nssm/mobs/night_master.lua

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mobs:register_mob("nssm:night_master", {
type = "monster",
hp_max = 60,
hp_min = 60,
collisionbox = {-0.65, -0.4, -0.65, 0.65, 0.4, 0.65},
visual = "mesh",
mesh = "moonherontrio.x",
textures = {
{"moonherontrio.png"}
},
visual_size = {x = 18, y = 18},
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view_range = 40,
rotate = 270,
lifetimer = 500,
floats=1,
walk_velocity = 3,
run_velocity = 4,
fall_speed = 0,
stepheight = 3,
sounds = {
random = "night_master",
distance = 45,
},
damage = 10,
jump = false,
armor = 60,
drawtype = "front",
water_damage = 0,
lava_damage = 5,
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fire_damage = 5,
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light_damage = 0,
blood_texture = "nssm_blood.png",
blood_amount = 50,
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fly = true,
attack_type = "dogfight",
animation = {
speed_normal = 25,
speed_run = 35,
stand_start = 60,
stand_end = 120,
walk_start = 20,
walk_end = 50,
run_start = 20,
run_end = 50,
punch_start = 130,
punch_end = 160,
},
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on_die = function(self, pos)
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minetest.add_particlespawner({
amount = 200,
time = 0.1,
minpos = {x=pos.x-1, y=pos.y-1, z=pos.z-1},
maxpos = {x=pos.x+1, y=pos.y+1, z=pos.z+1},
minvel = {x=-0, y=-0, z=-0},
maxvel = {x=1, y=1, z=1},
minacc = {x=-0.5,y=5,z=-0.5},
maxacc = {x=0.5,y=5,z=0.5},
minexptime = 0.1,
maxexptime = 1,
minsize = 3,
maxsize = 4,
collisiondetection = false,
texture = "tnt_smoke.png"
})
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self.object:remove()
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minetest.add_entity(pos, "nssm:night_master_2")
end,
})
mobs:register_mob("nssm:night_master_2", {
type = "monster",
hp_max = 60,
hp_min = 60,
collisionbox = {-0.65, -0.4, -0.65, 0.65, 0.4, 0.65},
visual = "mesh",
mesh = "night_master_2.x",
textures = {
{"moonherontrio.png"}
},
visual_size = {x = 18, y = 18},
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view_range = 40,
rotate = 270,
lifetimer = 500,
floats = 1,
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walk_velocity = 3,
run_velocity = 4,
fall_speed = 0,
stepheight = 3,
sounds = {
random = "night_master",
distance = 45,
},
damage = 10,
jump = false,
armor = 60,
drawtype = "front",
water_damage = 0,
lava_damage = 5,
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fire_damage = 5,
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light_damage = 0,
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fly = true,
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attack_type = "dogfight",
animation = {
speed_normal = 25,
speed_run = 35,
stand_start = 60,
stand_end = 120,
walk_start = 20,
walk_end = 50,
run_start = 20,
run_end = 50,
punch_start = 130,
punch_end = 160,
},
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on_die = function(self, pos)
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minetest.add_particlespawner({
amount = 200,
time = 0.1,
minpos = {x=pos.x-1, y=pos.y-1, z=pos.z-1},
maxpos = {x=pos.x+1, y=pos.y+1, z=pos.z+1},
minvel = {x=-0, y=-0, z=-0},
maxvel = {x=1, y=1, z=1},
minacc = {x=-0.5,y=5,z=-0.5},
maxacc = {x=0.5,y=5,z=0.5},
minexptime = 0.1,
maxexptime = 1,
minsize = 3,
maxsize = 4,
collisiondetection = false,
texture = "tnt_smoke.png"
})
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self.object:remove()
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minetest.add_entity(pos, "nssm:night_master_1")
end,
})
mobs:register_mob("nssm:night_master_1", {
type = "monster",
hp_max = 70,
hp_min = 70,
collisionbox = {-0.65, -0.4, -0.65, 0.65, 0.4, 0.65},
visual = "mesh",
mesh = "night_master_1.x",
textures = {
{"moonherontrio.png"}
},
visual_size = {x = 18, y = 18},
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view_range = 40,
rotate = 270,
lifetimer = 500,
floats=1,
walk_velocity = 3,
run_velocity = 4,
fall_speed = 0,
stepheight = 3,
sounds = {
random = "night_master",
distance = 45,
},
damage = 12,
jump = false,
drops = {
{name = "nssm:life_energy", chance = 1, min = 6, max = 7},
{name = "nssm:heron_leg", chance = 1, min = 1, max = 1},
{name = "nssm:night_feather", chance = 1, min = 1, max = 1},
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},
armor = 50,
drawtype = "front",
water_damage = 0,
lava_damage = 5,
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fire_damage = 5,
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light_damage = 0,
fly = true,
attack_type = "dogfight",
animation = {
speed_normal = 25,
speed_run = 35,
stand_start = 60,
stand_end = 120,
walk_start = 20,
walk_end = 50,
run_start = 20,
run_end = 50,
punch_start = 130,
punch_end = 160,
}
})