Cobwebs are no longer liquids

This commit is contained in:
Wuzzy 2023-07-01 17:53:37 +02:00
parent 96f08824d4
commit ec1e86e1ed
2 changed files with 3 additions and 7 deletions

View File

@ -85,6 +85,7 @@ Maintenance updates:
* Improved side texture of wood frame and rusty bar
* Add honey and cushion block to creative inventory
* Doors now count as nodes in creative inventory
* Cobwebs are no longer considered (fake) liquids
* Storage blocks now drop their inventory when exploded
* Translation updates
* Add support for playerphysics mod

View File

@ -214,15 +214,10 @@ xdecor.register("cobweb", {
drawtype = "plantlike",
tiles = {"xdecor_cobweb.png"},
inventory_image = "xdecor_cobweb.png",
liquid_viscosity = 8,
liquidtype = "source",
liquid_alternative_flowing = "xdecor:cobweb",
liquid_alternative_source = "xdecor:cobweb",
liquid_renewable = false,
liquid_range = 0,
move_resistance = 8,
walkable = false,
selection_box = {type = "regular"},
groups = {snappy = 3, liquid = 3, flammable = 3},
groups = {snappy = 3, flammable = 3},
sounds = default.node_sound_leaves_defaults()
})