split(nvm.output or "unknown", " ")[1]
else
return CRD(pos).State:on_beduino_request_data(pos, topic, payload)
end
end,
}
local _, node_name_ta3, _ =
techage.register_consumer("furnace", S("Furnace Top"), tiles, {
drawtype = "normal",
cycle_time = CYCLE_TIME,
standby_ticks = STANDBY_TICKS,
formspec = formspec,
tubing = tubing,
can_start = can_start,
on_state_change = on_node_state_change,
after_place_node = function(pos, placer)
local inv = M(pos):get_inventory()
inv:set_size("src", 2*2)
inv:set_size("dst", 2*2)
inv:set_size("cfg", 2*2)
end,
can_dig = can_dig,
node_timer = keep_running,
on_receive_fields = on_receive_fields,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
on_metadata_inventory_put = on_metadata_inventory,
on_metadata_inventory_take = on_metadata_inventory,
on_metadata_inventory_move = on_metadata_inventory,
ta3_formspec = WRENCH_MENU3,
on_rightclick = on_rightclick,
groups = {choppy=2, cracky=2, crumbly=2},
sounds = default.node_sound_wood_defaults(),
num_items = {0,1,1,1},
},
{false, false, true, false}) -- TA3 only
minetest.register_craft({
output = node_name_ta3,
recipe = {
{"", "techage:usmium_nuggets", ""},
{"default:steel_ingot", "default:furnace", "default:steel_ingot"},
{"", "techage:vacuum_tube", ""},
},
})