175 lines
4.4 KiB
Lua
175 lines
4.4 KiB
Lua
local hive = {}
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local S = minetest.get_translator("xdecor")
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local FS = function(...) return minetest.formspec_escape(S(...)) end
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local HONEY_MAX = 16
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local NEEDED_FLOWERS = 3
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local TIMER_MIN = 64
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local TIMER_MAX = 128
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local text_busy = FS("The bees are busy making honey.")
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local text_noflowers = FS("The bees are looking for flowers.")
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local text_fewflowers = FS("The bees want to pollinate more flowers.")
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local text_idle = FS("The bees are idle.")
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local text_sleep = FS("The bees are resting.")
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function hive.set_formspec(meta, status)
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local statustext
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if status == "busy" then
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statustext = text_busy
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elseif status == "noflowers" then
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statustext = text_noflowers
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elseif status == "fewflowers" then
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statustext = text_fewflowers
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elseif status == "idle" then
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statustext = text_idle
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elseif status == "sleep" then
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statustext = text_sleep
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end
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local formspec = "size[8,6;]"
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.."label[0.5,0;"..statustext.."]"
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..[[ image[6,1;1,1;hive_bee.png]
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image[5,1;1,1;hive_layout.png]
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list[context;honey;5,1;1,1;]
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list[current_player;main;0,2.35;8,4;]
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listring[current_player;main]
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listring[context;honey] ]] ..
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xbg .. default.get_hotbar_bg(0,2.35)
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meta:set_string("formspec", formspec)
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end
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local function count_flowers(pos)
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local radius = 4
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local minp = vector.add(pos, -radius)
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local maxp = vector.add(pos, radius)
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local flowers = minetest.find_nodes_in_area_under_air(minp, maxp, "group:flower")
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return #flowers
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end
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local function is_sleeptime()
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local time = (minetest.get_timeofday() or 0) * 24000
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if time < 5500 or time > 18500 then
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return true
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else
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return false
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end
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end
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function hive.construct(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local status = "idle"
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local flowers = count_flowers(pos)
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if is_sleeptime() then
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status = "sleep"
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elseif flowers >= NEEDED_FLOWERS then
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status = "busy"
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elseif flowers > 0 then
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status = "fewflowers"
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else
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status = "noflowers"
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end
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hive.set_formspec(meta, status)
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meta:set_string("infotext", S("Artificial Hive"))
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inv:set_size("honey", 1)
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local timer = minetest.get_node_timer(pos)
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timer:start(math.random(TIMER_MIN, TIMER_MAX))
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end
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function hive.timer(pos)
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local meta = minetest.get_meta(pos)
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if is_sleeptime() then
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hive.set_formspec(meta, "sleep")
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return true
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end
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local inv = minetest.get_meta(pos):get_inventory()
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local honeystack = inv:get_stack("honey", 1)
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local honey = honeystack:get_count()
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local flowers = count_flowers(pos)
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if flowers >= NEEDED_FLOWERS and honey < HONEY_MAX then
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if honey == HONEY_MAX - 1 then
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hive.set_formspec(meta, "idle")
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else
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hive.set_formspec(meta, "busy")
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end
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inv:add_item("honey", "xdecor:honey")
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elseif honey == HONEY_MAX then
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hive.set_formspec(meta, "idle")
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local timer = minetest.get_node_timer(pos)
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timer:stop()
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return true
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end
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if flowers == 0 then
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hive.set_formspec(meta, "noflowers")
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elseif flowers < NEEDED_FLOWERS then
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hive.set_formspec(meta, "fewflowers")
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end
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return true
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end
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xdecor.register("hive", {
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description = S("Artificial Hive"),
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tiles = {"xdecor_hive_top.png", "xdecor_hive_top.png",
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"xdecor_hive_side.png", "xdecor_hive_side.png",
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"xdecor_hive_side.png", "xdecor_hive_front.png"},
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groups = {choppy=3, oddly_breakable_by_hand=2, flammable=1},
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sounds = default.node_sound_wood_defaults(),
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on_construct = hive.construct,
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on_timer = hive.timer,
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can_dig = function(pos)
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local inv = minetest.get_meta(pos):get_inventory()
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return inv:is_empty("honey")
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end,
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on_punch = function(_, _, puncher)
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puncher:set_hp(puncher:get_hp() - 2)
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end,
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allow_metadata_inventory_put = function()
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return 0
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end,
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on_metadata_inventory_take = function(pos, _, _, stack)
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if stack:get_count() == HONEY_MAX then
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local timer = minetest.get_node_timer(pos)
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timer:start(math.random(TIMER_MIN, TIMER_MAX))
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if not is_sleeptime() and count_flowers(pos) >= NEEDED_FLOWERS then
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local meta = minetest.get_meta(pos)
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hive.set_formspec(meta, "busy")
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end
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end
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end
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})
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-- Craft items
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minetest.register_craftitem("xdecor:honey", {
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description = S("Honey"),
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inventory_image = "xdecor_honey.png",
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wield_image = "xdecor_honey.png",
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on_use = minetest.item_eat(2),
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groups = {
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food_honey = 1,
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food_sugar = 1,
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flammable = 2,
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},
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})
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-- Recipes
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minetest.register_craft({
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output = "xdecor:hive",
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recipe = {
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{"group:stick", "group:stick", "group:stick"},
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{"default:paper", "default:paper", "default:paper"},
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{"group:stick", "group:stick", "group:stick"}
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}
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})
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