added hit_node functions to a few darts
This commit is contained in:
parent
f2ccd05c7c
commit
ebadbee53d
11
darts.lua
11
darts.lua
@ -128,6 +128,9 @@ mobs:register_arrow("nssm:spine", {
|
|||||||
damage_groups = {fleshy = 2},
|
damage_groups = {fleshy = 2},
|
||||||
}, nil)
|
}, nil)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
|
hit_node = function(self, pos, node)
|
||||||
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
@ -144,6 +147,9 @@ mobs:register_arrow("nssm:morarrow", {
|
|||||||
damage_groups = {fleshy = 3},
|
damage_groups = {fleshy = 3},
|
||||||
}, nil)
|
}, nil)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
|
hit_node = function(self, pos, node)
|
||||||
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
@ -316,7 +322,8 @@ end
|
|||||||
mobs:register_arrow("nssm:super_gas", {
|
mobs:register_arrow("nssm:super_gas", {
|
||||||
visual = "sprite",
|
visual = "sprite",
|
||||||
visual_size = {x = 1, y = 1},
|
visual_size = {x = 1, y = 1},
|
||||||
textures = {"transparent.png"},
|
-- textures = {"transparent.png"},
|
||||||
|
textures = {"tnt_smoke.png^[colorize:green:170"},
|
||||||
velocity = 8,
|
velocity = 8,
|
||||||
-- direct hit
|
-- direct hit
|
||||||
hit_player = function(self, player)
|
hit_player = function(self, player)
|
||||||
@ -403,4 +410,6 @@ mobs:register_arrow("nssm:lava_arrow", {
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
hit_node = function(self, pos, node)
|
||||||
|
end
|
||||||
})
|
})
|
||||||
|
Loading…
Reference in New Issue
Block a user