Convert hive ABM to nodetimer
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parent
4d6965ce3d
commit
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47
hive.lua
47
hive.lua
@ -16,6 +16,28 @@ function hive.construct(pos)
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meta:set_string("formspec", formspec)
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meta:set_string("formspec", formspec)
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meta:set_string("infotext", "Artificial Hive")
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meta:set_string("infotext", "Artificial Hive")
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inv:set_size("honey", 1)
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inv:set_size("honey", 1)
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local timer = minetest.get_node_timer(pos)
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timer:start(math.random(64, 128))
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end
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function hive.timer(pos)
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local time = (minetest.get_timeofday() or 0) * 24000
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if time < 5500 or time > 18500 then return true end
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local inv = minetest.get_meta(pos):get_inventory()
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local honeystack = inv:get_stack("honey", 1)
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local honey = honeystack:get_count()
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local radius = 4
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local minp = vector.add(pos, -radius)
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local maxp = vector.add(pos, radius)
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local flowers = minetest.find_nodes_in_area_under_air(minp, maxp, "group:flower")
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if #flowers > 2 and honey < 16 then
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inv:add_item("honey", "xdecor:honey")
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end
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return true
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end
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end
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xdecor.register("hive", {
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xdecor.register("hive", {
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@ -25,8 +47,10 @@ xdecor.register("hive", {
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"xdecor_hive_side.png", "xdecor_hive_front.png"},
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"xdecor_hive_side.png", "xdecor_hive_front.png"},
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groups = {choppy=3, oddly_breakable_by_hand=2, flammable=1},
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groups = {choppy=3, oddly_breakable_by_hand=2, flammable=1},
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on_construct = hive.construct,
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on_construct = hive.construct,
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on_timer = hive.timer,
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can_dig = function(pos)
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can_dig = function(pos)
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return minetest.get_meta(pos):get_inventory():is_empty("honey")
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local inv = minetest.get_meta(pos):get_inventory()
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return inv:is_empty("honey")
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end,
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end,
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on_punch = function(_, _, puncher)
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on_punch = function(_, _, puncher)
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puncher:set_hp(puncher:get_hp() - 2)
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puncher:set_hp(puncher:get_hp() - 2)
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@ -34,24 +58,3 @@ xdecor.register("hive", {
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allow_metadata_inventory_put = function() return 0 end
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allow_metadata_inventory_put = function() return 0 end
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})
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})
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minetest.register_abm({
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nodenames = {"xdecor:hive"},
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interval = 30, chance = 10,
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action = function(pos)
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local time = (minetest.get_timeofday() or 0) * 24000
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if time < 5500 or time > 18500 then return end
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local inv = minetest.get_meta(pos):get_inventory()
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local honeystack = inv:get_stack("honey", 1)
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local honey = honeystack:get_count()
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local radius = 4
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local minp = vector.add(pos, -radius)
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local maxp = vector.add(pos, radius)
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local flowers = minetest.find_nodes_in_area_under_air(minp, maxp, "group:flower")
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if #flowers > 2 and honey < 16 then
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inv:add_item("honey", "xdecor:honey")
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end
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end
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})
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