54 lines
1.1 KiB
Lua
54 lines
1.1 KiB
Lua
mobs:register_mob("nssm:flying_duck", {
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type = "monster",
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hp_max = 20,
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hp_min = 10,
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collisionbox = {-0.3, -0.2, -0.3, 0.3, 0.2, 0.3},
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visual = "mesh",
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mesh = "nathan_petrelli.x",
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textures = {
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{"nathan_petrelli.png"}
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},
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visual_size = {x = 1, y = 1},
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view_range = 30,
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walk_velocity = 2,
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run_velocity = 2.5,
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fall_speed = 0,
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stepheight = 3,
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sounds = {
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random = "duck",
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},
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damage = 3,
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reach = 2,
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jump = true,
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drops = {
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{name = "nssm:life_energy", chance = 1, min = 1, max = 2},
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{name = "nssm:duck_legs", chance = 2, min = 1, max = 2},
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{name = "nssm:duck_beak", chance = 5, min = 1, max = 1},
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{name = "nssm:duck_feather", chance = 2, min = 4, max = 8},
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},
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armor = 80,
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drawtype = "front",
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water_damage = 0,
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lava_damage = 5,
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fire_damage = 5,
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light_damage = 0,
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group_attack = true,
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attack_animals = true,
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knock_back = 5,
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blood_texture = "nssm_blood.png",
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fly = true,
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attack_type = "dogfight",
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animation = {
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speed_normal = 25,
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speed_run = 25,
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stand_start = 0,
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stand_end = 80,
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walk_start = 160,
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walk_end = 200,
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run_start = 160,
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run_end = 220,
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punch_start = 110,
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punch_end = 140,
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}
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})
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