trophies/init.lua
Leslie Krause b5c5e08198 Build 01
- initial beta version
2019-02-15 15:34:00 -05:00

212 lines
7.3 KiB
Lua

--------------------------------------------------------
-- Minetest :: Trophies Mod v1.0 (trophies)
--
-- See README.txt for licensing and other information.
-- Copyright (c) 2019, Leslie E. Krause
--
-- ./games/minetest_game/mods/trophies/init.lua
--------------------------------------------------------
minetest.register_node( "trophies:gold_cup", {
-- original image from https://icons8.com/icon/set/trophy/color
description = "Gold Cup Trophy",
drawtype = "mesh",
mesh = "trophies_goldcup.obj",
wield_scale = { x = 1.5, y = 1.5, z = 1.5 },
tiles = {
"default_wood.png",
"trophies_polished_gold.png"
},
inventory_image = "trophies_goldcup_inv.png",
wield_image = "trophies_goldcup_inv.png",
paramtype = "light",
paramtype2 = "facedir",
node_placement_prediction = "",
walkable = false,
selection_box = {
type = "fixed",
fixed = { -0.3125, -0.5, -0.1875, 0.3125, 0.125, 0.1875 }
},
groups = { snappy = 3, not_in_creative_inventory = 1 },
sounds = default.node_sound_metal_defaults(),
on_use = function ( itemstack, player, pointed_thing )
local data = minetest.deserialize( itemstack:get_metadata( ) ) or { }
local player_name = player:get_player_name( )
if data.owner and data.grantor ~= player_name then
minetest.chat_send_player( player_name, "This trophy has already been awarded to a player!" )
return itemstack
end
local function get_editor_formspec( )
if not data.owner then
data.owner = ""
data.grantor = player_name
data.oldtime = os.time( )
data.title = "Achievement of Excellence"
data.message = "In Recognition of Outstanding Bravery in Competition"
end
local output_text = string.format( "%s (awarded to %s)\n\n\"%s\"\n\nPresented on %s by %s",
data.title, data.owner == default.OWNER_NOBODY and "nobody" or data.owner, data.message, os.date( "%x", data.oldtime ), data.grantor )
local formspec =
"size[8,6.5]" ..
default.gui_bg ..
default.gui_bg_img ..
"textarea[0.3,0.4;8,1.5;message;Enter the message to display on the trophy (100 character limit);" .. minetest.formspec_escape( data.message ) .. "]" ..
"label[0.0,2.0;Title:]" ..
"field[1.1,2.4;3.6,0.25;title;;" .. minetest.formspec_escape( data.title ) .. "]" ..
"label[4.6,2.0;Winner:]" ..
"field[6.0,2.4;2.3,0.25;owner;;" .. minetest.formspec_escape( data.owner ) .. "]" ..
"box[0.0,2.8;7.8,2.9;#00000000]" ..
"textarea[0.5,3.0;7.3,2.5;;" .. minetest.formspec_escape( output_text ) .. ";]" ..
"button[0.0,6.1;2.0,0.3;preview;Preview]" ..
"button[6.0,6.1;2.0,0.3;save;Save]"
return formspec
end
minetest.create_form( nil, player_name, get_editor_formspec( ), function ( _, player, fields )
if fields.save or fields.preview then
if fields.owner == player_name then
minetest.chat_send_player( player_name, "You cannot award a trophy to yourself." )
return
elseif not string.find( fields.owner, "^[-_A-Za-z0-9]+$" ) then
minetest.chat_send_player( player_name, "The specified winner is invalid." )
return
elseif string.len( fields.message ) < 5 then
minetest.chat_send_player( player_name, "The specified message is too short." )
return
elseif string.len( fields.message ) > 100 then
minetest.chat_send_player( player_name, "The specified message is too long." )
return
elseif string.len( fields.title ) < 5 then
minetest.chat_send_player( player_name, "The specified title is too short." )
return
elseif string.len( fields.title ) > 30 then
minetest.chat_send_player( player_name, "The specified title is too long." )
return
end
end
data.owner = fields.owner
data.title = fields.title
data.message = fields.message
if fields.preview then
minetest.update_form( player_name, get_editor_formspec( ) )
elseif fields.save then
data.oldtime = os.time( )
itemstack:set_metadata( minetest.serialize( data ) )
player:set_wielded_item( itemstack )
minetest.chat_send_player( player_name, "The trophy has been inscribed with your new message!" )
minetest.destroy_form( player_name )
end
end )
return itemstack
end,
on_place = function( itemstack, placer, pointed_thing )
if pointed_thing.type == "object" then return end
local data = minetest.deserialize( itemstack:get_metadata( ) ) or { }
local player_name = placer:get_player_name( )
if not data.owner then
minetest.chat_send_player( player_name, "This trophy cannot be placed until awarded to a player!" )
return itemstack
end
local new_itemstack = ItemStack( "trophies:gold_cup" )
new_itemstack:set_metadata( itemstack:get_metadata( ) ) -- used to pass the tropy properties
return minetest.item_place_node( new_itemstack, placer, pointed_thing )
end,
after_place_node = function ( pos, placer, itemstack, pointed_thing )
local data = minetest.deserialize( itemstack:get_metadata( ) )
if data then
local meta = minetest.get_meta( pos )
meta:set_string( "infotext", string.format( "%s (awarded to %s)\n\n\"%s\"\n\nPresented on %s by %s",
data.title, data.owner == default.OWNER_NOBODY and "nobody" or data.owner, data.message, os.date( "%x", data.oldtime ), data.grantor ) )
meta:set_string( "owner", data.owner )
meta:set_string( "grantor", data.grantor )
meta:set_string( "title", data.title )
meta:set_string( "message", data.message )
meta:set_int( "oldtime", data.oldtime )
end
end,
on_dig = function ( pos, node, player )
local player_name = player:get_player_name( )
if not default.is_owner( pos, player ) then
minetest.record_protection_violation( pos, player_name )
return
end
local player_inv = player:get_inventory( )
local itemstack = ItemStack( node.name )
local meta = minetest.get_meta( pos )
local owner = meta:get_string( "owner" )
local grantor = meta:get_string( "grantor" )
local title = meta:get_string( "title" )
local message = meta:get_string( "message" )
local oldtime = meta:get_int( "oldtime" )
local data = { }
data.owner = owner
data.grantor = grantor
data.title = title
data.message = message
data.oldtime = oldtime
itemstack:set_metadata( minetest.serialize( data ) )
-- minetest.handle_node_drops( pos, { node.name }, player )
if player_inv:room_for_item( "main", itemstack ) then
player_inv:add_item( "main", itemstack )
else
minetest.add_item( player:getpos( ), itemstack )
end
minetest.remove_node( pos )
end,
on_open = function ( pos, player )
-- the node can only be placed (and hence opened) once metadata is set
local meta = minetest.get_meta( pos )
local owner = meta:get_string( "owner" )
local grantor = meta:get_string( "grantor" )
local title = meta:get_string( "title" )
local message = meta:get_string( "message" )
local oldtime = meta:get_int( "oldtime" )
local output_text = string.format( "%s (awarded to %s)\n\n\"%s\"\n\nPresented on %s by %s",
title, owner == default.OWNER_NOBODY and "nobody" or owner, message, os.date( "%x", oldtime ), grantor )
local formspec =
"size[10.0,4.0]" ..
default.gui_bg ..
default.gui_bg_img ..
"box[0.0,0.0;9.8,3.2;#222222FF]" ..
"image[0.5,0.4;2.2,2.8;trophies_goldcup_big.png]" ..
"textarea[3.0,0.6;7.0,2.5;;" .. minetest.formspec_escape( output_text ) .. ";]" ..
"button_exit[4.0,3.6;2.0,0.3;close;Close]"
return formspec
end,
on_close = function ( )
end,
} )