Ограничить движение при сидении на стуле #3

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shepel wants to merge 1 commits from chair-move-fix into lsr

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@ -27,7 +27,7 @@ function xdecor.sit(pos, node, clicker, pointed_thing)
playerphysics.remove_physics_factor(clicker, "speed", "xdecor:sit_speed")
playerphysics.remove_physics_factor(clicker, "jump", "xdecor:sit_jump")
else
clicker:set_physics_override({speed = 1, jump = 1})
clicker:set_physics_override({ speed = 1, jump = 1, speed_walk = 1, speed_fast = 1, speed_crouch = 1 })
end
player_api.player_attached[player_name] = false
player_api.set_animation(clicker, "stand", 30)
@ -40,7 +40,7 @@ function xdecor.sit(pos, node, clicker, pointed_thing)
playerphysics.add_physics_factor(clicker, "speed", "xdecor:sit_speed", 0)
playerphysics.add_physics_factor(clicker, "jump", "xdecor:sit_jump", 0)
else
clicker:set_physics_override({speed = 0, jump = 0})
clicker:set_physics_override({ speed = 0, jump = 0, speed_walk = 0, speed_fast = 0, speed_crouch = 0 })
end
clicker:set_pos(pos)
player_api.player_attached[player_name] = true