395 lines
12 KiB
Lua
395 lines
12 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2017-2023 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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TA3/TA4 Item detector
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]]--
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-- for lazy programmers
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local M = minetest.get_meta
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local S = techage.S
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local NDEF = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}) end
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local logic = techage.logic
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local BLOCKING_TIME = 8 -- seconds
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local ON_TIME = 1
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local WRENCH_MENU3 = {
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{
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type = "dropdown",
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choices = "1,2,4,6,8,12,16",
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name = "ontime",
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label = S("On Time") .. " [s]",
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tooltip = S("The time between the 'on' and 'off' commands."),
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default = "1",
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},
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{
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type = "dropdown",
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choices = "2,4,6,8,12,16,20",
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name = "blockingtime",
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label = S("Blocking Time") .. " [s]",
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tooltip = S("The time after the 'off' command\nuntil the next 'on' command is accepted."),
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default = "8",
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},
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{
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type = "items",
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name = "config",
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label = S("Configured Items"),
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tooltip = S("Items which generate an 'on' command.\nIf empty, all passed items generate an 'on' command."),
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size = 4,
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}
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}
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local WRENCH_MENU4 = {
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{
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type = "dropdown",
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choices = "1,2,4,6,8,12,16",
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name = "ontime",
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label = S("On Time") .. " [s]",
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tooltip = S("The time between the 'on' and 'off' commands."),
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default = "1",
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},
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{
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type = "dropdown",
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choices = "2,4,6,8,12,16,20",
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name = "blockingtime",
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label = S("Blocking Time") .. " [s]",
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tooltip = S("The time after the 'off' command\nuntil the next 'on' command is accepted."),
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default = "8",
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},
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{
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type = "number",
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name = "countdown",
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label = S("Countdown"),
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tooltip = S("Counts down the number of items passed through\nand only triggers an 'on' command when it reaches zero."),
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default = "0",
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},
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{
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type = "output",
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name = "countdown",
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label = S("Current countdown"),
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tooltip = S("Current countdown value."),
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default = "0",
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},
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{
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type = "items",
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name = "config",
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label = S("Configured Items"),
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tooltip = S("Items which generate an 'on' command.\nIf empty, all passed items generate an 'on' command."),
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size = 4,
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}
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}
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local function switch_on(pos)
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local mem = techage.get_mem(pos)
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local t = minetest.get_gametime()
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if t > (mem.time or 0) then
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local name = techage.get_node_lvm(pos).name
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if name == "techage:ta3_detector_off" then
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logic.swap_node(pos, "techage:ta3_detector_on")
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else
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logic.swap_node(pos, "techage:ta4_detector_on")
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end
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local meta = M(pos)
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local on_time = math.max(meta:get_int("ontime"), ON_TIME)
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local blocking_time = tonumber(meta:get_string("blockingtime")) or BLOCKING_TIME
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logic.send_on(pos, meta, on_time)
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mem.time = t + blocking_time + on_time
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end
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end
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local function switch_off(pos)
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local name = techage.get_node_lvm(pos).name
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if name == "techage:ta3_detector_on" then
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logic.swap_node(pos, "techage:ta3_detector_off")
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else
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logic.swap_node(pos, "techage:ta4_detector_off")
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end
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logic.send_off(pos, M(pos))
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end
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local function formspec(meta)
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local numbers = meta:get_string("numbers") or ""
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return "size[7.5,3]"..
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techage.wrench_image(7, -0.1) ..
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"field[0.5,1;7,1;numbers;"..S("Insert destination node number(s)")..";"..numbers.."]" ..
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"button_exit[2,2;3,1;exit;"..S("Save").."]"
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end
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local function after_place_node3(pos, placer)
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local meta = M(pos)
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local inv = meta:get_inventory()
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inv:set_size('cfg', 4)
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logic.after_place_node(pos, placer, "techage:ta3_detector_off", S("TA3 Detector"))
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logic.infotext(meta, S("TA3 Detector"))
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meta:set_string("formspec", formspec(meta))
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end
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local function after_place_node4(pos, placer)
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local meta = M(pos)
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local inv = meta:get_inventory()
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inv:set_size('cfg', 4)
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logic.after_place_node(pos, placer, "techage:ta4_detector_off", S("TA4 Detector"))
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logic.infotext(meta, S("TA4 Detector"))
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meta:set_string("formspec", formspec(meta))
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end
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local function on_receive_fields(pos, formname, fields, player)
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local meta = minetest.get_meta(pos)
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if techage.check_numbers(fields.numbers, player:get_player_name()) then
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meta:set_string("numbers", fields.numbers)
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logic.infotext(M(pos), NDEF(pos).description)
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meta:set_string("formspec", formspec(M(pos)))
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end
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end
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local function techage_set_numbers(pos, numbers, player_name)
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local meta = M(pos)
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local res = logic.set_numbers(pos, numbers, player_name, NDEF(pos).description)
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meta:set_string("formspec", formspec(meta))
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return res
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end
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local function after_dig_node(pos, oldnode, oldmetadata, digger)
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techage.remove_node(pos, oldnode, oldmetadata)
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techage.del_mem(pos)
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end
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local function ta_after_formspec(pos, fields, playername)
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if fields.save then
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local nvm = techage.get_nvm(pos)
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local val = M(pos):get_int("countdown") or 0
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if val > 0 then
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nvm.countdown = val
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else
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nvm.countdown = nil
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end
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end
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end
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minetest.register_node("techage:ta3_detector_off", {
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description = S("TA3 Detector"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta3.png^techage_frame_ta3_top.png^techage_appl_arrow.png",
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"techage_filling_ta3.png^techage_frame_ta3_top.png",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_outp.png",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_inp.png",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_detector.png^[transformFX",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_detector.png",
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},
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after_place_node = after_place_node3,
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on_receive_fields = on_receive_fields,
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techage_set_numbers = techage_set_numbers,
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after_dig_node = after_dig_node,
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ta3_formspec = WRENCH_MENU3,
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on_rotate = screwdriver.disallow,
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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groups = {choppy=2, cracky=2, crumbly=2},
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node("techage:ta3_detector_on", {
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description = S("TA3 Detector"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta3.png^techage_frame_ta3_top.png^techage_appl_arrow.png",
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"techage_filling_ta3.png^techage_frame_ta3_top.png",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_outp.png",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_inp.png",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_detector_on.png^[transformFX",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_detector_on.png",
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},
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on_timer = switch_off,
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on_rotate = screwdriver.disallow,
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techage_set_numbers = techage_set_numbers,
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after_dig_node = after_dig_node,
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ta3_formspec = WRENCH_MENU3,
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paramtype2 = "facedir",
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groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory=1},
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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drop = "techage:ta3_detector_off",
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})
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minetest.register_node("techage:ta4_detector_off", {
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description = S("TA4 Detector"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta4.png^techage_frame_ta4_top.png^techage_appl_arrow.png",
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"techage_filling_ta4.png^techage_frame_ta4_top.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_outp.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_inp.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_detector.png^[transformFX",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_detector.png",
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},
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after_place_node = after_place_node4,
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on_receive_fields = on_receive_fields,
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techage_set_numbers = techage_set_numbers,
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after_dig_node = after_dig_node,
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ta4_formspec = WRENCH_MENU4,
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ta_after_formspec = ta_after_formspec,
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on_rotate = screwdriver.disallow,
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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groups = {choppy=2, cracky=2, crumbly=2},
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is_ground_content = false,
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sounds = default.node_sound_metal_defaults(),
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})
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minetest.register_node("techage:ta4_detector_on", {
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description = S("TA4 Detector"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta4.png^techage_frame_ta4_top.png^techage_appl_arrow.png",
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"techage_filling_ta4.png^techage_frame_ta4_top.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_outp.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_inp.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_detector_on.png^[transformFX",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_detector_on.png",
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},
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on_timer = switch_off,
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on_rotate = screwdriver.disallow,
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techage_set_numbers = techage_set_numbers,
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after_dig_node = after_dig_node,
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ta4_formspec = WRENCH_MENU4,
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ta_after_formspec = ta_after_formspec,
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paramtype2 = "facedir",
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groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory=1},
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is_ground_content = false,
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sounds = default.node_sound_metal_defaults(),
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drop = "techage:ta4_detector_off",
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})
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minetest.register_craft({
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output = "techage:ta3_detector_off",
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recipe = {
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{"", "group:wood", ""},
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{"techage:tubeS", "techage:vacuum_tube", "techage:tubeS"},
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{"", "group:wood", ""},
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},
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})
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minetest.register_craft({
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output = "techage:ta4_detector_off",
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recipe = {
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{"", "techage:ta3_detector_off", ""},
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{"", "techage:ta4_wlanchip", ""},
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{"", "", ""},
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},
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})
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techage.register_node({"techage:ta3_detector_off", "techage:ta3_detector_on"}, {
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on_push_item = function(pos, in_dir, stack)
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local leftover = techage.safe_push_items(pos, in_dir, stack)
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if leftover then
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local inv = minetest.get_inventory({type = "node", pos = pos})
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if not inv or inv:is_empty("cfg") or inv:contains_item("cfg", ItemStack(stack:get_name())) then
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if leftover == true or leftover:get_count() ~= stack:get_count() then
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switch_on(pos)
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end
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end
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return leftover
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end
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return false
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end,
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is_pusher = true, -- is a pulling/pushing node
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})
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techage.register_node({"techage:ta4_detector_off", "techage:ta4_detector_on"}, {
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on_push_item = function(pos, in_dir, stack)
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local leftover = techage.safe_push_items(pos, in_dir, stack)
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if leftover then
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local inv = minetest.get_inventory({type = "node", pos = pos})
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if not inv or inv:is_empty("cfg") or inv:contains_item("cfg", ItemStack(stack:get_name())) then
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local nvm = techage.get_nvm(pos)
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local num_moved = stack:get_count()
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if leftover ~= true then
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num_moved = num_moved - leftover:get_count()
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end
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if nvm.countdown and nvm.countdown > 0 then
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nvm.countdown = nvm.countdown - num_moved
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if nvm.countdown <= 0 then
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M(pos):set_int("countdown", 0)
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if leftover == true or leftover:get_count() ~= stack:get_count() then
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switch_on(pos)
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end
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end
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elseif nvm.countdown == nil then
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if leftover == true or leftover:get_count() ~= stack:get_count() then
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switch_on(pos)
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end
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end
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nvm.counter = (nvm.counter or 0) + num_moved
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end
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return leftover
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end
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return false
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end,
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is_pusher = true, -- is a pulling/pushing node
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on_recv_message = function(pos, src, topic, payload)
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if topic == "count" then
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local nvm = techage.get_nvm(pos)
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return nvm.counter or 0
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elseif topic == "countdown" then
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local nvm = techage.get_nvm(pos)
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nvm.countdown = tonumber(payload) or 0
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M(pos):set_int("countdown", nvm.countdown)
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return true
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elseif topic == "reset" then
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local nvm = techage.get_nvm(pos)
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nvm.counter = 0
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nvm.countdown = nil
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return true
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else
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return "unsupported"
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end
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end,
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on_beduino_receive_cmnd = function(pos, src, topic, payload)
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if topic == 6 then -- Detector Block Reset
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local nvm = techage.get_nvm(pos)
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nvm.counter = 0
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nvm.countdown = nil
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return 0
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elseif topic == 5 then -- Detector Block Countdown
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local nvm = techage.get_nvm(pos)
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nvm.countdown = tonumber(payload[1]) or 0
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M(pos):set_int("countdown", nvm.countdown)
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return 0
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else
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return 2
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end
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end,
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on_beduino_request_data = function(pos, src, topic, payload)
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if topic == 139 then
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local nvm = techage.get_nvm(pos)
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return 0, {nvm.counter or 0}
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else
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return 2, ""
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end
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end,
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})
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