Add Hive and Rust Bars

This commit is contained in:
jp 2015-07-05 01:38:12 +02:00
parent 8f966e5442
commit 355fffa2ec
10 changed files with 91 additions and 3 deletions

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@ -134,11 +134,26 @@ minetest.register_craftitem("xdecor:hammer", {
inventory_image = "xdecor_hammer.png"
})
minetest.register_craft({
output = "xdecor:hive",
recipe = {
{"default:paper", "default:paper", "default:paper"},
{"default:paper", "", "default:paper"},
{"default:paper", "default:paper", "default:paper"}
}
})
minetest.register_craftitem("xdecor:honey", {
description = "Honey",
inventory_image = "xdecor_honey.png",
on_use = minetest.item_eat(2)
})
minetest.register_craft({
output = "xdecor:ivy 2",
recipe = {
{"group:leaves", "group:stick"},
{"group:stick", "group:leaves"}
{"group:leaves"},
{"group:leaves"}
}
})

56
hive.lua Normal file
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@ -0,0 +1,56 @@
local function hive_construct(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", "size[8,5;]"..xdecor.fancy_gui..
"label[1.5,0;Bees are making honey\nwith pollen around...]"..
"list[current_name;honey;5,0;1,1;]"..
"list[current_player;main;0,1.35;8,4;]")
meta:set_string("infotext", "Artificial Hive")
local inv = meta:get_inventory()
inv:set_size("honey", 1)
end
local function hive_dig(pos, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if not inv:is_empty("honey") then
return false
end
return true
end
xdecor.register("hive", {
description = "Artificial Hive",
tiles = {
"xdecor_hive_top.png",
"xdecor_hive_top.png",
"xdecor_hive_side.png",
"xdecor_hive_side.png",
"xdecor_hive_side.png",
"xdecor_hive_front.png",
},
groups = {choppy=3, flammable=1},
on_construct = hive_construct,
can_dig = hive_dig,
on_punch = function(pos, node, puncher, pointed_thing)
local health = puncher:get_hp()
puncher:set_hp(health-4)
end
})
minetest.register_abm({
nodenames = {"xdecor:hive"},
interval = 10, chance = 10,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local radius = 16
local minp = {x=pos.x-radius, y=pos.y-radius, z=pos.z-radius}
local maxp = {x=pos.x+radius, y=pos.y+radius, z=pos.z+radius}
local flowers = minetest.find_nodes_in_area(minp, maxp, "group:flower")
if #flowers >= 4 then
inv:add_item("honey", "xdecor:honey")
end
end
})

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@ -4,6 +4,7 @@ modpath = minetest.get_modpath("xdecor")
dofile(modpath.."/handlers/nodeboxes.lua")
dofile(modpath.."/handlers/registration.lua")
dofile(modpath.."/crafts.lua")
dofile(modpath.."/hive.lua")
dofile(modpath.."/itemframes.lua")
dofile(modpath.."/mailbox.lua")
dofile(modpath.."/rope.lua")

View File

@ -318,7 +318,7 @@ for _, f in ipairs(flowerstype) do
xdecor.register("potted_"..f, {
description = "Potted Flowers ("..f..")",
walkable = false,
groups = {dig_immediate=3, flammable=3, plant=1},
groups = {dig_immediate=3, flammable=3, plant=1, flower=1},
tiles = {"xdecor_"..f.."_pot.png"},
inventory_image = "xdecor_"..f.."_pot.png",
drawtype = "plantlike",
@ -380,6 +380,22 @@ xdecor.register("multishelf", {
sounds = xdecor.wood
})
xpanes.register_pane("rust_bar", {
description = "Rust Bars",
tiles = {"xdecor_rust_bars.png"},
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
textures = {"xdecor_rust_bars.png", "xdecor_rust_bars.png",
"xpanes_space.png"},
inventory_image = "xdecor_rust_bars.png",
wield_image = "xdecor_rust_bars.png",
groups = {snappy=2, pane=1},
recipe = {
{"xpanes:bar", "default:dirt"}
}
})
xdecor.register("stereo", {
description = "Stereo",
groups = {snappy=2},

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textures/xdecor_honey.png Normal file

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