Work Table : simpler node registrations
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@ -104,8 +104,7 @@ function worktable.put(_, listname, _, stack, _)
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if listname == "forms" then return 0 end
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if listname == "input" then
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if mat:match(stn) then return count end
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return 0
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if not mat:match(stn) then return 0 end
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end
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if listname == "hammer" then
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if stn ~= "xdecor:hammer" then return 0 end
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@ -180,18 +179,6 @@ xdecor.register("worktable", {
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allow_metadata_inventory_move = worktable.move
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})
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local function description(node, shape)
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local desc = node:gsub("%w+:", " "):gsub("_", " "):gsub(" %l", string.upper):sub(2)..
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" "..shape:gsub("^%l", string.upper)
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return desc
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end
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local function shady(shape)
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if shape == "stair" or shape == "slab" or shape == "innerstair" or
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shape == "outerstair" then return false end
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return true
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end
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local function tiles(node, ndef)
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if node:find("glass") then return {node:gsub(":", "_")..".png"} end
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return ndef.tiles
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@ -204,14 +191,12 @@ for _, n in pairs(nodes) do
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local groups = {}
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groups.not_in_creative_inventory=1
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for k, v in pairs(ndef.groups)
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do if k ~= "wood" and k ~= "stone" then
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groups[k] = v
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end
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for k, v in pairs(ndef.groups) do
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if k ~= "wood" and k ~= "stone" then groups[k] = v end
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end
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minetest.register_node(":"..n.."_"..d[1], {
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description = description(n, d[1]),
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description = ndef.description.." "..d[1]:gsub("^%l", string.upper),
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paramtype = "light",
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paramtype2 = "facedir",
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drawtype = "nodebox",
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@ -220,7 +205,7 @@ for _, n in pairs(nodes) do
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tiles = tiles(n, ndef),
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groups = groups,
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node_box = {type = "fixed", fixed = d[3]},
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sunlight_propagates = shady(d[1]),
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sunlight_propagates = true,
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on_place = minetest.rotate_node
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})
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end
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