Cobwebs are no longer liquids
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@ -85,6 +85,7 @@ Maintenance updates:
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* Improved side texture of wood frame and rusty bar
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* Add honey and cushion block to creative inventory
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* Doors now count as nodes in creative inventory
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* Cobwebs are no longer considered (fake) liquids
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* Storage blocks now drop their inventory when exploded
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* Translation updates
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* Add support for playerphysics mod
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@ -214,15 +214,10 @@ xdecor.register("cobweb", {
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drawtype = "plantlike",
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tiles = {"xdecor_cobweb.png"},
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inventory_image = "xdecor_cobweb.png",
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liquid_viscosity = 8,
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liquidtype = "source",
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liquid_alternative_flowing = "xdecor:cobweb",
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liquid_alternative_source = "xdecor:cobweb",
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liquid_renewable = false,
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liquid_range = 0,
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move_resistance = 8,
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walkable = false,
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selection_box = {type = "regular"},
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groups = {snappy = 3, liquid = 3, flammable = 3},
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groups = {snappy = 3, flammable = 3},
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sounds = default.node_sound_leaves_defaults()
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})
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