208 lines
5.7 KiB
Lua
208 lines
5.7 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2020-2022 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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TA4 Turn Controller
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]]--
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-- for lazy programmers
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local M = minetest.get_meta
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local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
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local S2P = minetest.string_to_pos
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local S = techage.S
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local MP = minetest.get_modpath("techage")
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local mark = dofile(MP .. "/basis/mark_lib.lua")
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local fly = techage.flylib
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local MAX_BLOCKS = 16
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local function formspec(nvm, meta)
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local status = meta:get_string("status")
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local path = meta:contains("path") and meta:get_string("path") or "0,3,0"
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return "size[8,3]" ..
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"box[0,-0.1;7.8,0.5;#c6e8ff]" ..
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"label[0.2,-0.1;" .. minetest.colorize( "#000000", S("TA4 Turn Controller")) .. "]" ..
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--techage.wrench_image(7.4, -0.05) ..
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"button[0.1,0.7;3.8,1;record;" .. S("Record") .. "]" ..
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"button[4.1,0.7;3.8,1;done;" .. S("Done") .. "]" ..
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"button[0.1,1.5;3.8,1;left;" .. S("Turn left") .. "]" ..
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"button[4.1,1.5;3.8,1;right;" .. S("Turn right") .. "]" ..
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"label[0.3,2.5;" .. status .. "]"
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end
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minetest.register_node("techage:ta4_turncontroller", {
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description = S("TA4 Turn Controller"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta4.png^techage_frame_ta4_top.png",
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"techage_filling_ta4.png^techage_frame_ta4_top.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_turn.png",
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},
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after_place_node = function(pos, placer, itemstack)
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local meta = M(pos)
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techage.logic.after_place_node(pos, placer, "techage:ta4_turncontroller", S("TA4 Turn Controller"))
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techage.logic.infotext(meta, S("TA4 Turn Controller"))
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local nvm = techage.get_nvm(pos)
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meta:set_string("formspec", formspec(nvm, meta))
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end,
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on_receive_fields = function(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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local meta = M(pos)
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local nvm = techage.get_nvm(pos)
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if fields.record then
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nvm.lpos1 = {}
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nvm.lpos2 = {}
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meta:set_string("status", S("Recording..."))
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local name = player:get_player_name()
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minetest.chat_send_player(name, S("Click on all blocks that shall be turned"))
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mark.start(name, MAX_BLOCKS)
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meta:set_string("formspec", formspec(nvm, meta))
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elseif fields.done then
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local name = player:get_player_name()
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local pos_list = mark.get_poslist(name)
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local text = #pos_list.." "..S("block positions are stored.")
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meta:set_string("status", text)
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nvm.lpos = pos_list
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mark.unmark_all(name)
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mark.stop(name)
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meta:set_string("formspec", formspec(nvm, meta))
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elseif fields.left then
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meta:set_string("status", "")
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if nvm.lpos then
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local new_posses = fly.rotate_nodes(pos, nvm.lpos, "l")
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if new_posses then
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nvm.lpos = new_posses
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local name = player:get_player_name()
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mark.stop(name)
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end
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end
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meta:set_string("formspec", formspec(nvm, meta))
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elseif fields.right then
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meta:set_string("status", "")
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if nvm.lpos then
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local new_posses = fly.rotate_nodes(pos, nvm.lpos, "r")
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if new_posses then
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nvm.lpos = new_posses
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local name = player:get_player_name()
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mark.stop(name)
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end
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end
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meta:set_string("formspec", formspec(nvm, meta))
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end
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local name = digger:get_player_name()
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mark.unmark_all(name)
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mark.stop(name)
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techage.remove_node(pos, oldnode, oldmetadata)
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end,
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paramtype2 = "facedir",
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groups = {choppy=2, cracky=2, crumbly=2},
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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})
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local INFO = [[Commands: 'left', 'right', 'uturn']]
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techage.register_node({"techage:ta4_turncontroller"}, {
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on_recv_message = function(pos, src, topic, payload)
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if topic == "info" then
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return INFO
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elseif topic == "left" then
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local nvm = techage.get_nvm(pos)
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local new_posses = fly.rotate_nodes(pos, nvm.lpos, "l")
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if new_posses then
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nvm.lpos = new_posses
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return true
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end
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return false
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elseif topic == "right" then
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local nvm = techage.get_nvm(pos)
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local new_posses = fly.rotate_nodes(pos, nvm.lpos, "r")
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if new_posses then
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nvm.lpos = new_posses
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return true
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end
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return false
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elseif topic == "uturn" then
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local nvm = techage.get_nvm(pos)
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local new_posses = fly.rotate_nodes(pos, nvm.lpos, "r")
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if new_posses then
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nvm.lpos = new_posses
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new_posses = fly.rotate_nodes(pos, nvm.lpos, "r")
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if new_posses then
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nvm.lpos = new_posses
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return true
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end
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end
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return false
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end
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return false
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end,
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on_beduino_receive_cmnd = function(pos, src, topic, payload)
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local nvm = techage.get_nvm(pos)
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if topic == 12 then
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if payload[1] == 1 then
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local nvm = techage.get_nvm(pos)
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local new_posses = fly.rotate_nodes(pos, nvm.lpos, "l")
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if new_posses then
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nvm.lpos = new_posses
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return 0
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end
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return 3
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elseif payload[1] == 2 then
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local nvm = techage.get_nvm(pos)
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local new_posses = fly.rotate_nodes(pos, nvm.lpos, "r")
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if new_posses then
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nvm.lpos = new_posses
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return 0
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end
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return 3
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elseif payload[1] == 3 then
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local nvm = techage.get_nvm(pos)
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local new_posses = fly.rotate_nodes(pos, nvm.lpos, "r")
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if new_posses then
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nvm.lpos = new_posses
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new_posses = fly.rotate_nodes(pos, nvm.lpos, "r")
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if new_posses then
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nvm.lpos = new_posses
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return 0
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end
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end
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return 3
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end
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return 2
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else
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return 2
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end
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end,
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on_node_load = function(pos, node)
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M(pos):set_string("status", "")
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end,
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})
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minetest.register_craft({
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output = "techage:ta4_turncontroller",
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recipe = {
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{"default:steel_ingot", "dye:blue", "default:steel_ingot"},
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{"techage:aluminum", "techage:baborium_ingot", "techage:aluminum"},
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{"group:wood", "basic_materials:gear_steel", "group:wood"},
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},
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})
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