2020-05-31 23:31:18 +03:00
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# Tech Age [techage] (Minetest 5.0+)
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Tech Age, a mod to go through 4 tech ages in search of wealth and power.
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**Tech Age (techage) is the successor to TechPack V2, at first glance similar and yet completely different!**
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![screenshot](https://github.com/joe7575/techage/blob/master/screenshot.png)
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Important facts:
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- techage is not backwards compatible and cannot be installed on a server together with TechPack
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- techage is significantly more extensive, since additional mods are integrated
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- techage represents 4 technological ages:
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- Iron Age (TA1) - simple tools like coal pile, coal burner, gravel sieve, hammer for getting ores and making goods
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- Steam Age (TA2) - Simple machines that are powered by steam engines and drive axles
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- Oil Age (TA3) - More modern machines that are powered by electricity.
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The electricity is generated by coal & oil power plants. The oil must be explored, extracted and transported.
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- Future Age (TA4) - Electricity from renewable energy sources such as sun and wind.
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Environmentally friendly electricity storage, intelligent machines and means of transport of the future
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- Since the levels build on each other, all ages have to be run through one after the other
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In contrast to TechPack, the resources are more limited and it is much more difficult to pass all levels.
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(no endless ore generation by means of cobble generators)
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[Manuals](https://github.com/joe7575/techage/wiki)
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### License
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Copyright (C) 2019-2020 Joachim Stolberg
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Code: Licensed under the GNU GPL version 3 or later. See LICENSE.txt
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Textures: CC BY-SA 3.0
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2020-08-08 13:52:38 +03:00
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Many thanks to Thomas-S for his contributions
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2020-05-31 23:31:18 +03:00
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### Dependencies
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Required: default, doors, bucket, stairs, screwdriver, basic_materials, tubelib2, minecart, lcdlib, safer_lua
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Recommended: signs_bot, hyperloop, compost, techpack_stairway, autobahn
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2020-06-21 11:21:23 +03:00
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Optional: unified_inventory, wielded_light, unifieddyes, lua-mashal, lsqlite3, moreores, ethereal, mesecon
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2020-05-31 23:31:18 +03:00
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The mods `default`, `doors`, `bucket`, `stairs`, and `screwdriver` are part of Minetest Game.
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`basic_materials` will be found here: https://content.minetest.net/
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The following mods in the newest version have to be downloaded directly from GitHub:
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* [tubelib2](https://github.com/joe7575/tubelib2)
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* [minecart](https://github.com/joe7575/minecart)
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* [lcdlib](https://github.com/joe7575/lcdlib)
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* [safer_lua](https://github.com/joe7575/safer_lua)
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It is highly recommended that you install the following mods, too:
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* [signs_bot](https://github.com/joe7575/signs_bot): For many automation tasks in TA3/TA4 like farming, mining, and item transportation
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* [hyperloop](https://github.com/joe7575/Minetest-Hyperloop): Used as passenger transportation system in TA4
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* [compost](https://github.com/joe7575/compost): The garden soil is needed for the TA4 LED Grow Light based flower bed
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* [techpack_stairway](https://github.com/joe7575/techpack_stairway): Ladders, stairways, and bridges for your machines
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* [autobahn](https://github.com/joe7575/autobahn): Street blocks and slopes with stripes for faster traveling
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2020-07-02 22:30:02 +03:00
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* [[ta4_jetpack](https://github.com/joe7575/ta4_jetpack): A Jetpack with hydrogen as fuel and TA4 recipe
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2020-05-31 23:31:18 +03:00
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2020-07-02 22:30:02 +03:00
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For large servers with many player `lsqlite3` is recommended.
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The package has to be installed via [luarocks](https://luarocks.org/):
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2020-05-31 23:31:18 +03:00
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luarocks install lsqlite3
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2020-07-02 22:30:02 +03:00
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To enable this `unsafe` package, add 'techage' to the list of trusted mods in minetest.conf:
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2020-05-31 23:31:18 +03:00
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secure.trusted_mods = techage
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For the installation of 'luarocks' (if not already available), see [luarocks](https://luarocks.org/)
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2020-07-02 22:30:02 +03:00
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Available worlds will be converted to 'lsqlite3', but there is no way back, so:
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** Never disable 'lsqlite3' for a world that has already been used!**
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2020-05-31 23:31:18 +03:00
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2020-07-02 22:30:02 +03:00
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### History
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2020-05-31 23:31:18 +03:00
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2020-09-13 14:24:06 +03:00
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**2020-09-13 V0.23**
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- Pull request #26: Digtron Battery: Fix duplication bug (from Thomas-S)
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- Improve ta4 sensor box
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- Firebox: Add check for free space when placing the node
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- Lua controller: Add 'get_gametime' function
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- Pull request #27: Liquid Tanks: Add protection support (from Thomas-S)
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- Fix pump issue (silo source items can disappear)
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- Pull request #28: Quarry: Improve digging behaviour (from Thomas-S)
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- Pull request #28: Battery: Store battery load as metadata (from Thomas-S)
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- Pull request #29: Distributor: Keep item metadata (from Thomas-S)
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**2020-08-08 V0.22**
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- Pull request #25: Growlight: Improve flower registration (from Thomas-S)
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- Add tube support for digtron chests and protector:chest
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2020-08-08 13:52:38 +03:00
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**2020-08-08 V0.21**
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- Pull request #18: Add a simple Digtron battery (from Thomas-S)
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- Pull request #23: Lua Controller: Fix $item_description() documentation and translation (from Thomas-S)
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- Pull request #24: Distributor: improve fairness by using random spread (from realmicu)
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- Bugfix: TA1 meridian hammer did not glow (from realmicu)
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- Bugfix: power.power_available() did not check the network state
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**2020-07-31 V0.20**
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- Pull request #21: Lua Controller: Allow to get itemstring and description of 8x2000 chest contents (from Thomas-S)
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- Pull request #22: Trowel: Prevent hidden nodes from being dug (from Thomas-S)
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- Improvement: TA3 Power Terminal: Outputs max needed power in addition
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- Bugfix: Quarry: Shall not dig Techage Light Blocks
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**2020-07-24 V0.19**
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- Pull request #19: Refactor ICTA to use functions instead of loadstring (from Thomas-S)
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- State command added for cart-, node-, and player detectors
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2020-07-21 18:45:15 +03:00
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**2020-07-21 V0.18**
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- Pull request #13: Use Monospace Font for Code-Related Formspecs (from Thomas-S)
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- Pull request #14: Don't allow to put items with meta or wear information into the 8x2000 chest (from Thomas-S)
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- Pull request #15: Blackhole: Add support for liquids (from Thomas-S)
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- Pull request #16: ICTA Controller: Add support for valves by adding on/off states (from Thomas-S)
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- Bugfix: Digging Redstone gives an 'unknown block'
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- ICTA Controller: Escape quotation marks for text outputs
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**2020-07-16 V0.17**
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- TA4 Reactor recipe bugfix
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- TA3 furnace power bugfix (response to the pull request #12 from Thomas-S)
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- Manual bugfix (Thomas-S)
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- Charcoal pile doesn't start smoking after beeing unloaded (issue #9 from Skamiz)
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**2020-07-06 V0.16**
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- Oil cracking/hydrogenation recipes added
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- Ethereal growlight bugfix
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- Charcoal pile bugfix (issue #9) Thanks to Skamiz
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- Quarry bugfix (pull request #10) Thanks to programmerjake
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2020-07-02 22:30:02 +03:00
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**2020-07-02 V0.15**
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- pipe valve added
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- growlight bugfix
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- further textures to gate/door blocks added
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- cement recipe bugfix
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- manual improvements
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2020-06-29 20:25:08 +03:00
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**2020-06-29 V0.14**
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- quarry sound bugfix
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- grinder bugfix
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- ore probability calculation changed
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- lua-marshal deactivated (due to weird server crashes)
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- alternative cement recipe added
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- aluminum output increased
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- reboiler cycle time increased to 16 s (from 6)
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- many manual improvements
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**2020-06-19 V0.13**
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- Mesecons Converter added
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**2020-06-17 V0.12**
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- Ethereal support added
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- manual correction
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- tin ingot recipe bugfix
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**2020-06-14 V0.11**
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- cart commands added for both controllers
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- support for moreores added
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**2020-06-04 V0.10**
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- minor changes and bugfixes
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**2020-05-31 V0.09**
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- TA4 tubes upgraded, manuals updated
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**2020-05-22 V0.08**
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- Support for 'lua-marshal' and 'lsqlite3' added
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**2020-04-26 V0.07**
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- English translation added
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**2020-04-24 V0.06**
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- TA4 injector added
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**2020-03-14 V0.05**
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- TA4 Lua controller added
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**2020-02-29 V0.04**
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- TA4 ICTA controller added
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**2019-09-28 V0.02**
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- TA3 finished
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**2019-06-16 V0.01**
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- First upload
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